Sonnenclan-Plünderer
Biest
Sun Clan Scavenger
| Spectre | |
|---|---|
| Area | Vastiri Randgebiete, Die Knochengruben, [DNT] River Barrens, Qimah, Die Zikkurat-Zuflucht |
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
Leben
200%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 8
Angriffszeit
1.11 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
13,110
2,023
663
Damage
425
Zauberschaden
425
Genauigkeit
2,228
Angriffszeit
1.11
Erfahrung
43,014
Minion Life
12,564
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 340—510
Angriffsschaden: 125%
Angriffszeit: 1.11 Sek.
Verursacht 25% mehr Angriffsschaden
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 340—510
Angriffsschaden: 75%
Angriffszeit: 1.11 Sek.
Verursacht 25% weniger Angriffsschaden
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 340—510
Angriffsschaden: 150%
Angriffszeit: 1.11 Sek.
Abklingzeit: 4.5 Sek.
Verursacht 50% mehr Angriffsschaden
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Abklingzeit: 5 Sek.
EGHyenaDogpileBig
Triggerable
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Sun Clan Scavenger",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Sonnenclan-Plünderer
Biest
Sun Clan Scavenger
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
Leben
200%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 8
Angriffszeit
1.11 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
16,514
2,413
708
Damage
466
Zauberschaden
466
Genauigkeit
2,502
Angriffszeit
1.11
Erfahrung
57,268
Minion Life
13,860
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 125%
Angriffszeit: 1.11 Sek.
Verursacht 25% mehr Angriffsschaden
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 75%
Angriffszeit: 1.11 Sek.
Verursacht 25% weniger Angriffsschaden
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 150%
Angriffszeit: 1.11 Sek.
Abklingzeit: 4.5 Sek.
Verursacht 50% mehr Angriffsschaden
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Abklingzeit: 5 Sek.
EGHyenaDogpileBig
Triggerable
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Sun Clan Scavenger",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Sonnenclan-Plünderer
Biest
Sun Clan Scavenger
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Leben
200%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 8
Angriffszeit
1.11 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearBossMinion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
16,514
2,413
708
Damage
466
Zauberschaden
466
Genauigkeit
2,502
Angriffszeit
1.11
Erfahrung
57,268
Minion Life
13,860
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 125%
Angriffszeit: 1.11 Sek.
Verursacht 25% mehr Angriffsschaden
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 75%
Angriffszeit: 1.11 Sek.
Verursacht 25% weniger Angriffsschaden
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 150%
Angriffszeit: 1.11 Sek.
Abklingzeit: 4.5 Sek.
Verursacht 50% mehr Angriffsschaden
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Abklingzeit: 5 Sek.
EGHyenaDogpileBig
Triggerable
HyenaCentaurSpearThrowCliff
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 150%
Angriffszeit: 1.11 Sek.
Verursacht 50% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
DTTHyenaCentaurCliffJump
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
EASHyenaCliffJump
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASHyenaCliffFlee
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
Positioned
{
force_placement = true
}
StateMachine
{
define_shared_state = "mountain_centaur;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Sun Clan Scavenger",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"EASHyenaCliffJump",
"EASHyenaCliffFlee",
"DTTHyenaCentaurCliffJump",
"HyenaCentaurSpearThrow",
"HyenaCentaurSpearThrowCliff",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffJump"] = {
name = "EASHyenaCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffFlee"] = {
name = "EASHyenaCliffFlee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHyenaCentaurCliffJump"] = {
name = "DTTHyenaCentaurCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrowCliff"] = {
name = "HyenaCentaurSpearThrowCliff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Sonnenclan-Plünderer
Biest
Sun Clan Scavenger
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Leben
200%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 8
Angriffszeit
1.11 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
16,514
2,413
708
Damage
466
Zauberschaden
466
Genauigkeit
2,502
Angriffszeit
1.11
Erfahrung
57,268
Minion Life
13,860
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 125%
Angriffszeit: 1.11 Sek.
Verursacht 25% mehr Angriffsschaden
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 373—559
Angriffsschaden: 75%
Angriffszeit: 1.11 Sek.
Verursacht 25% weniger Angriffsschaden
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 150%
Angriffszeit: 1.11 Sek.
Abklingzeit: 4.5 Sek.
Verursacht 50% mehr Angriffsschaden
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Abklingzeit: 5 Sek.
EGHyenaDogpileBig
Triggerable
MPWHyenaCentaurRunemarkedSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Angriffsschaden: 200%
Angriffszeit: 1.11 Sek.
Abklingzeit: 8 Sek.
Verursacht 100% mehr Angriffsschaden
base is projectile [1]
monster projectile variation [1184]
projectile uses contact position [1]
use scaled contact offset [1]
GAHyenaCentaurRunemarkedSnipeImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Angriffszeit: 1.11 Sek.
base is projectile [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/Runemarked/HyenaCentaurRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Sun Clan Scavenger",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
"MPWHyenaCentaurRunemarkedSnipe",
"GAHyenaCentaurRunemarkedSnipeImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWHyenaCentaurRunemarkedSnipe"] = {
name = "MPWHyenaCentaurRunemarkedSnipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {1184, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHyenaCentaurRunemarkedSnipeImpact"] = {
name = "GAHyenaCentaurRunemarkedSnipeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












