Сотрясающий голем
Quake Golem
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemNoEmerge |
Area | Тропа Изменницы, Убежище в зиккурате, Тропа Изменницы |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Packs |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
11,723
Броня
4,046
Уклонение
440
Damage
382
Урон от чар
382
Меткость
1,974
Время атаки
1.5
Опыт
38,713
Minion Life
11,308
Minion Damage
1,492
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolem"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Сотрясающий голем




Quake Golem
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
13,963
Броня
4,826
Уклонение
477
Damage
420
Урон от чар
420
Меткость
2,180
Время атаки
1.5
Опыт
51,541
Minion Life
12,474
Minion Damage
1,744
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmerge"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Сотрясающий голем
Quake Golem
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial |
Area | Испытание Сехем |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Packs |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolemSanctumTrial
Metadata
SaltGolemSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
22
Здоровье
549
Броня
212
Уклонение
96
Damage
74
Урон от чар
74
Меткость
372
Время атаки
1.5
Опыт
1,433
Minion Life
1,813
Minion Damage
107
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 59–89
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 59–89
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 59–89
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
SSMSaltGolemSanctumRockWall
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1087]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTSaltGolemSanctumRockWall
Triggerable
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTSaltGolemFallingRocks
Triggerable
action attack or cast time uses animation length [1]
GASaltGolemFallingRock
Triggerable, Attack
Base Damage: 59–89
Шанс крит. попадания: 5%
Урон от атаки: 115%
Время атаки: 1.5 сек.
Наносит на 15% больше урона атаками
40% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
is area damage [1]
EAASaltGolemFallingRocks
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SaltGolemWalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemSanctumTrial"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "SSMSaltGolemSanctumRockWall", "GASaltGolemFallingRock", "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemFallingRocks", "EAASaltGolemSlamRuckus", "SaltGolemWalkEmergeSanctumPortal", "SOSaltGolemGroundFissure", "GTSaltGolemSanctumRockWall", "GTSaltGolemFallingRocks", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSaltGolemSanctumRockWall"] = { name = "SSMSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", }, levels = { [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemFallingRock"] = { name = "GASaltGolemFallingRock", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemFallingRocks"] = { name = "EAASaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SaltGolemWalkEmergeSanctumPortal"] = { name = "SaltGolemWalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemSanctumRockWall"] = { name = "GTSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemFallingRocks"] = { name = "GTSaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Сотрясающий голем




Quake Golem
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolemSanctumTrial
Metadata
SaltGolemNoEmergeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
13,963
Броня
4,826
Уклонение
477
Damage
420
Урон от чар
420
Меткость
2,180
Время атаки
1.5
Опыт
51,541
Minion Life
12,474
Minion Damage
1,744
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
SSMSaltGolemSanctumRockWall
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1087]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTSaltGolemSanctumRockWall
Triggerable
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTSaltGolemFallingRocks
Triggerable
action attack or cast time uses animation length [1]
GASaltGolemFallingRock
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 115%
Время атаки: 1.5 сек.
Наносит на 15% больше урона атаками
40% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
is area damage [1]
EAASaltGolemFallingRocks
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SaltGolemWalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "SSMSaltGolemSanctumRockWall", "GASaltGolemFallingRock", "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemFallingRocks", "EAASaltGolemSlamRuckus", "SaltGolemWalkEmergeSanctumPortal", "SOSaltGolemGroundFissure", "GTSaltGolemSanctumRockWall", "GTSaltGolemFallingRocks", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSaltGolemSanctumRockWall"] = { name = "SSMSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", }, levels = { [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemFallingRock"] = { name = "GASaltGolemFallingRock", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemFallingRocks"] = { name = "EAASaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SaltGolemWalkEmergeSanctumPortal"] = { name = "SaltGolemWalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemSanctumRockWall"] = { name = "GTSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemFallingRocks"] = { name = "GTSaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Сотрясающий голем
Quake Golem
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge |
Area | Долина Титанов, Убежище в зиккурате, Долина Титанов |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Packs |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemBlack
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
11,723
Броня
4,046
Уклонение
440
Damage
382
Урон от чар
382
Меткость
1,974
Время атаки
1.5
Опыт
38,713
Minion Life
11,308
Minion Damage
1,492
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 306–459
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemBlack"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Сотрясающий голем




Quake Golem
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Здоровье
180%
Броня
+100%
Сопротивление




Damage
180%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemBlackNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
13,963
Броня
4,826
Уклонение
477
Damage
420
Урон от чар
420
Меткость
2,180
Время атаки
1.5
Опыт
51,541
Minion Life
12,474
Minion Damage
1,744
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
EAASaltGolemSlamRuckus
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 110%
Время атаки: 1.5 сек.
Наносит на 10% больше урона атаками
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 1.5 сек.
Наносит на 60% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.