Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
クエイクゴーレム
Quake Golem
Spectre
Spectre OverrideMetadata/Monsters/SaltGolem/SaltGolemNoEmerge_
Area裏切り者の通路, タイタンの頭蓋, ジッグラトの避難所
Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Packs
  • 裏切り者の通路: クエイクゴーレム, スキッターゴーレム
  • タイタンの頭蓋: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SaltGolem_
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    65
    ライフ
    11,799
    Damage
    382
    スペルダメージ
    382
    命中力
    2,228
    アタックタイム
    1.5
    経験値
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    8,092
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 306459
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolem_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
    ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SaltGolemNoEmerge_
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    14,863
    Damage
    420
    スペルダメージ
    420
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    51,541
    Minion Life
    12,474
    Minion Damage
    1,744
    Minion Armour
    9,652
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 336504
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro = 1;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmerge_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Areaジッグラトの避難所
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    Packs
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SulphiteGolem
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    65
    ライフ
    11,799
    Damage
    382
    スペルダメージ
    382
    命中力
    2,228
    アタックタイム
    1.5
    経験値
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    8,092
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 306459
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SulphiteGolem"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SulphiteGolemIsleOfKinLandmark
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    14,863
    Damage
    420
    スペルダメージ
    420
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    51,541
    Minion Life
    12,474
    Minion Damage
    1,744
    Minion Armour
    9,652
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 336504
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SulphiteGolemIsleOfKinLandmark"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Spectre OverrideMetadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial
    Areaセケマの試練
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
    Packs
  • セケマの試練: クエイクゴーレム, スキッターゴーレム
  • ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolemSanctumTrial
    Metadata
    SaltGolemSanctumTrial
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    22
    ライフ
    549
    Damage
    74
    スペルダメージ
    74
    命中力
    316
    アタックタイム
    1.5
    経験値
    1,433
    Minion Life
    1,813
    Minion Damage
    107
    Minion Armour
    424
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 5989
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 5989
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 5989
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 5989
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    SSMSaltGolemSanctumRockWall
    Spell, Multicastable, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    alternate minion [1087]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    GTSaltGolemSanctumRockWall
    Spell, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GTSaltGolemFallingRocks
    Spell, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    GASaltGolemFallingRock
    Triggerable, Attack, AttackInPlace
    Base Damage: 5989
    アタックダメージ: 115%
    アタックタイム: 1.5 秒
    アタックダメージが15%上昇する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    is area damage [1]
    EAASaltGolemFallingRocks
    Attack
    Base Damage: 5989
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [50]
    SaltGolemWalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolemSanctumTrial"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "SSMSaltGolemSanctumRockWall",
            "GASaltGolemFallingRock",
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemFallingRocks",
            "EAASaltGolemSlamRuckus",
            "SaltGolemWalkEmergeSanctumPortal",
            "SOSaltGolemGroundFissure",
            "GTSaltGolemSanctumRockWall",
            "GTSaltGolemFallingRocks",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSaltGolemSanctumRockWall"] = {
        name = "SSMSaltGolemSanctumRockWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
        },
        levels = {
            [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemFallingRock"] = {
        name = "GASaltGolemFallingRock",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemFallingRocks"] = {
        name = "EAASaltGolemFallingRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SaltGolemWalkEmergeSanctumPortal"] = {
        name = "SaltGolemWalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSaltGolemSanctumRockWall"] = {
        name = "GTSaltGolemSanctumRockWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSaltGolemFallingRocks"] = {
        name = "GTSaltGolemFallingRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
    ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolemSanctumTrial
    Metadata
    SaltGolemNoEmergeSanctumTrial
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    14,863
    Damage
    420
    スペルダメージ
    420
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    51,541
    Minion Life
    12,474
    Minion Damage
    1,744
    Minion Armour
    9,652
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 336504
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    SSMSaltGolemSanctumRockWall
    Spell, Multicastable, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    alternate minion [1087]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    GTSaltGolemSanctumRockWall
    Spell, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GTSaltGolemFallingRocks
    Spell, Triggerable, AttackInPlace
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    GASaltGolemFallingRock
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 115%
    アタックタイム: 1.5 秒
    アタックダメージが15%上昇する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    is area damage [1]
    EAASaltGolemFallingRocks
    Attack
    Base Damage: 336504
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [50]
    SaltGolemWalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro = 1;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "SSMSaltGolemSanctumRockWall",
            "GASaltGolemFallingRock",
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemFallingRocks",
            "EAASaltGolemSlamRuckus",
            "SaltGolemWalkEmergeSanctumPortal",
            "SOSaltGolemGroundFissure",
            "GTSaltGolemSanctumRockWall",
            "GTSaltGolemFallingRocks",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMSaltGolemSanctumRockWall"] = {
        name = "SSMSaltGolemSanctumRockWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
        },
        levels = {
            [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemFallingRock"] = {
        name = "GASaltGolemFallingRock",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemFallingRocks"] = {
        name = "EAASaltGolemFallingRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SaltGolemWalkEmergeSanctumPortal"] = {
        name = "SaltGolemWalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSaltGolemSanctumRockWall"] = {
        name = "GTSaltGolemSanctumRockWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSaltGolemFallingRocks"] = {
        name = "GTSaltGolemFallingRocks",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Spectre OverrideMetadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge
    Areaタイタンの谷, ジッグラトの避難所
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    Packs
  • タイタンの谷: クエイクゴーレム, スキッターゴーレム
  • ジッグラトの避難所: クエイクゴーレム, スキッターゴーレム
  • ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SaltGolemBlack
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    65
    ライフ
    11,799
    Damage
    382
    スペルダメージ
    382
    命中力
    2,228
    アタックタイム
    1.5
    経験値
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    8,092
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 306459
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolemBlack"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    クエイクゴーレム
    CategoryConstructコンストラクト
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Quake Golem
    Spectre
    Tagsallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    ライフ
    180%
    耐性
    IconEnemyResistanceFireStrong90% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中力
    100%
    Attack Distance
    6 ~ 16
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    SaltGolem
    Metadata
    SaltGolemBlackNoEmerge
    リザーブ
    77
    耐性
    IconEnemyResistanceFireStrong75% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    リザーブ
    40.2%
    耐性
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdWeak-50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    レベル
    68
    ライフ
    14,863
    Damage
    420
    スペルダメージ
    420
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    51,541
    Minion Life
    12,474
    Minion Damage
    1,744
    Minion Armour
    9,652
    GASaltGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックタイム: 1.5 秒
    is area damage [1]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 336504
    アタックタイム: 1.5 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOSaltGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    キャストタイム: 1 秒
    GASaltGolemEarthquakeSmallImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 110%
    アタックタイム: 1.5 秒
    アタックダメージが10%上昇する
    is area damage [1]
    GASaltGolemEarthquakeLargeImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    アタックダメージ: 160%
    アタックタイム: 1.5 秒
    アタックダメージが60%上昇する
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro = 1;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quake Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GASaltGolemMelee",
            "GASaltGolemEarthquakeSmallImpact",
            "GASaltGolemEarthquakeLargeImpact",
            "EAASaltGolemSlamRuckus",
            "SOSaltGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemMelee"] = {
        name = "GASaltGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeSmallImpact"] = {
        name = "GASaltGolemEarthquakeSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASaltGolemEarthquakeLargeImpact"] = {
        name = "GASaltGolemEarthquakeLargeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSaltGolemGroundFissure"] = {
        name = "SOSaltGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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