살점 유생
Flesh Larva
SpectreY
Area지구라트 피난처
Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Packs
  • 지구라트 피난처: 진흙 복제, 살점 유생
  • 생명력
    60%
    Ailment Threshold
    %
    저항
    0 0 0 0
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvae
    레벨
    70
    생명력
    5,230
    방어도
    3,877
    회피
    502
    에너지 보호막
    0
    Damage
    149
    주문 피해
    149
    정확도
    0
    Attack Time
    1.5
    경험치
    20,783
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 119–178
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 1.5 초
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    살점 유생
    base pushiness size + [100]
    Flesh Larva
    SpectreY
    Area진흙 토굴, 진흙 토굴
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Packs
  • 진흙 토굴, 진흙 토굴: 살점 유생, 살점 유생
  • 생명력
    100%
    Ailment Threshold
    %
    저항
    0 0 0 0
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1
    레벨
    46
    생명력
    2,577
    방어도
    893
    회피
    252
    에너지 보호막
    0
    Damage
    112
    주문 피해
    112
    정확도
    0
    Attack Time
    1.8
    경험치
    6,466
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    치명타 확률: 5%
    시전 속도: 1.3 초
    재사용 대기시간: 2.5 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    10.56~15.84 물리 피해
    명중 시 적 중독 유발
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 90–135
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 1.8 초
    skill can fire wand projectiles [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    base pushiness size + [100]
    IdHuhuGrubGroundPushiness
    FamilyPushiness
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base pushiness size + Min: 100 Max: 100 Global
  • 살점 유생
    Flesh Larva
    SpectreY
    Area진흙 토굴, 진흙 토굴
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Packs
  • 진흙 토굴, 진흙 토굴: 살점 유생, 살점 유생
  • 생명력
    60%
    Ailment Threshold
    %
    저항
    0 0 0 0
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmerge1
    레벨
    46
    생명력
    1,546
    방어도
    893
    회피
    252
    에너지 보호막
    0
    Damage
    67
    주문 피해
    67
    정확도
    0
    Attack Time
    1.5
    경험치
    3,880
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 54–81
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 1.5 초
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1980
    }
    
    Animated
    {
    	on_end_static_knockdown_bwd_01 = "ChangeStance( default );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( mobile_emerge_01_roof );
    		PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    살점 유생
    Flesh Larva
    SpectreY
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    생명력
    60%
    Ailment Threshold
    %
    저항
    0 0 0 0
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmergeSummoned1_
    레벨
    68
    생명력
    4,654
    방어도
    3,451
    회피
    477
    에너지 보호막
    0
    Damage
    140
    주문 피해
    140
    정확도
    0
    Attack Time
    1.5
    경험치
    17,180
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 112–168
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 1.5 초
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    
    Stats
    {
    	monster_slain_flask_charges_granted_+% = 250
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		//PlayAnimation( mobile_emerge_01_roof );
    		//PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge2 =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }