血肉孵化者

地區: 高地神塔庇護所
Flesh Larva
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre |
Area | 高地神塔庇護所 |
Tags | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Packs |
生命
60%
抗性




傷害
60%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvae
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
3,908
護甲值
2,023
閃避值
440
傷害
127
法術傷害
127
命中
1,974
攻擊時間
1.5
經驗值
12,904
Minion Life
3,769
Minion Damage
497
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 102–153
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_state = "cinematic_grubs" on_timer_grubtime = " IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } ); " on_change_state_cinematic_grubs = " SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); IfState( cinematic_grubs, >9, {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); StartStateTimer( grubtime, 0.1 ); " } Actor { on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );" } Preload { preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
血肉孵化者

Flesh Larva
Spectre | Y |
---|---|
Tags | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
生命
60%
抗性




傷害
60%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvaeSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,654
護甲值
2,413
閃避值
477
傷害
140
法術傷害
140
命中
2,180
攻擊時間
1.5
經驗值
17,180
Minion Life
4,158
Minion Damage
581
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 112–168
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_state = "cinematic_grubs" on_timer_grubtime = " IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } ); " on_change_state_cinematic_grubs = " SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); IfState( cinematic_grubs, >9, {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); StartStateTimer( grubtime, 0.1 ); " } Actor { on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );" } Preload { preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
血肉孵化者
Flesh Larva
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre |
Area | 泥沼陋居, 泥沼陋居 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Packs |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 12
攻擊時間
1.8 Second
Damage Spread
±20%
經驗值
100%
Model Size
150%
Type
HuhuGrubLarvaeLarge
Metadata
HuhuGrubLarvaeRanged1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
46
生命
1,967
護甲值
624
閃避值
252
傷害
112
法術傷害
112
命中
1,012
攻擊時間
1.8
經驗值
6,466
Minion Life
3,181
Minion Damage
292
Minion Armour
624
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 90–135
暴擊率: 5%
攻擊時間: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HuhuGrubLarvaeMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.3 秒
冷卻時間: 2.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 115.1 至 172.7 物理傷害
擊中時使敵人中毒
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
HuhuGrubRangedStanceChange
Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Pathfinding { immobile = true } StateMachine { define_shared_state = "multistage" define_shared_state = "generic1" create_state_multistage_2 = "SetImmobile( false ); " on_state_multistage_2 = "SetImmobile( false );" } Actor { actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" StateMachine { create_state_multistage_0 = " PlayAnimation( mobile_burrow_01_emerge ); PauseAnimation(); " create_state_multistage_1 = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',); PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 ); " } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao" on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', );" on_static_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " on_static_submerge_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Actor { on_start_EmptyActionSpell = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Life { on_spawned_dead = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " on_death = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = { name = "Flesh Larva", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "HuhuGrubLarvaeMortar", "HuhuGrubRangedStanceChange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubLarvaeMortar"] = { name = "HuhuGrubLarvaeMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubRangedStanceChange"] = { name = "HuhuGrubRangedStanceChange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
dont be pushy [1]
Id | NoPushNoBePushed |
---|---|
Family | Pushiness |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
血肉孵化者

dont be pushy [1]
Flesh Larva
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 12
攻擊時間
1.8 Second
Damage Spread
±20%
經驗值
100%
Model Size
150%
Type
HuhuGrubLarvaeLarge
Metadata
HuhuGrubLarvaeRanged1Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲值
2,413
閃避值
477
傷害
233
法術傷害
233
命中
2,180
攻擊時間
1.8
經驗值
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HuhuGrubLarvaeMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.3 秒
冷卻時間: 2.5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 220.8 至 331.3 物理傷害
擊中時使敵人中毒
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
HuhuGrubRangedStanceChange
Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Pathfinding { immobile = true } StateMachine { define_shared_state = "multistage" define_shared_state = "generic1" create_state_multistage_2 = "SetImmobile( false ); " on_state_multistage_2 = "SetImmobile( false );" } Actor { actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" StateMachine { create_state_multistage_0 = " PlayAnimation( mobile_burrow_01_emerge ); PauseAnimation(); " create_state_multistage_1 = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',); PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 ); " } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao" on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', );" on_static_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " on_static_submerge_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Actor { on_start_EmptyActionSpell = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Life { on_spawned_dead = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " on_death = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre"] = { name = "Flesh Larva", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "HuhuGrubLarvaeMortar", "HuhuGrubRangedStanceChange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubLarvaeMortar"] = { name = "HuhuGrubLarvaeMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubRangedStanceChange"] = { name = "HuhuGrubRangedStanceChange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
dont be pushy [1]
Id | NoPushNoBePushed |
---|---|
Family | Pushiness |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
血肉孵化者

地區: 泥沼陋居
Flesh Larva
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre |
Area | 泥沼陋居, 泥沼陋居 |
Tags | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Packs |
生命
60%
抗性




傷害
60%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvaeEmerge1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
46
生命
1,180
護甲值
624
閃避值
252
傷害
67
法術傷害
67
命中
1,012
攻擊時間
1.5
經驗值
3,880
Minion Life
1,909
Minion Damage
175
Minion Armour
624
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 54–81
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable {} Actor { basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 1980 } Animated { on_end_static_knockdown_bwd_01 = "ChangeStance( default );" }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable { create_untransitioned = " PlayAnimation( mobile_emerge_01_roof ); PauseAnimation(); DisableRendering(); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao" } StateMachine { on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );" } Actor { on_start_Emerge = " EnableRendering(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' ); StartStateTimer( fade_remove, 0.2 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
血肉孵化者

Flesh Larva
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre |
Tags | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
生命
60%
抗性




傷害
60%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvaeEmergeSummoned1_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,654
護甲值
2,413
閃避值
477
傷害
140
法術傷害
140
命中
2,180
攻擊時間
1.5
經驗值
17,180
Minion Life
4,158
Minion Damage
581
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 112–168
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable {} Actor { basic_action = "Emerge2" } Stats { monster_slain_flask_charges_granted_+% = 250 }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable { create_untransitioned = " //PlayAnimation( mobile_emerge_01_roof ); //PauseAnimation(); DisableRendering(); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao" } StateMachine { on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );" } Actor { on_start_Emerge2 = " EnableRendering(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' ); StartStateTimer( fade_remove, 0.2 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.