Übernatürlicher Krieger
Warrior Transcendent
Spectre | Y |
---|---|
Area | Die Zikkurat-Zuflucht, Die Schwarzen Kammern, Die Schwarzen Kammern |
Tags | 2HSharpMetal_onhit_audio, construct, humanoid, melee, physical_affinity, red_blood, Vaal, very_fast_movement |
Packs |
Leben
150%
Energy Shield From Life
10%
Rüstung
+40%
Ausweichen
+50%
Widerstand




Damage
150%
Genauigkeit
100%
Kritische Treffer Chance
6%
Bonus für kritische Treffer
+30%
Attack Distance
5 ~ 16
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
VaalHumanoidBladeHands
Metadata
VaalHumanoidBladeHands
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
65
Leben
8,793
Rüstung
2,832
Ausweichwert
660
Energieschild
977
Damage
319
Zauberschaden
319
Genauigkeit
1,974
Angriffszeit
1.5
Erfahrung
32,261
Minion Life
8,069
Minion Energy Shield
897
Minion Damage
677
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 255–382
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidBladeHands/VaalHumanoidBladeHands"] = { name = "Warrior Transcendent", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.