Porte-peste faridun
Faridun Plaguebringer
SpectreY
AreaLe Cuirassé, Le Refuge de la Ziggourat, Le Cuirassé
Tagsallows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • Le Cuirassé, Le Cuirassé: Porte-peste faridun, Essaim de la peste
  • Le Refuge de la Ziggourat: Porte-peste faridun, Essaim de la peste
  • Porte-peste faridun, Essaim de la peste
  • Vie
    150%
    Energy Shield From Life
    30%
    Résistance
    -30 30 0 0
    Damage
    150%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    6 ~ 10
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    FarudinWarlock
    Metadata
    FarudinLocustWarlock
    Niveau
    65
    Vie
    6,839
    Armure
    2,023
    Score d'Évasion
    440
    Bouclier d'énergie
    2,931
    Damage
    319
    Dégâts des sorts
    319
    Précision
    1,974
    Temps d'attaque
    1.5
    Expérience
    32,261
    Minion Life
    6,276
    Minion Energy Shield
    2,690
    Minion Damage
    677
    Minion Armour
    2,023
    FarudinWarlockBugRend
    Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 163.6 Dégâts physiques de base par seconde
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-30]
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    base skill effect duration [1000]
    spell maximum action distance +% [-40]
    GSWarlockRaiseBugs
    Triggerable, Spell, Damage
    Temps d'incantation: 1 sec.
    Temps de recharge: 18 sec.
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSFarudinLocustDDExplode
    Triggerable, Spell, Damage
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 335.1 à 502.7 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    MDDFarudinLocustExplode
    Area, Damage, Triggerable
    Temps de recharge: 18 sec.
    Inflige 698.1 à 1047 Dégâts Physiques
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-30]
    base skill effect duration [3500]
    corpse skill has triggers [1]
    is area damage [1]
    spell maximum action distance +% [-40]
    upheaval number of spikes [2]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4,
    		{
    			PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );"
    
    	on_death =
    	"
    		SetLightState( off );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );
    	"
    
    	on_spawned_dead =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );
    		SetLightState( off );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk"
    }
    
    BaseEvents {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/FarudinLocustWarlock"] = {
        name = "Faridun Plaguebringer",
        life = 1.5,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSWarlockRaiseBugs",
            "GSFarudinLocustDDExplode",
            "FarudinWarlockBugRend",
            "MDDFarudinLocustExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWarlockRaiseBugs"] = {
        name = "GSWarlockRaiseBugs",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFarudinLocustDDExplode"] = {
        name = "GSFarudinLocustDDExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FarudinWarlockBugRend"] = {
        name = "FarudinWarlockBugRend",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.DegenOnlySpellDamage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDDFarudinLocustExplode"] = {
        name = "MDDFarudinLocustExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 3500, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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