IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
弗伦,薛斯的元帅
CategoryDemon恶魔
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Vruun, Marshal of Xesht
Spectre
Tagsdemon, fast_movement, MonsterBlunt_onhit_audio, red_blood
生命
225%
抗性
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
伤害
275%
命中
100%
暴击 Chance
5%
Attack Distance
8 ~ 20
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
WildBreachBoss
Metadata
WildBreachBoss
等级
68
生命
18,578
2,413
伤害
641
法术伤害
641
命中
2,502
攻击间隔
1.5
经验值
71,585
召唤物生命
15,593
召唤物伤害
2,664
召唤物护甲
2,413
MeleeAtAnimationSpeedComboTEMP
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 513769
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
WildBreachBossCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 513769
暴击率: 5%
攻击伤害: 80%
攻击间隔: 1.5 秒
冷却时间: 20 秒
攻击伤害总降 20%
action attack or cast time uses animation length [1]
attack maximum action distance + [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWWildBreachBossFingerProjectile
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
Base Damage: 513769
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1156]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASWildBreachBossDDWarcry
法术
施放间隔: 1 秒
冷却时间: 15 秒
无法被击退
击中时无法晕眩敌人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
GAWildBreachBossGroundSlam
可触发, 攻击, AttackInPlace
Base Damage: 513769
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
DTTWildBreachBossLeapSlam
攻击, 位移, AttackInPlace
冲刺
Base Damage: 513769
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 10 秒
免疫晕眩
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
iconbasicattack
GAWildBreachBossLeapSlam
可触发, 攻击, AttackInPlace
Base Damage: 513769
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
EGBreachWildBossWarcry
可触发
冷却时间: 10 秒
GSBreachBossWildWarcryDeathExplode
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 329.1 - 493.6 物理伤害
is area damage [1]
GSWildBreachBossBellNova
可触发, 法术, 伤害, AttackInPlace
施放间隔: 1 秒
造成 153 - 229.6 物理伤害
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
extends "Metadata/Monsters/BossBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	set_monster_delay_item_drops_millis = 3500
}

StateMachine
{
	define_shared_state =
	"
		no_axe1_ground;
		no_axe2_ground;
		souler_coasters = 1;
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/WildBreachBoss"] = {
    name = "Vruun, Marshal of Xesht",
    life = 2.25,
    damage = 2.75,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "WildBreachBossCombo",
        "MPWWildBreachBossFingerProjectile",
        "GAWildBreachBossGroundSlam",
        "GAWildBreachBossLeapSlam",
        "GSWildBreachBossBellNova",
        "GSBreachBossWildWarcryDeathExplode",
        "EASWildBreachBossDDWarcry",
        "EGBreachWildBossWarcry",
        "DTTWildBreachBossLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WildBreachBossCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {90, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWWildBreachBossFingerProjectile"] = {
    name = "MPWWildBreachBossFingerProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1156, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossGroundSlam"] = {
    name = "GAWildBreachBossGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAWildBreachBossLeapSlam"] = {
    name = "GAWildBreachBossLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
    name = "GSWildBreachBossBellNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossWildWarcryDeathExplode"] = {
    name = "GSBreachBossWildWarcryDeathExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWildBreachBossDDWarcry"] = {
    name = "EASWildBreachBossDDWarcry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGBreachWildBossWarcry"] = {
    name = "EGBreachWildBossWarcry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTWildBreachBossLeapSlam"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 弗伦,薛斯的元帅 Text Audio /43
    名字
    无数容器……一个意志!
    VruunBoss_Combo_Random
    皆可牺牲……无一例外!
    VruunBoss_Combo_2
    无意义的炮灰……
    VruunBoss_Combo_3
    它们将效劳……
    VruunBoss_Combo_4
    它们将效劳……
    VruunBoss_Combo_5
    它们将效劳……
    VruunBoss_Combo_6
    循环……重续……
    VruunBoss_Death_Random
    我们永存……
    VruunBoss_Death_2
    我们永存……
    VruunBoss_Death_3
    虚空……吞噬……
    VruunBoss_Death_4
    裂隙虫群进军!
    VruunBoss_Emerge_Random
    裂隙虫群来了!
    VruunBoss_Emerge_2
    裂隙虫群,跟我来!
    VruunBoss_Emerge_3
    我们无穷无尽……
    VruunBoss_Emerge_4
    他在欺骗你……
    VruunBoss_Emerge_Chayula_Random
    叛徒蠢货!
    VruunBoss_Emerge_Chayula_2
    裂隙虫群在进军!
    VruunBoss_EmergeFast_Random
    裂隙虫群来了!
    VruunBoss_EmergeFast_2
    裂隙虫群,跟我来!
    VruunBoss_EmergeFast_3
    我们无穷无尽……
    VruunBoss_EmergeFast_4
    他在欺骗你……
    VruunBoss_EmergeFast_Chayula_Random
    叛徒蠢货!
    VruunBoss_EmergeFast_Chayula_2
    裂隙虫群,跟我来!
    VruunBoss_EmergeFast_5
    碾压于下!
    VruunBoss_GroundSlam_Random
    碾压于下!
    VruunBoss_GroundSlam_2
    众生一体!
    VruunBoss_GroundSlam_3
    众生一体!
    VruunBoss_GroundSlam_4
    我们无穷无尽!
    VruunBoss_GroundSlam_5
    我们无穷无尽!
    VruunBoss_GroundSlam_6
    我们无穷无尽!
    VruunBoss_GroundSlam_7
    一次无足轻重的失败……
    VruunBoss_Knockdown_Random
    此容器尚有不足……
    VruunBoss_Knockdown_2
    此容器尚有不足……
    VruunBoss_Knockdown_3
    此容器尚有不足……
    VruunBoss_Knockdown_4
    向内崩塌!
    VruunBoss_LeapSlam_Random
    蜂拥合一!
    VruunBoss_LeapSlam_2
    蜂拥合一!
    VruunBoss_LeapSlam_3
    蜂拥合一!
    VruunBoss_LeapSlam_4
    终结于破裂!
    VruunBoss_Warcry_Random
    终结于破裂!
    VruunBoss_Warcry_2
    终结于破裂!
    VruunBoss_Warcry_3
    在死亡中服从!
    VruunBoss_Warcry_4
    在死亡中服从!
    VruunBoss_Warcry_5
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.