เทวทูตสิ้นชีวา



The Pale Angel
Spectre | N |
---|---|
Tags | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
พลังชีวิต
130%
Energy Shield From Life
10%
การหลบหลีก
+30%
ค่าต้านทาน




Damage
183%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
7 ~ 17
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
110%
Type
HellscapePaleBoss
Metadata
HellscapePaleBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,076
2,413
1,008
Damage
427
ความเสียหายเวท
427
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
57,268
Minion Life
8,108
Minion Energy Shield
901
Minion Damage
1,773
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASExtraAttackDistance12
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 15 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
base cannot be blocked [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASHellscapePaleBossAxeToss
คูลดาวน์: 11 {วิ}
attack maximum action distance + [45]
DTTHellscapePaleBossLeap
Spell, Movement
คูลดาวน์: 9 {วิ}
leap slam minimum distance [45]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]
GAHellscapePaleBossCleave
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 385%
คูลดาวน์: 7.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 285%
attack maximum action distance + [9]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill effect duration [6000]
is area damage [1]
DTTHellscapePaleBossDashStab
Spell, Movement
คูลดาวน์: 9 {วิ}
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]
GAHellscapePaleBossAxeSlamBig
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 400%
คูลดาวน์: 7.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 300%
มีโอกาสสร้างสถานะ เลือดไหล 60%
attack maximum action distance + [20]
is area damage [1]
MPWHellscapePaleBossAxeToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [5]
projectile spread radius [5]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPWHellscapePaleBossAxeToss2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [5]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAHellscapePaleBossAxeTossImpact
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
damage hit effect index [103]
is area damage [1]
shock art variation [20]
GAHellscapePaleBossSnipeImpact
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 420%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 320%
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 100%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
damage hit effect index [103]
is area damage [1]
shock art variation [20]
GAHellscapePaleBossLeapImpact
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 180%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
is area damage [1]
voll slam damage +% final at centre [20]
GAHellscapePaleBossLeapDelayedImpact
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 420%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 320%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
damage hit effect index [103]
is area damage [1]
shock art variation [20]
voll slam damage +% final at centre [0]
GTHellscapePaleBossLightningNova
Triggerable
GSHellscapepaleBossLeapLightningNova
Triggerable, Spell, Damage
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
is area damage [1]
GAHellscapePaleBossDashStab
Triggerable, Attack
Base Damage: 341–512
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 150%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
damage hit effect index [103]
is area damage [1]
shock art variation [20]
CGEHellscapePaleBossLightning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
พื้นช็อค ทำให้ได้รับความเสียหาย เพิ่มขึ้น 30%
active skill area of effect radius +% final [-33]
base skill effect duration [30000]
ground lightning art variation [3]
shock art variation [20]
GAHellscapePaleBossAxeSlamSmall
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" Stats { set_monster_delay_item_drops_millis = 3500 set_base_heavy_stun_duration_ms = 5133 } StateMachine { define_shared_state = " no_axe1_ground; no_axe2_ground; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk' );" } MinimapIcon { icon = "HellscapePaleBoss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleBoss"] = { name = "The Pale Angel", life = 1.3, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.83, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedBoss", "MASExtraAttackDistance12", "MPWHellscapePaleBossSnipe", "MPWHellscapePaleBossAxeToss", "MPWHellscapePaleBossAxeToss2", "CGEHellscapePaleBossLightning", "GAHellscapePaleBossCleave", "GAHellscapePaleBossLeapImpact", "GAHellscapePaleBossAxeTossImpact", "GAHellscapePaleBossSnipeImpact", "GAHellscapePaleBossLeapDelayedImpact", "GSHellscapepaleBossLeapLightningNova", "GAHellscapePaleBossDashStab", "GAHellscapePaleBossAxeSlamSmall", "GAHellscapePaleBossAxeSlamBig", "EASHellscapePaleBossAxeToss", "GTHellscapePaleBossLightningNova", "DTTHellscapePaleBossLeap", "DTTHellscapePaleBossDashStab", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance12"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHellscapePaleBossSnipe"] = { name = "MPWHellscapePaleBossSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "attack_maximum_action_distance_+", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "base_deal_no_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {155, 40, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHellscapePaleBossAxeToss"] = { name = "MPWHellscapePaleBossAxeToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_projectiles_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {154, 1, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHellscapePaleBossAxeToss2"] = { name = "MPWHellscapePaleBossAxeToss2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_projectiles_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {156, 1, 5, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHellscapePaleBossLightning"] = { name = "CGEHellscapePaleBossLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "shocked_ground_base_magnitude_override", "ground_lightning_art_variation", "base_skill_effect_duration", "shock_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {30, 3, 30000, 20, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossCleave"] = { name = "GAHellscapePaleBossCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "base_skill_effect_duration", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {9, 6000, baseMultiplier = 3.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossLeapImpact"] = { name = "GAHellscapePaleBossLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossAxeTossImpact"] = { name = "GAHellscapePaleBossAxeTossImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "damage_hit_effect_index", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {60, 20, 103, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossSnipeImpact"] = { name = "GAHellscapePaleBossSnipeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "damage_hit_effect_index", "active_skill_shock_chance_+%_final", "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {66, 20, 103, 100, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossLeapDelayedImpact"] = { name = "GAHellscapePaleBossLeapDelayedImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "shock_art_variation", "damage_hit_effect_index", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {80, 0, 20, 103, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapepaleBossLeapLightningNova"] = { name = "GSHellscapepaleBossLeapLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossDashStab"] = { name = "GAHellscapePaleBossDashStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "shock_art_variation", "damage_hit_effect_index", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, 20, 103, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossAxeSlamSmall"] = { name = "GAHellscapePaleBossAxeSlamSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapePaleBossAxeSlamBig"] = { name = "GAHellscapePaleBossAxeSlamBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "bleed_on_hit_with_attacks_%", "is_area_damage", }, levels = { [1] = {20, 60, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHellscapePaleBossAxeToss"] = { name = "EASHellscapePaleBossAxeToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapePaleBossLightningNova"] = { name = "GTHellscapePaleBossLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapePaleBossLeap"] = { name = "DTTHellscapePaleBossLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 45, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapePaleBossDashStab"] = { name = "DTTHellscapePaleBossDashStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-12, 32, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.