血肉腐化者
野兽
Flesh Larva
SpectreY
Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
Area金字塔避难所
Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Packs
  • 金字塔避难所: 尘泥幻影, 血肉腐化者
  • 生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvae
    等级
    65
    生命
    3,908
    2,023
    伤害
    127
    法术伤害
    127
    命中
    2,214
    攻击间隔
    1.5
    经验值
    12,904
    召唤物生命
    3,769
    召唤物伤害
    497
    召唤物护甲
    2,023
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 102–153
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    血肉腐化者
    野兽
    Flesh Larva
    SpectreY
    Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeSpectre
    等级
    68
    生命
    4,654
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,464
    攻击间隔
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 112–168
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    血肉腐化者
    野兽
    dont be pushy [1]
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre
    Area泥穴, 卡哈塔之池
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Packs
  • 泥穴, 卡哈塔之池: 血肉腐化者, 血肉腐化者
  • 生命
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 12
    攻击间隔
    1.8 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1
    等级
    55
    生命
    3,525
    1,105
    伤害
    154
    法术伤害
    154
    命中
    1,530
    攻击间隔
    1.8
    经验值
    11,751
    召唤物生命
    4,455
    召唤物伤害
    485
    召唤物护甲
    1,105
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 123–184
    暴击率: 5%
    攻击间隔: 1.8 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击率: 5%
    施放间隔: 1.3 秒
    冷却时间: 2.5 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 126.9 - 190.4 物理伤害
    击中敌人造成中毒
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    dont be pushy [1]
    FamilyPushiness
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • 血肉腐化者
    野兽
    dont be pushy [1]
    Flesh Larva
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 12
    攻击间隔
    1.8 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1Spectre
    等级
    68
    生命
    7,757
    2,413
    伤害
    233
    法术伤害
    233
    命中
    2,464
    攻击间隔
    1.8
    经验值
    28,634
    召唤物生命
    6,930
    召唤物伤害
    969
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 186–280
    暴击率: 5%
    攻击间隔: 1.8 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击率: 5%
    施放间隔: 1.3 秒
    冷却时间: 2.5 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 191.3 - 287 物理伤害
    击中敌人造成中毒
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    dont be pushy [1]
    FamilyPushiness
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • 血肉腐化者
    野兽
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    Area泥穴, 卡哈塔之池
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Packs
  • 泥穴, 卡哈塔之池: 血肉腐化者, 血肉腐化者
  • 生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmerge1
    等级
    55
    生命
    2,115
    1,105
    伤害
    92
    法术伤害
    92
    命中
    1,530
    攻击间隔
    1.5
    经验值
    7,051
    召唤物生命
    2,673
    召唤物伤害
    291
    召唤物护甲
    1,105
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 74–111
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1980
    }
    
    Animated
    {
    	on_end_static_knockdown_bwd_01 = "ChangeStance( default );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( mobile_emerge_01_roof );
    		PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    血肉腐化者
    野兽
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmergeSummoned1_
    等级
    68
    生命
    4,654
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,464
    攻击间隔
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 112–168
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    
    Stats
    {
    	monster_slain_flask_charges_granted_+% = 250
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		//PlayAnimation( mobile_emerge_01_roof );
    		//PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge2 =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    血肉腐化者
    恶魔
    ignore actor scale from stats [1]
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyssSpectre
    Area暗光走廊, 绝望深渊, 绝望深渊, 绝望深渊, 暗光虚空, 黑暗领域
    Tagsabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
    Packs
  • 暗光走廊, 绝望深渊, 绝望深渊, 绝望深渊, 暗光虚空, 黑暗领域: 血肉腐化者, 巨型幼虫
  • 生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvaeAbyss
    Metadata
    HuhuGrubLarvaeAbyss
    等级
    79
    生命
    8,835
    4,540
    伤害
    195
    法术伤害
    195
    命中
    3,596
    攻击间隔
    1.5
    经验值
    48,998
    召唤物生命
    5,870
    召唤物伤害
    1,014
    召唤物护甲
    4,540
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 156–233
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyss"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 血肉腐化者
    恶魔
    ignore actor scale from stats [1]
    Flesh Larva
    SpectreY
    Tagsabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
    生命
    60%
    抗性
    0 0 0 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvaeAbyss
    Metadata
    HuhuGrubLarvaeAbyssSpectre
    等级
    68
    生命
    4,654
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,464
    攻击间隔
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 112–168
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyssSpectre"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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