Faridun-Seuchenbringer
Faridun Plaguebringer
Spectre | Y |
---|---|
Area | Die Festungskarawane, Qimah-Reservoir, Die Zikkurat-Zuflucht |
Tags | allows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Leben
150%
Energy Shield From Life
30%
Widerstand




Damage
150%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
FarudinWarlock
Metadata
FarudinLocustWarlock
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
6,839
2,023
663
2,931
Damage
319
Zauberschaden
319
Genauigkeit
2,214
Angriffszeit
1.5
Erfahrung
32,261
Minion Life
6,596
Minion Energy Shield
2,827
Minion Damage
1,243
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FarudinWarlockBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 163.6 physischen Basisschaden pro Sekunde
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
base skill effect duration [1000]
spell maximum action distance +% [-40]
GSWarlockRaiseBugs
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 18 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSFarudinLocustDDExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
MDDFarudinLocustExplode
Area, Damage, Triggerable
Abklingzeit: 18 Sek.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-30]
base skill effect duration [3000]
corpse skill has triggers [1]
is area damage [1]
spell maximum action distance +% [-40]
upheaval number of spikes [2]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealotAggroAudio.ao' ); } ); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' );" on_death = " SetLightState( off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk' ); SetLightState( off ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/FarudinWarlock/epk/idle_bugs.epk" } BaseEvents {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Zealots/FarudinLocustWarlock"] = { name = "Faridun Plaguebringer", life = 1.5, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GSWarlockRaiseBugs", "GSFarudinLocustDDExplode", "FarudinWarlockBugRend", "MDDFarudinLocustExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSWarlockRaiseBugs"] = { name = "GSWarlockRaiseBugs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFarudinLocustDDExplode"] = { name = "GSFarudinLocustDDExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FarudinWarlockBugRend"] = { name = "FarudinWarlockBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDDFarudinLocustExplode"] = { name = "MDDFarudinLocustExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.