Warrior Transcendent
ด่าน: ที่หลบภัยซิกกุรัต, โถงดำ
Spectre | Y |
---|---|
Area | ที่หลบภัยซิกกุรัต, โถงดำ, โถงดำ |
Tags | 2HSharpMetal_onhit_audio, construct, humanoid, melee, physical_affinity, red_blood, วาล์, very_fast_movement |
Packs |
พลังชีวิต
150%
Energy Shield From Life
10%
ค่าเกราะ
+40%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0
0
0
0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
VaalHumanoidBladeHands
Metadata
VaalHumanoidBladeHands
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
13,074
Minion Life
18,399
ค่าเกราะ
3,877
การหลบหลีก
502
โล่พลังงาน
0
Damage
372
Minion Damage
3,243
ความเสียหายเวท
372
ความแม่นยำ
0
Attack Time
1.5
ค่าประสบการณ์
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 297–446
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidBladeHands/VaalHumanoidBladeHands"] = { name = "Warrior Transcendent", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.