วรูณ จอมทัพแห่งเซ็ชท์
ปีศาจ
spell maximum action distance +% [-20,20]
Vruun, Marshal of Xesht
SpectreN
Tagsdemon, fast_movement, not_str, red_blood, Unarmed_onhit_audio
พลังชีวิต
250%
Energy Shield From Life
3%
การหลบหลีก
+30%
ค่าต้านทาน
30 30 30 0
Damage
250%
ความแม่นยำ
100%
Attack Distance
7 ~ 20
{เวลาโจมตี}
0 Second
Damage Spread
±0%
ค่าประสบการณ์
250%
Model Size
100%
Type
WildBreachBoss
Metadata
WildBreachBoss
เลเวล
68
พลังชีวิต
19,393
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
2,502
{เวลาโจมตี}
0
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Energy Shield
520
Minion Damage
2,422
Minion Armour
2,413
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 583
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WildBreachBossCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 583
คูลดาวน์: 20 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWWildBreachBossFingerProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 583
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1156]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [120]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASWildBreachBossDDWarcry
คูลดาวน์: 15 {วิ}
ไม่ถูก ผลักออกไป
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
GAWildBreachBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 583
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
DTTWildBreachBossLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 583
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
GAWildBreachBossLeapSlam
Triggerable, Attack, AttackInPlace
Base Damage: 583
action attack or cast time uses animation length [1]
is area damage [1]
EGBreachWildBossWarcry
Triggerable, AttackInPlace
คูลดาวน์: 10 {วิ}
GSBreachBossWildWarcryDeathExplode
Triggerable, Spell, Damage, AttackInPlace
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย เคออส 191.3 ถึง 287
is area damage [1]
GSWildBreachBossBellNova
Triggerable, Spell, Damage, AttackInPlace
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย เคออส 14.56 ถึง 21.84
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
extends "Metadata/Monsters/BossBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	set_monster_delay_item_drops_millis = 3500
}

StateMachine
{
	define_shared_state =
	"
		no_axe1_ground;
		no_axe2_ground;
		souler_coasters = 1;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
extends "Metadata/Monsters/BossBase"
/* 
Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/EPKs/idle_Electro.epk );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/boss_light.ao, idle_off );
	"
}

StateMachine
{
	create_state_souler_coasters_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/intro01.ao,  );"
	on_state_souler_coasters_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_pale_king/OnActs/intro01.ao );"
}

MinimapIcon
{
	icon = "HellscapePaleBoss"	
} */
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/WildBreachBoss"] = {
    name = "Vruun, Marshal of Xesht",
    life = 2.5,
    energyShield = 0.03,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "WildBreachBossCombo",
        "MPWWildBreachBossFingerProjectile",
        "GAWildBreachBossGroundSlam",
        "GAWildBreachBossLeapSlam",
        "GSWildBreachBossBellNova",
        "GSBreachBossWildWarcryDeathExplode",
        "EASWildBreachBossDDWarcry",
        "EGBreachWildBossWarcry",
        "DTTWildBreachBossLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WildBreachBossCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWWildBreachBossFingerProjectile"] = {
    name = "MPWWildBreachBossFingerProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1156, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossGroundSlam"] = {
    name = "GAWildBreachBossGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossLeapSlam"] = {
    name = "GAWildBreachBossLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
    name = "GSWildBreachBossBellNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossWildWarcryDeathExplode"] = {
    name = "GSBreachBossWildWarcryDeathExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWildBreachBossDDWarcry"] = {
    name = "EASWildBreachBossDDWarcry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGBreachWildBossWarcry"] = {
    name = "EGBreachWildBossWarcry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTWildBreachBossLeapSlam"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • วรูณ จอมทัพแห่งเซ็ชท์ Text Audio /43
    ชื่อ
    กายาเหนือคณานับ... ใต้เจตจำนงเดียว!
    VruunBoss_Combo_Random
    ไม่มีค่า... ทั้งผู้เดียวและทุกผู้!
    VruunBoss_Combo_2
    ทหารเลวไร้ค่า...
    VruunBoss_Combo_3
    พวกมันจะรับใช้...
    VruunBoss_Combo_4
    พวกมันจะรับใช้...
    VruunBoss_Combo_5
    พวกมันจะรับใช้...
    VruunBoss_Combo_6
    วัฏจักร... ดำเนินต่อไป...
    VruunBoss_Death_Random
    เรายืนยง...
    VruunBoss_Death_2
    เรายืนยง...
    VruunBoss_Death_3
    ห้วงว่าง... กลืนกิน...
    VruunBoss_Death_4
    สมุนรวงรังกรีธาทัพ!
    VruunBoss_Emerge_Random
    สมุนรวงรังปรากฏกาย!
    VruunBoss_Emerge_2
    สมุนรวงรัง มากับข้าเสีย!
    VruunBoss_Emerge_3
    เราไร้ที่สิ้น...
    VruunBoss_Emerge_4
    เขาหลอกเจ้า...
    VruunBoss_Emerge_Chayula_Random
    สมุนโง่ของคนทรยศ!
    VruunBoss_Emerge_Chayula_2
    สมุนรวงรังกรีธาทัพ!
    VruunBoss_EmergeFast_Random
    สมุนรวงรังปรากฏกาย!
    VruunBoss_EmergeFast_2
    สมุนรวงรัง มากับข้าเสีย!
    VruunBoss_EmergeFast_3
    เราไร้ที่สิ้น...
    VruunBoss_EmergeFast_4
    เขาหลอกเจ้า...
    VruunBoss_EmergeFast_Chayula_Random
    สมุนโง่ของคนทรยศ!
    VruunBoss_EmergeFast_Chayula_2
    สมุนรวงรังเคลื่อนทัพ!
    VruunBoss_EmergeFast_5
    แหลกไปในเบื้องล่าง!
    VruunBoss_GroundSlam_Random
    แหลกไปในเบื้องล่าง!
    VruunBoss_GroundSlam_2
    ทวีคูณ!
    VruunBoss_GroundSlam_3
    ทวีคูณ!
    VruunBoss_GroundSlam_4
    เราคือหลายผูั!
    VruunBoss_GroundSlam_5
    เราคือหลายผูั!
    VruunBoss_GroundSlam_6
    เราคือหลายผูั!
    VruunBoss_GroundSlam_7
    ล้มเหลวชั่วครู่...
    VruunBoss_Knockdown_Random
    กายนี้บกพร่องนัก...
    VruunBoss_Knockdown_2
    กายนี้บกพร่องนัก...
    VruunBoss_Knockdown_3
    กายนี้บกพร่องนัก...
    VruunBoss_Knockdown_4
    ยุบตัวจากภายใน!
    VruunBoss_LeapSlam_Random
    รวมฝูงเป็นหนึ่ง!
    VruunBoss_LeapSlam_2
    รวมฝูงเป็นหนึ่ง!
    VruunBoss_LeapSlam_3
    รวมฝูงเป็นหนึ่ง!
    VruunBoss_LeapSlam_4
    แตกขาดไปให้สิ้น!
    VruunBoss_Warcry_Random
    แตกขาดไปให้สิ้น!
    VruunBoss_Warcry_2
    แตกขาดไปให้สิ้น!
    VruunBoss_Warcry_3
    สละชีวิตเพื่อโอวาท!
    VruunBoss_Warcry_4
    สละชีวิตเพื่อโอวาท!
    VruunBoss_Warcry_5
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.