Stoneclad Gorilla
สัตว์ร้าย| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Packs |
พลังชีวิต
250%
+70%
ค่าต้านทาน
Damage
238%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
8 ~ 15
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
ChaosGodGorilla
Metadata
ChaosGodGorilla_
99
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,643
4,102
Damage
555
ความเสียหายเวท
555
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Damage
2,306
Minion Armour
7,480
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodGorillaLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-2]
GAChaosGodGorillaLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 70%
สร้างความเสียหาย โจมตี ลดลง อีก 30%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
MASChaosGodGorillaExtraAttackDistance9
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodGorillaSlam
Triggerable, Attack, AttackInPlace
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 9 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [150]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2900
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodGorilla/ChaosGodGorilla_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Stoneclad Gorilla",
life = 2.5,
damage = 2.38,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MASChaosGodGorillaExtraAttackDistance9",
"GAChaosGodGorillaLeapSlamImpact",
"GAChaosGodGorillaSlam",
"DTTChaosGodGorillaLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASChaosGodGorillaExtraAttackDistance9"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaLeapSlamImpact"] = {
name = "GAChaosGodGorillaLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaSlam"] = {
name = "GAChaosGodGorillaSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodGorillaLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Stoneclad Gorilla
สัตว์ร้าย| Spectre | |
|---|---|
| Area | ยอดเขาไครอาร์ |
| Tags | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Packs |
พลังชีวิต
250%
+70%
ค่าต้านทาน
Damage
238%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
8 ~ 15
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
ChaosGodGorilla
Metadata
ChaosGodGorillaInterlude
99
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
56
พลังชีวิต
9,390
1,999
Damage
378
ความเสียหายเวท
378
ความแม่นยำ
1,556
1.5
ค่าประสบการณ์
31,365
Minion Life
11,543
Minion Damage
1,220
Minion Armour
3,646
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 302—454
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodGorillaLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 302—454
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-2]
GAChaosGodGorillaLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 302—454
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 70%
สร้างความเสียหาย โจมตี ลดลง อีก 30%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
MASChaosGodGorillaExtraAttackDistance9
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 302—454
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodGorillaSlam
Triggerable, Attack, AttackInPlace
Base Damage: 302—454
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 9 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [150]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2900
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodGorilla/ChaosGodGorillaInterlude"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Stoneclad Gorilla",
life = 2.5,
damage = 2.38,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MASChaosGodGorillaExtraAttackDistance9",
"GAChaosGodGorillaLeapSlamImpact",
"GAChaosGodGorillaSlam",
"DTTChaosGodGorillaLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASChaosGodGorillaExtraAttackDistance9"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaLeapSlamImpact"] = {
name = "GAChaosGodGorillaLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaSlam"] = {
name = "GAChaosGodGorillaSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodGorillaLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Stoneclad Gorilla
สัตว์ร้าย| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Packs |
พลังชีวิต
250%
+70%
ค่าต้านทาน
Damage
238%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
8 ~ 15
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
ChaosGodGorilla
Metadata
ChaosGodGorillaStrongbox
99
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,643
4,102
Damage
555
ความเสียหายเวท
555
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Damage
2,306
Minion Armour
7,480
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodGorillaLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-2]
GAChaosGodGorillaLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 70%
สร้างความเสียหาย โจมตี ลดลง อีก 30%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
MASChaosGodGorillaExtraAttackDistance9
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodGorillaSlam
Triggerable, Attack, AttackInPlace
Base Damage: 444—666
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 9 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [150]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2900
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodGorilla/ChaosGodGorillaStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Stoneclad Gorilla",
life = 2.5,
damage = 2.38,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MASChaosGodGorillaExtraAttackDistance9",
"GAChaosGodGorillaLeapSlamImpact",
"GAChaosGodGorillaSlam",
"DTTChaosGodGorillaLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASChaosGodGorillaExtraAttackDistance9"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaLeapSlamImpact"] = {
name = "GAChaosGodGorillaLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodGorillaSlam"] = {
name = "GAChaosGodGorillaSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodGorillaLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












