Fleischlarve
Flesh Larva
SpectreY
Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
AreaDie Zikkurat-Zuflucht
Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Packs
  • Die Zikkurat-Zuflucht: Schlammsimulacrum, Fleischlarve
  • Leben
    60%
    Widerstand
    0 0 0 0
    Damage
    60%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvae
    Stufe
    65
    Leben
    3,908
    Rüstung
    2,023
    Ausweichwert
    440
    Damage
    127
    Zauberschaden
    127
    Genauigkeit
    1,974
    Angriffszeit
    1.5
    Erfahrung
    12,904
    Minion Life
    3,586
    Minion Damage
    271
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 102–153
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Fleischlarve
    Bug
    Flesh Larva
    SpectreY
    Tagsbeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Leben
    60%
    Widerstand
    0 0 0 0
    Damage
    60%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeSpectre
    Stufe
    68
    Leben
    4,654
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    140
    Zauberschaden
    140
    Genauigkeit
    2,180
    Angriffszeit
    1.5
    Erfahrung
    17,180
    Minion Life
    3,979
    Minion Damage
    312
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 112–168
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_state = "cinematic_grubs"
    
    	on_timer_grubtime =
    	"
    		IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } );
    	"
    
    	on_change_state_cinematic_grubs =
    	"
    		SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true );
    		IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		IfState( cinematic_grubs, >9,  {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } );
    		StartStateTimer( grubtime, 0.1 );
    	"
    }
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Fleischlarve
    Bug
    Gebiet: Schlammgrube
    dont be pushy [1]
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre
    AreaSchlammgrube, Schlammgrube
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Packs
  • Schlammgrube, Schlammgrube: Fleischlarve, Fleischlarve
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 12
    Angriffszeit
    1.8 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1
    Stufe
    46
    Leben
    1,967
    Rüstung
    624
    Ausweichwert
    252
    Damage
    112
    Zauberschaden
    112
    Genauigkeit
    1,012
    Angriffszeit
    1.8
    Erfahrung
    6,466
    Minion Life
    2,922
    Minion Damage
    176
    Minion Armour
    624
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 90–135
    Kritische Trefferchance: 5%
    Angriffszeit: 1.8 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.3 Sek.
    Abklingzeit: 2.5 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 115.1 bis 172.7 physischen Schaden
    Vergiftet Gegner bei Treffer
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    dont be pushy [1]
    IdNoPushNoBePushed
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • Fleischlarve
    Bug
    dont be pushy [1]
    Flesh Larva
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 12
    Angriffszeit
    1.8 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLarge
    Metadata
    HuhuGrubLarvaeRanged1Spectre
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    2,180
    Angriffszeit
    1.8
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 186–280
    Kritische Trefferchance: 5%
    Angriffszeit: 1.8 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.3 Sek.
    Abklingzeit: 2.5 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 220.8 bis 331.3 physischen Schaden
    Vergiftet Gegner bei Treffer
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Pathfinding
    {
    	immobile = true
    }
    
    StateMachine
    {
    	define_shared_state = "multistage"
    	define_shared_state = "generic1"
    	create_state_multistage_2 = "SetImmobile( false ); "
    	on_state_multistage_2 = "SetImmobile( false );"
    }
    
    Actor
    {
    	actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    StateMachine
    {
    	create_state_multistage_0 =
    	"
    		PlayAnimation( mobile_burrow_01_emerge );
    		PauseAnimation();
    	"
    
    	create_state_multistage_1 =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );
    		PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
    	on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',  );"
    
    	on_static_death_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    
    	on_static_submerge_01 =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell =
    	"
    		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    
    	on_death =
    	"
    		HideMeshSegment( BodySeamlessShape );
    		ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1Spectre"] = {
        name = "Flesh Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    dont be pushy [1]
    IdNoPushNoBePushed
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • Fleischlarve
    Bug
    Gebiet: Schlammgrube
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    AreaSchlammgrube, Schlammgrube
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Packs
  • Schlammgrube, Schlammgrube: Fleischlarve, Fleischlarve
  • Leben
    60%
    Widerstand
    0 0 0 0
    Damage
    60%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmerge1
    Stufe
    46
    Leben
    1,180
    Rüstung
    624
    Ausweichwert
    252
    Damage
    67
    Zauberschaden
    67
    Genauigkeit
    1,012
    Angriffszeit
    1.5
    Erfahrung
    3,880
    Minion Life
    1,753
    Minion Damage
    106
    Minion Armour
    624
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 54–81
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1980
    }
    
    Animated
    {
    	on_end_static_knockdown_bwd_01 = "ChangeStance( default );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( mobile_emerge_01_roof );
    		PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Fleischlarve
    Flesh Larva
    SpectreY
    Spectre OverrideMetadata/Monsters/HuhuGrub/HuhuGrubLarvaeSpectre
    Tagsbeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
    Leben
    60%
    Widerstand
    0 0 0 0
    Damage
    60%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 6
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    80%
    Type
    HuhuGrubLarvae
    Metadata
    HuhuGrubLarvaeEmergeSummoned1_
    Stufe
    68
    Leben
    4,654
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    140
    Zauberschaden
    140
    Genauigkeit
    2,180
    Angriffszeit
    1.5
    Erfahrung
    17,180
    Minion Life
    3,979
    Minion Damage
    312
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 112–168
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    
    Stats
    {
    	monster_slain_flask_charges_granted_+% = 250
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		//PlayAnimation( mobile_emerge_01_roof );
    		//PauseAnimation();
    		DisableRendering();
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    StateMachine
    {
    	on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );"
    }
    
    Actor
    {
    	on_start_Emerge2 =
    	"
    		EnableRendering();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );
    		StartStateTimer( fade_remove, 0.2 );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = {
        name = "Flesh Larva",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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