Saqueador del clan del sol
Sun Clan Scavenger
Spectre | Y |
---|---|
Area | Alrededores del Vastiri, La llanura de huesos, El refugio del zigurat, Los alrededores del Vastiri, La llanura de huesos |
Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
Vida
200%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Armadura
3,877
Evasión
502
Energy Shield
0
Damage
496
Daño de hechizos
496
Precisión
1,164
Attack Time
1.11
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 125%
Attack Time: 1.11 seg
Inflige un 25% más de daño de ataques
attack maximum action distance + [14]
main hand local maim on hit % [30]
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 75%
Attack Time: 1.11 seg
Inflige un 25% menos de daño de ataques
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 397–595
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 150%
Attack Time: 1.11 seg
Tiempo de recarga: 4.5 seg
Inflige un 50% más de daño de ataques
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Tiempo de recarga: 5 seg
EGHyenaDogpileBig
Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 } Positioned { blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 3, { PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' ); } ); " } Animated { on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );" on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );" preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = { name = "Sun Clan Scavenger", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.11, attackRange = 8, accuracy = 1, skillList = { "HyenaCentaurSpearThrow", "HyenaCentaurMeleeSwipe", "HyenaCentaurMeleeStab", "EGHyenaDogpile", "EGHyenaDogpileBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrow"] = { name = "HyenaCentaurSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeStab"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "main_hand_local_maim_on_hit_%", }, levels = { [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Saqueador del clan del sol
Sun Clan Scavenger
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Vida
200%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearBossMinion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
15,514
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
466
Daño de hechizos
466
Precisión
1,090
Attack Time
1.11
Experiencia
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HyenaCentaurMeleeStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 373–559
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 125%
Attack Time: 1.11 seg
Inflige un 25% más de daño de ataques
attack maximum action distance + [14]
main hand local maim on hit % [30]
attack maximum action distance + [14]
main hand local maim on hit % [30]
HyenaCentaurMeleeSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 373–559
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 75%
Attack Time: 1.11 seg
Inflige un 25% menos de daño de ataques
HyenaCentaurSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 373–559
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 150%
Attack Time: 1.11 seg
Tiempo de recarga: 4.5 seg
Inflige un 50% más de daño de ataques
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1020]
projectile ballistic angle from reference event [1]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EGHyenaDogpile
Triggerable
Tiempo de recarga: 5 seg
EGHyenaDogpileBig
Triggerable
HyenaCentaurSpearThrowCliff
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 373–559
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 150%
Attack Time: 1.11 seg
Inflige un 50% más de daño de ataques
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
action attack or cast time uses animation length [1]
base is projectile [1]
main hand local maim on hit % [30]
monster projectile variation [1084]
projectile ballistic angle from target distance [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
DTTHyenaCentaurCliffJump
Spell, Movement
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
leap slam minimum distance [30]
spell maximum action distance +% [0]
walk emerge extra distance [0]
EASHyenaCliffJump
action attack or cast time uses animation length [1]
EASHyenaCliffFlee
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaCentaur" Positioned { force_placement = true } StateMachine { define_shared_state = "mountain_centaur;" }
Object Type Codes
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaCentaur" Actor { on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );" } /* StateMachine { on_or_create_state_mountain_centaur_0 = "MakeCollidable();" on_or_create_state_mountain_centaur_1 = "RemoveCollidability();" } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = { name = "Sun Clan Scavenger", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.11, attackRange = 8, accuracy = 1, skillList = { "EASHyenaCliffJump", "EASHyenaCliffFlee", "DTTHyenaCentaurCliffJump", "HyenaCentaurSpearThrow", "HyenaCentaurSpearThrowCliff", "HyenaCentaurMeleeSwipe", "HyenaCentaurMeleeStab", "EGHyenaDogpile", "EGHyenaDogpileBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASHyenaCliffJump"] = { name = "EASHyenaCliffJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaCliffFlee"] = { name = "EASHyenaCliffFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHyenaCentaurCliffJump"] = { name = "DTTHyenaCentaurCliffJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrow"] = { name = "HyenaCentaurSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurSpearThrowCliff"] = { name = "HyenaCentaurSpearThrowCliff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "main_hand_local_maim_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HyenaCentaurMeleeStab"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "main_hand_local_maim_on_hit_%", }, levels = { [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }