태양 혈족의 청소부
Sun Clan Scavenger
SpectreY
Area바스티리 외곽, 뼈 구덩이, 지구라트 피난처, 바스티리 외곽, 뼈 구덩이
Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Packs
  • 바스티리 외곽, 바스티리 외곽: 하이에나 악마, 태양 혈족의 청소부
  • 뼈 구덩이, 뼈 구덩이: 태양 혈족의 청소부, 하이에나 악마
  • 지구라트 피난처: 하이에나 악마, 태양 혈족의 청소부
  • 태양 혈족의 청소부, 하이에나 악마
  • 생명력
    200%
    저항
    -30 30 0 0
    Damage
    200%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    6 ~ 8
    공격 속도
    1.11 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpear
    레벨
    65
    생명력
    13,026
    방어도
    2,023
    회피
    440
    Damage
    425
    주문 피해
    425
    정확도
    1,974
    공격 속도
    1.11
    경험치
    43,014
    Minion Life
    12,564
    Minion Damage
    1,658
    Minion Armour
    2,023
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 340–510
    치명타 명중 확률: 5%
    공격 피해: 125%
    공격 속도: 1.11 초
    주는 공격 피해 25% 증폭
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 340–510
    치명타 명중 확률: 5%
    공격 피해: 75%
    공격 속도: 1.11 초
    주는 공격 피해 25% 감폭
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 340–510
    치명타 명중 확률: 5%
    공격 피해: 150%
    공격 속도: 1.11 초
    재사용 대기시간: 4.5 초
    주는 공격 피해 50% 증폭
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    재사용 대기시간: 5 초
    EGHyenaDogpileBig
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3033
    }
    
    Positioned
    {
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state = "minion;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 3,
    		{
    			PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
    	on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
    	preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_minion_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
    		DisableRendering();
    		Delay( 0.2, { EnableRendering(); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HyenaCentaurSpearThrow",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    태양 혈족의 청소부
    야수
    Sun Clan Scavenger
    SpectreN
    Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
    Packs
  • 태양 혈족의 청소부, 하이에나 악마
  • 생명력
    200%
    저항
    -30 30 0 0
    Damage
    200%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    6 ~ 8
    공격 속도
    1.11 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpearStrongbox
    레벨
    68
    생명력
    15,514
    방어도
    2,413
    회피
    477
    Damage
    466
    주문 피해
    466
    정확도
    2,180
    공격 속도
    1.11
    경험치
    57,268
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    2,413
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 125%
    공격 속도: 1.11 초
    주는 공격 피해 25% 증폭
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 75%
    공격 속도: 1.11 초
    주는 공격 피해 25% 감폭
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 150%
    공격 속도: 1.11 초
    재사용 대기시간: 4.5 초
    주는 공격 피해 50% 증폭
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    재사용 대기시간: 5 초
    EGHyenaDogpileBig
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3033
    }
    
    Positioned
    {
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state = "minion;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 3,
    		{
    			PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
    		} );
    	"
    }
    
    Animated
    {
    	on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
    	on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
    	preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_minion_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
    		DisableRendering();
    		Delay( 0.2, { EnableRendering(); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearStrongbox"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HyenaCentaurSpearThrow",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    태양 혈족의 청소부
    야수
    Sun Clan Scavenger
    SpectreY
    Tagsallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
    생명력
    200%
    저항
    -30 30 0 0
    Damage
    200%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    6 ~ 8
    공격 속도
    1.11 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    110%
    Type
    HyenaCentaur
    Metadata
    HyenaCentaurSpearBossMinion_
    레벨
    68
    생명력
    15,514
    방어도
    2,413
    회피
    477
    Damage
    466
    주문 피해
    466
    정확도
    2,180
    공격 속도
    1.11
    경험치
    57,268
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    2,413
    HyenaCentaurMeleeStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 125%
    공격 속도: 1.11 초
    주는 공격 피해 25% 증폭
    attack maximum action distance + [14]
    main hand local maim on hit % [30]
    HyenaCentaurMeleeSwipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 75%
    공격 속도: 1.11 초
    주는 공격 피해 25% 감폭
    HyenaCentaurSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 150%
    공격 속도: 1.11 초
    재사용 대기시간: 4.5 초
    주는 공격 피해 50% 증폭
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1020]
    projectile ballistic angle from reference event [1]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    EGHyenaDogpile
    Triggerable
    재사용 대기시간: 5 초
    EGHyenaDogpileBig
    Triggerable
    HyenaCentaurSpearThrowCliff
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 373–559
    치명타 명중 확률: 5%
    공격 피해: 150%
    공격 속도: 1.11 초
    주는 공격 피해 50% 증폭
    action attack or cast time uses animation length [1]
    base is projectile [1]
    main hand local maim on hit % [30]
    monster projectile variation [1084]
    projectile ballistic angle from target distance [1]
    projectile spread radius [10]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    DTTHyenaCentaurCliffJump
    Spell, Movement
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    leap slam minimum distance [30]
    spell maximum action distance +% [0]
    walk emerge extra distance [0]
    EASHyenaCliffJump
    action attack or cast time uses animation length [1]
    EASHyenaCliffFlee
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
    
    Positioned
    {
    	force_placement = true
    }
    
    StateMachine
    {
    	define_shared_state = "mountain_centaur;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
    
    Actor
    {
    	on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );"
    }
    
    /* StateMachine
    {
    	on_or_create_state_mountain_centaur_0 = "MakeCollidable();"
    	on_or_create_state_mountain_centaur_1 = "RemoveCollidability();"
    } */
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = {
        name = "Sun Clan Scavenger",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "EASHyenaCliffJump",
            "EASHyenaCliffFlee",
            "DTTHyenaCentaurCliffJump",
            "HyenaCentaurSpearThrow",
            "HyenaCentaurSpearThrowCliff",
            "HyenaCentaurMeleeSwipe",
            "HyenaCentaurMeleeStab",
            "EGHyenaDogpile",
            "EGHyenaDogpileBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHyenaCliffJump"] = {
        name = "EASHyenaCliffJump",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHyenaCliffFlee"] = {
        name = "EASHyenaCliffFlee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHyenaCentaurCliffJump"] = {
        name = "DTTHyenaCentaurCliffJump",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrow"] = {
        name = "HyenaCentaurSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurSpearThrowCliff"] = {
        name = "HyenaCentaurSpearThrowCliff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "main_hand_local_maim_on_hit_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeSwipe"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HyenaCentaurMeleeStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "main_hand_local_maim_on_hit_%",
        },
        levels = {
            [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpile"] = {
        name = "EGHyenaDogpile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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