Catador do Clã do Sol
SpectreY
AreaArredores de Vastiri, O Fosso Ósseo, [DNT] River Barrens, Qimah, Lameiro, Savana, Mesa, O Refúgio Zigurate
Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Packs
  • Arredores de Vastiri: Demônio Hiena, Catador do Clã do Sol
  • O Fosso Ósseo, [DNT] River Barrens, Qimah: Catador do Clã do Sol, Demônio Hiena
  • O Refúgio Zigurate: Demônio Hiena, Catador do Clã do Sol
  • Catador do Clã do Sol, Demônio Hiena
  • Vida
    200%
    Resistência
    -30 30 0 0
    Damage
    200%
    Precisão
    100%
    Attack Distance
    6 ~ 8
    Tempo de Ataque
    1.11 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpear
    Nível
    65
    Vida
    13,026
    Damage
    425
    Dano Mágico
    425
    Precisão
    2,214
    Tempo de Ataque
    1.11
    Experiência
    43,014
    Minion Life
    12,564
    Minion Damage
    1,658
    Minion Armour
    2,023
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 340–510
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 1.11 seg
    Causa 25% mais Dano com Ataque
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 340–510
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 75%
    Tempo de Ataque: 1.11 seg
    Causa 25% menos Dano com Ataque
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 340–510
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 150%
    Tempo de Ataque: 1.11 seg
    Recarga: 4.5 seg
    Causa 50% mais Dano com Ataque
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    Recarga: 5 seg
    EGHyenaDogpileBig
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3033
    }
    
    Positioned
    {
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state = "minion;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 3,
    		{
    			PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
    	on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
    	preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_minion_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
    		DisableRendering();
    		Delay( 0.2, { EnableRendering(); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HyenaCentaurSpearThrow",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Catador do Clã do Sol
    Besta
    Sun Clan Scavenger
    SpectreN
    Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
    Packs
  • Catador do Clã do Sol, Demônio Hiena
  • Vida
    200%
    Resistência
    -30 30 0 0
    Damage
    200%
    Precisão
    100%
    Attack Distance
    6 ~ 8
    Tempo de Ataque
    1.11 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpearStrongbox
    Nível
    68
    Vida
    15,514
    Damage
    466
    Dano Mágico
    466
    Precisão
    2,464
    Tempo de Ataque
    1.11
    Experiência
    57,268
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    2,413
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 1.11 seg
    Causa 25% mais Dano com Ataque
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 75%
    Tempo de Ataque: 1.11 seg
    Causa 25% menos Dano com Ataque
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 150%
    Tempo de Ataque: 1.11 seg
    Recarga: 4.5 seg
    Causa 50% mais Dano com Ataque
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    Recarga: 5 seg
    EGHyenaDogpileBig
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3033
    }
    
    Positioned
    {
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state = "minion;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 3,
    		{
    			PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
    	on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
    	preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_minion_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
    		DisableRendering();
    		Delay( 0.2, { EnableRendering(); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearStrongbox"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HyenaCentaurSpearThrow",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Catador do Clã do Sol
    Besta
    Sun Clan Scavenger
    SpectreY
    Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
    Vida
    200%
    Resistência
    -30 30 0 0
    Damage
    200%
    Precisão
    100%
    Attack Distance
    6 ~ 8
    Tempo de Ataque
    1.11 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpearBossMinion_
    Nível
    68
    Vida
    15,514
    Damage
    466
    Dano Mágico
    466
    Precisão
    2,464
    Tempo de Ataque
    1.11
    Experiência
    57,268
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    2,413
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 1.11 seg
    Causa 25% mais Dano com Ataque
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 75%
    Tempo de Ataque: 1.11 seg
    Causa 25% menos Dano com Ataque
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 150%
    Tempo de Ataque: 1.11 seg
    Recarga: 4.5 seg
    Causa 50% mais Dano com Ataque
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    Recarga: 5 seg
    EGHyenaDogpileBig
    Triggerable
    HyenaCentaurSpearThrowCliff
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 150%
    Tempo de Ataque: 1.11 seg
    Causa 50% mais Dano com Ataque
    action attack or cast time uses animation length [1]
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1084]
    projectile ballistic angle from target distance [1]
    projectile spread radius [10]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    DTTHyenaCentaurCliffJump
    Spell, Movement
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    leap slam minimum distance [30]
    spell maximum action distance +% [0]
    walk emerge extra distance [0]
    EASHyenaCliffJump
    action attack or cast time uses animation length [1]
    EASHyenaCliffFlee
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
    
    Positioned
    {
    	force_placement = true
    }
    
    StateMachine
    {
    	define_shared_state = "mountain_centaur;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
    
    Actor
    {
    	on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );"
    }
    
    /* StateMachine
    {
    	on_or_create_state_mountain_centaur_0 = "MakeCollidable();"
    	on_or_create_state_mountain_centaur_1 = "RemoveCollidability();"
    } */
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "EASHyenaCliffJump",
            "EASHyenaCliffFlee",
            "DTTHyenaCentaurCliffJump",
            "HyenaCentaurSpearThrow",
            "HyenaCentaurSpearThrowCliff",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHyenaCliffJump"] = {
        name = "EASHyenaCliffJump",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHyenaCliffFlee"] = {
        name = "EASHyenaCliffFlee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHyenaCentaurCliffJump"] = {
        name = "DTTHyenaCentaurCliffJump",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrowCliff"] = {
        name = "HyenaCentaurSpearThrowCliff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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