| Spectre | Y |
|---|---|
| Area | 無畏隊, 奇瑪水源地, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
生命
150%
Energy Shield From Life
30%
抗性
傷害
150%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
FarudinWarlock
Metadata
FarudinLocustWarlock
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
9,770
2,023
663
2,931
傷害
319
法術傷害
319
命中
2,228
攻擊時間
1.5
經驗值
32,261
召喚物生命
9,423
Minion Energy Shield
2,827
召喚物傷害
1,243
召喚物護甲
2,023
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FarudinWarlockBugRend
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術, AttackInPlace
施放時間: 1 秒
每秒造成163.6 物理傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
base skill effect duration [1000]
spell maximum action distance +% [-40]
GSWarlockRaiseBugs
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
is area damage [1]
MDDFarudinLocustExplode
範圍, 傷害, 可觸發, AttackInPlace
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
base skill effect duration [3000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-40]
upheaval number of spikes [2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 4,
{
PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
} );
"
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );"
on_death =
"
SetLightState( off );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );
"
on_spawned_dead =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );
SetLightState( off );
"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk"
}
BaseEvents {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/FarudinLocustWarlock"] = {
name = "Faridun Plaguebringer",
life = 1.5,
energyShield = 0.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"GSWarlockRaiseBugs",
"GSFarudinLocustDDExplode",
"FarudinWarlockBugRend",
"MDDFarudinLocustExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSWarlockRaiseBugs"] = {
name = "GSWarlockRaiseBugs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFarudinLocustDDExplode"] = {
name = "GSFarudinLocustDDExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FarudinWarlockBugRend"] = {
name = "FarudinWarlockBugRend",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDDFarudinLocustExplode"] = {
name = "MDDFarudinLocustExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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