Larve charnue
Flesh Larva
SpectreY
Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
AreaLe Refuge de la Ziggourat
Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Packs
  • Le Refuge de la Ziggourat: Simulacre boueux, Larve charnue
  • Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvae
    Niveau
    65
    Vie
    3,908
    2,023
    Damage
    127
    Dégâts des sorts
    127
    Précision
    2,228
    Temps d'attaque
    1.5
    Expérience
    12,904
    Minion Life
    3,769
    Minion Damage
    497
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 102–153
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    Larve charnue
    Bête
    Flesh Larva
    SpectreY
    Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeSpectre
    Niveau
    68
    Vie
    4,654
    2,413
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Larve charnue
    Bête
    stance movement speed +% final [100]
    (40–75)% Davantage de Vie des Monstres
    Les Monstres ont (40–75)% d'Augmentation de Défenses
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre
    AreaLa Tanière boueuse, Les Bassins de Khatal
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Packs
  • La Tanière boueuse, Les Bassins de Khatal: Larve charnue, Larve charnue
  • Vie
    100%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Attack Distance
    6 ~ 12
    Temps d'attaque
    1.8 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1
    Niveau
    55
    Vie
    3,525
    1,105
    Damage
    154
    Dégâts des sorts
    154
    Précision
    1,494
    Temps d'attaque
    1.8
    Expérience
    11,751
    Minion Life
    4,455
    Minion Damage
    485
    Minion Armour
    1,105
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 123–184
    Chances de Touche critique: 5%
    Temps d'attaque: 1.8 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de Touche critique: 5%
    Temps d'incantation: 1.3 sec.
    Temps de recharge: 2.5 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 126.9 à 190.4 Dégâts Physiques
    Empoisonne les Ennemis au Toucher
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    (40–75)% Davantage de Vie des Monstres
    Les Monstres ont (40–75)% d'Augmentation de Défenses
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • Larve charnue
    Bête
    stance movement speed +% final [100]
    (40–75)% Davantage de Vie des Monstres
    Les Monstres ont (40–75)% d'Augmentation de Défenses
    Flesh Larva
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Vie
    100%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Attack Distance
    6 ~ 12
    Temps d'attaque
    1.8 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1Spectre
    Niveau
    68
    Vie
    7,757
    2,413
    Damage
    233
    Dégâts des sorts
    233
    Précision
    2,502
    Temps d'attaque
    1.8
    Expérience
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 186–280
    Chances de Touche critique: 5%
    Temps d'attaque: 1.8 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de Touche critique: 5%
    Temps d'incantation: 1.3 sec.
    Temps de recharge: 2.5 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 191.3 à 287 Dégâts Physiques
    Empoisonne les Ennemis au Toucher
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    (40–75)% Davantage de Vie des Monstres
    Les Monstres ont (40–75)% d'Augmentation de Défenses
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • Larve charnue
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    AreaLa Tanière boueuse, Les Bassins de Khatal
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Packs
  • La Tanière boueuse, Les Bassins de Khatal: Larve charnue, Larve charnue
  • Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmerge1
    Niveau
    55
    Vie
    2,115
    1,105
    Damage
    92
    Dégâts des sorts
    92
    Précision
    1,494
    Temps d'attaque
    1.5
    Expérience
    7,051
    Minion Life
    2,673
    Minion Damage
    291
    Minion Armour
    1,105
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 74–111
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1980
    }
    
    Animated
    {
    	on_end_static_knockdown_bwd_01 = "ChangeStance( default );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( mobile_emerge_01_roof );
    		PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Larve charnue
    Bête
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmergeSummoned1_
    Niveau
    68
    Vie
    4,654
    2,413
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    
    Stats
    {
    	monster_slain_flask_charges_granted_+% = 250
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		//PlayAnimation( mobile_emerge_01_roof );
    		//PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge2 =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Larve charnue
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyssSpectre
    AreaLe Passage sans-lumière, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Vide sans-lumière, Domaine ténébreux
    Tagsabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
    Packs
  • Le Passage sans-lumière, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Vide sans-lumière, Domaine ténébreux: Larve charnue, Larve gargantuesque
  • Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvaeAbyss
    Metadata
    HuhuGrubLarvaeAbyss
    Niveau
    79
    Vie
    8,835
    4,540
    Damage
    195
    Dégâts des sorts
    195
    Précision
    3,786
    Temps d'attaque
    1.5
    Expérience
    48,998
    Minion Life
    5,870
    Minion Damage
    1,014
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 156–233
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyss"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Larve charnue
    Démon
    no additional life scaling [1]
    Flesh Larva
    SpectreY
    Tagsabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
    Vie
    60%
    Résistance
    0 0 0 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvaeAbyss
    Metadata
    HuhuGrubLarvaeAbyssSpectre
    Niveau
    68
    Vie
    4,654
    2,413
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeAbyssSpectre"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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