Faridun Plaguebringer
Spectre | Y |
---|---|
Area | The Dreadnought, The Ziggurat Refuge, The Dreadnought |
Tags | allows_additional_projectiles, allows_inc_aoe, caster, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
150%
Energy Shield From Life
30%
Resistance




Damage
150%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
FarudinWarlock
Metadata
FarudinLocustWarlock
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
65
Life
6,839
Armour
2,023
Evasion Rating
440
Energy Shield
2,931
Damage
319
Spell Damage
319
Accuracy
1,974
Attack Time
1.5
Experience
32,261
Minion Life
6,596
Minion Energy Shield
2,827
Minion Damage
1,243
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FarudinWarlockBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 1 sec
Deals 163.6 Base Physical Damage per second
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
base skill effect duration [1000]
spell maximum action distance +% [-40]
GSWarlockRaiseBugs
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 18 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSFarudinLocustDDExplode
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 335.1 to 502.7 Fire Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
MDDFarudinLocustExplode
Area, Damage, Triggerable
Cooldown Time: 18 sec
Deals 698.1 to 1047 Physical Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
base skill effect duration [3500]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-40]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );" on_death = " SetLightState( off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' ); SetLightState( off ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk" } BaseEvents {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/FarudinLocustWarlock"] = { name = "Faridun Plaguebringer", life = 1.5, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GSWarlockRaiseBugs", "GSFarudinLocustDDExplode", "FarudinWarlockBugRend", "MDDFarudinLocustExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSWarlockRaiseBugs"] = { name = "GSWarlockRaiseBugs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFarudinLocustDDExplode"] = { name = "GSFarudinLocustDDExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FarudinWarlockBugRend"] = { name = "FarudinWarlockBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDDFarudinLocustExplode"] = { name = "MDDFarudinLocustExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 3500, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.