Sun Clan Scavenger
ด่าน: ชายแดนวาสตีรี, หลุมกระดูก, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | ชายแดนวาสตีรี, หลุมกระดูก, ที่หลบภัยซิกกุรัต, ชายแดนวาสตีรี, หลุมกระดูก |
Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
พลังชีวิต
200%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
17,432
เกราะ
3,877
การหลบหลีก
502
Energy Shield
0
Damage
496
ความเสียหายเวท
496
ความแม่นยำ
1,164
Attack Time
1.11
ค่าประสบการณ์
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 397–595
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.11 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
attack maximum action distance + [14]
main hand local maim on hit % [30]
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 397–595
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.11 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 25%
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 397–595
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 150%
Attack Time: 1.11 {วิ}
คูลดาวน์: 4.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
คูลดาวน์: 5 {วิ}
EGHyenaDogpileBig
Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 } Positioned { blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' ); } ); " } Animated { on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );" on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );" preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = { name = "Sun Clan Scavenger", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.11, attackRange = 8, accuracy = 1, skillList = { "HyenaCentaurSpearThrow", "HyenaCentaurMeleeSwipe", "HyenaCentaurMeleeStab", "EGHyenaDogpile", "EGHyenaDogpileBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrow"] = { name = "HyenaCentaurSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeStab"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "main_hand_local_maim_on_hit_%", }, levels = { [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Sun Clan Scavenger
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
พลังชีวิต
200%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearBossMinion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
15,514
เกราะ
3,451
การหลบหลีก
477
Energy Shield
0
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
1,090
Attack Time
1.11
ค่าประสบการณ์
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 373–559
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.11 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
attack maximum action distance + [14]
main hand local maim on hit % [30]
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 373–559
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.11 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 25%
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 373–559
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 150%
Attack Time: 1.11 {วิ}
คูลดาวน์: 4.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
คูลดาวน์: 5 {วิ}
EGHyenaDogpileBig
Triggerable
HyenaCentaurSpearThrowCliff
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 373–559
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 150%
Attack Time: 1.11 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
DTTHyenaCentaurCliffJump
Spell, Movement
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
EASHyenaCliffJump
action attack or cast time uses animation length [1]
EASHyenaCliffFlee
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaCentaur" Positioned { force_placement = true } StateMachine { define_shared_state = "mountain_centaur;" }
Object Type Codes
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaCentaur" Actor { on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );" } /* StateMachine { on_or_create_state_mountain_centaur_0 = "MakeCollidable();" on_or_create_state_mountain_centaur_1 = "RemoveCollidability();" } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = { name = "Sun Clan Scavenger", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.11, attackRange = 8, accuracy = 1, skillList = { "EASHyenaCliffJump", "EASHyenaCliffFlee", "DTTHyenaCentaurCliffJump", "HyenaCentaurSpearThrow", "HyenaCentaurSpearThrowCliff", "HyenaCentaurMeleeSwipe", "HyenaCentaurMeleeStab", "EGHyenaDogpile", "EGHyenaDogpileBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASHyenaCliffJump"] = { name = "EASHyenaCliffJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaCliffFlee"] = { name = "EASHyenaCliffFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHyenaCentaurCliffJump"] = { name = "DTTHyenaCentaurCliffJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrow"] = { name = "HyenaCentaurSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrowCliff"] = { name = "HyenaCentaurSpearThrowCliff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeStab"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "main_hand_local_maim_on_hit_%", }, levels = { [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }