| Spectre | Y |
|---|---|
| Area | 尼加卡努, 部族之心, 翠玉群島, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, 法術, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Packs |
生命
220%
Energy Shield From Life
20%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
BloodFeverMedicineWoman
Metadata
BloodFeverMedicineWoman
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
14,329
2,023
663
2,866
傷害
425
法術傷害
425
命中
2,228
攻擊時間
1.5
經驗值
43,014
召喚物生命
13,820
Minion Energy Shield
2,764
召喚物傷害
1,658
召喚物護甲
2,023
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 340—510
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASMedicineWomanSummon
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
alternate minion [1116]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [0]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSMedicineWomanProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1085]
projectile ballistic angle from reference event [1]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
EASMedicineWomanHeal
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 3000
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodFeverKarui/BloodFeverMedicineWoman"] = {
name = "Blood-fevered Wisewoman",
life = 2.2,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSMedicineWomanProjectile",
"EASMedicineWomanSummon",
"EASMedicineWomanHeal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMedicineWomanProjectile"] = {
name = "MPSMedicineWomanProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASMedicineWomanSummon"] = {
name = "EASMedicineWomanSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summon_specific_monsters_in_front_offset",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASMedicineWomanHeal"] = {
name = "EASMedicineWomanHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
每秒回復 5.33% 生命
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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