วรูณ จอมทัพแห่งเซ็ชท์
ปีศาจspell maximum action distance +% [-20,20]
Vruun, Marshal of Xesht
| Spectre | N |
|---|---|
| Tags | demon, fast_movement, not_str, red_blood, Unarmed_onhit_audio |
พลังชีวิต
250%
Energy Shield From Life
3%
การหลบหลีก
+30%
ค่าต้านทาน
Damage
250%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
7 ~ 20
0 Second
Damage Spread
±0%
ค่าประสบการณ์
250%
Model Size
100%
Type
WildBreachBoss
Metadata
WildBreachBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
2,413
582
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
2,502
0
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Energy Shield
520
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WildBreachBossCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 20 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWWildBreachBossFingerProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1156]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [120]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASWildBreachBossDDWarcry
คูลดาวน์: 15 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
GAWildBreachBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
DTTWildBreachBossLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
GAWildBreachBossLeapSlam
Triggerable, Attack, AttackInPlace
Base Damage: 583
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
EGBreachWildBossWarcry
Triggerable, AttackInPlace
คูลดาวน์: 10 {วิ}
GSBreachBossWildWarcryDeathExplode
GSWildBreachBossBellNova
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
extends "Metadata/Monsters/BossBase"
Actor
{
basic_action = "ChangeToStance1"
}
Stats
{
set_monster_delay_item_drops_millis = 3500
}
StateMachine
{
define_shared_state =
"
no_axe1_ground;
no_axe2_ground;
souler_coasters = 1;
"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
extends "Metadata/Monsters/BossBase"
/*
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk );"
}
Functions
{
CreateLightOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, aux_light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_on );
"
TurnLightOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, light_on );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_on );
"
CreateLightOff =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, aux_light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_off );
"
TurnLightOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, light_off );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_off );
"
}
StateMachine
{
create_state_souler_coasters_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/intro01.ao, );"
on_state_souler_coasters_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/intro01.ao );"
}
MinimapIcon
{
icon = "HellscapePaleBoss"
} */ -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/WildBreachBoss"] = {
name = "Vruun, Marshal of Xesht",
life = 2.5,
energyShield = 0.03,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0,
attackTime = 0,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WildBreachBossCombo",
"MPWWildBreachBossFingerProjectile",
"GAWildBreachBossGroundSlam",
"GAWildBreachBossLeapSlam",
"GSWildBreachBossBellNova",
"GSBreachBossWildWarcryDeathExplode",
"EASWildBreachBossDDWarcry",
"EGBreachWildBossWarcry",
"DTTWildBreachBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WildBreachBossCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWWildBreachBossFingerProjectile"] = {
name = "MPWWildBreachBossFingerProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1156, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossGroundSlam"] = {
name = "GAWildBreachBossGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossLeapSlam"] = {
name = "GAWildBreachBossLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
name = "GSWildBreachBossBellNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossWildWarcryDeathExplode"] = {
name = "GSBreachBossWildWarcryDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASWildBreachBossDDWarcry"] = {
name = "EASWildBreachBossDDWarcry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGBreachWildBossWarcry"] = {
name = "EGBreachWildBossWarcry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTWildBreachBossLeapSlam"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
วรูณ จอมทัพแห่งเซ็ชท์ Text Audio /43
| ชื่อ |
|---|
| กายาเหนือคณานับ... ใต้เจตจำนงเดียว! — VruunBoss_Combo_Random |
| ไม่มีค่า... ทั้งผู้เดียวและทุกผู้! — VruunBoss_Combo_2 |
| ทหารเลวไร้ค่า... — VruunBoss_Combo_3 |
| พวกมันจะรับใช้... — VruunBoss_Combo_4 |
| พวกมันจะรับใช้... — VruunBoss_Combo_5 |
| พวกมันจะรับใช้... — VruunBoss_Combo_6 |
| วัฏจักร... ดำเนินต่อไป... — VruunBoss_Death_Random |
| เรายืนยง... — VruunBoss_Death_2 |
| เรายืนยง... — VruunBoss_Death_3 |
| ห้วงว่าง... กลืนกิน... — VruunBoss_Death_4 |
| สมุนรวงรังกรีธาทัพ! — VruunBoss_Emerge_Random |
| สมุนรวงรังปรากฏกาย! — VruunBoss_Emerge_2 |
| สมุนรวงรัง มากับข้าเสีย! — VruunBoss_Emerge_3 |
| เราไร้ที่สิ้น... — VruunBoss_Emerge_4 |
| เขาหลอกเจ้า... — VruunBoss_Emerge_Chayula_Random |
| สมุนโง่ของคนทรยศ! — VruunBoss_Emerge_Chayula_2 |
| สมุนรวงรังกรีธาทัพ! — VruunBoss_EmergeFast_Random |
| สมุนรวงรังปรากฏกาย! — VruunBoss_EmergeFast_2 |
| สมุนรวงรัง มากับข้าเสีย! — VruunBoss_EmergeFast_3 |
| เราไร้ที่สิ้น... — VruunBoss_EmergeFast_4 |
| เขาหลอกเจ้า... — VruunBoss_EmergeFast_Chayula_Random |
| สมุนโง่ของคนทรยศ! — VruunBoss_EmergeFast_Chayula_2 |
| สมุนรวงรังเคลื่อนทัพ! — VruunBoss_EmergeFast_5 |
| แหลกไปในเบื้องล่าง! — VruunBoss_GroundSlam_Random |
| แหลกไปในเบื้องล่าง! — VruunBoss_GroundSlam_2 |
| ทวีคูณ! — VruunBoss_GroundSlam_3 |
| ทวีคูณ! — VruunBoss_GroundSlam_4 |
| เราคือหลายผูั! — VruunBoss_GroundSlam_5 |
| เราคือหลายผูั! — VruunBoss_GroundSlam_6 |
| เราคือหลายผูั! — VruunBoss_GroundSlam_7 |
| ล้มเหลวชั่วครู่... — VruunBoss_Knockdown_Random |
| กายนี้บกพร่องนัก... — VruunBoss_Knockdown_2 |
| กายนี้บกพร่องนัก... — VruunBoss_Knockdown_3 |
| กายนี้บกพร่องนัก... — VruunBoss_Knockdown_4 |
| ยุบตัวจากภายใน! — VruunBoss_LeapSlam_Random |
| รวมฝูงเป็นหนึ่ง! — VruunBoss_LeapSlam_2 |
| รวมฝูงเป็นหนึ่ง! — VruunBoss_LeapSlam_3 |
| รวมฝูงเป็นหนึ่ง! — VruunBoss_LeapSlam_4 |
| แตกขาดไปให้สิ้น! — VruunBoss_Warcry_Random |
| แตกขาดไปให้สิ้น! — VruunBoss_Warcry_2 |
| แตกขาดไปให้สิ้น! — VruunBoss_Warcry_3 |
| สละชีวิตเพื่อโอวาท! — VruunBoss_Warcry_4 |
| สละชีวิตเพื่อโอวาท! — VruunBoss_Warcry_5 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.