| Spectre | Y |
|---|---|
| Area | 瓦斯提里郊區, 骨坑, [DNT] River Barrens, 奇瑪, 濕地, 大草原, 平頂荒漠, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
生命
200%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 8
攻擊時間
1.11 Second
Damage Spread
±20%
經驗值
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpear
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HyenaCentaurSpearThrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 340–510
暴擊率: 5%
攻擊傷害: 150%
攻擊時間: 1.11 秒
冷卻時間: 4.5 秒
造成 50% 更多攻擊傷害
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
可觸發
冷卻時間: 5 秒
EGHyenaDogpileBig
可觸發
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 3,
{
PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
} );
"
}
Animated
{
on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
}
StateMachine
{
on_or_create_state_minion_1 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
DisableRendering();
Delay( 0.2, { EnableRendering(); } );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
太陽部落食腐者
野獸
Sun Clan Scavenger
| Spectre | N |
|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
生命
200%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 8
攻擊時間
1.11 Second
Damage Spread
±20%
經驗值
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearStrongbox
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HyenaCentaurSpearThrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 373–559
暴擊率: 5%
攻擊傷害: 150%
攻擊時間: 1.11 秒
冷卻時間: 4.5 秒
造成 50% 更多攻擊傷害
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
可觸發
冷卻時間: 5 秒
EGHyenaDogpileBig
可觸發
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 3,
{
PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
} );
"
}
Animated
{
on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
}
StateMachine
{
on_or_create_state_minion_1 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
DisableRendering();
Delay( 0.2, { EnableRendering(); } );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearStrongbox"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
太陽部落食腐者
野獸
Sun Clan Scavenger
| Spectre | Y |
|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
生命
200%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 8
攻擊時間
1.11 Second
Damage Spread
±20%
經驗值
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearBossMinion_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HyenaCentaurSpearThrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 373–559
暴擊率: 5%
攻擊傷害: 150%
攻擊時間: 1.11 秒
冷卻時間: 4.5 秒
造成 50% 更多攻擊傷害
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
可觸發
冷卻時間: 5 秒
EGHyenaDogpileBig
可觸發
HyenaCentaurSpearThrowCliff
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 373–559
暴擊率: 5%
攻擊傷害: 150%
攻擊時間: 1.11 秒
造成 50% 更多攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
DTTHyenaCentaurCliffJump
法術, 位移
施放時間: 1 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
EASHyenaCliffJump
action attack or cast time uses animation length [1]
EASHyenaCliffFlee
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
Positioned
{
force_placement = true
}
StateMachine
{
define_shared_state = "mountain_centaur;"
}Object Type Codes
version 2
extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
Actor
{
on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );"
}
/* StateMachine
{
on_or_create_state_mountain_centaur_0 = "MakeCollidable();"
on_or_create_state_mountain_centaur_1 = "RemoveCollidability();"
} */ -- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"EASHyenaCliffJump",
"EASHyenaCliffFlee",
"DTTHyenaCentaurCliffJump",
"HyenaCentaurSpearThrow",
"HyenaCentaurSpearThrowCliff",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffJump"] = {
name = "EASHyenaCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffFlee"] = {
name = "EASHyenaCliffFlee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHyenaCentaurCliffJump"] = {
name = "DTTHyenaCentaurCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrowCliff"] = {
name = "HyenaCentaurSpearThrowCliff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.