Fleischlarve
Gebiet: Die Zikkurat-Zuflucht
Flesh Larva
Spectre | Y |
---|---|
Area | Die Zikkurat-Zuflucht |
Tags | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Packs |
Leben
60%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
60%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvae
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
5,230
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
149
Zauberschaden
149
Genauigkeit
0
Attack Time
1.5
Erfahrung
20,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 119–178
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_state = "cinematic_grubs" on_timer_grubtime = " IfState( cinematic_grubs, 12, {}, { ModifyState( cinematic_grubs, +1 ); } ); " on_change_state_cinematic_grubs = " SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); IfState( cinematic_grubs, >6, { SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); IfState( cinematic_grubs, >9, {SpawnObject( 'Metadata/Monsters/HuhuGrub/CinematicHuhuGrub', Random, -30|30, -30|30, Absolute, false, true ); } ); StartStateTimer( grubtime, 0.1 ); " } Actor { on_start_SummonSpecificMonsters = "SetStateTo( cinematic_grubs, 1 );" } Preload { preload_object = "Metadata/Monsters/HuhuGrub/CinematicHuhuGrub" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvae"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fleischlarve
Gebiet: Schlammgrube
base pushiness size + [100]
Flesh Larva
Spectre | Y |
---|---|
Area | Schlammgrube, Schlammgrube |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Packs |
Leben
100%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.8 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
150%
Type
HuhuGrubLarvaeLarge
Metadata
HuhuGrubLarvaeRanged1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
46
Leben
2,577
Rüstung
893
Ausweichen
252
Energieschild
0
Damage
112
Zauberschaden
112
Genauigkeit
0
Attack Time
1.8
Erfahrung
6,466
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HuhuGrubLarvaeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.3 Sek.
Abklingzeit: 2.5 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 10.56 bis 15.84 physischen Schaden
Vergiftet Gegner bei Treffer
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
Vergiftet Gegner bei Treffer
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 90–135
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.8 Sek.
skill can fire wand projectiles [1]
HuhuGrubRangedStanceChange
Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Pathfinding { immobile = true } StateMachine { define_shared_state = "multistage" define_shared_state = "generic1" create_state_multistage_2 = "SetImmobile( false ); " on_state_multistage_2 = "SetImmobile( false );" } Actor { actor = "Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeLarge.act" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" StateMachine { create_state_multistage_0 = " PlayAnimation( mobile_burrow_01_emerge ); PauseAnimation(); " create_state_multistage_1 = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao',); PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 ); " } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao" on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', );" on_static_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " on_static_submerge_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Actor { on_start_EmptyActionSpell = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' ); " } Life { on_spawned_dead = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " on_death = " HideMeshSegment( BodySeamlessShape ); ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeRanged1"] = { name = "Flesh Larva", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, skillList = { "Melee", "HuhuGrubLarvaeMortar", "HuhuGrubRangedStanceChange", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubLarvaeMortar"] = { name = "HuhuGrubLarvaeMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HuhuGrubRangedStanceChange"] = { name = "HuhuGrubRangedStanceChange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
base pushiness size + [100]
Id | HuhuGrubGroundPushiness |
---|---|
Family | Pushiness |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fleischlarve
Gebiet: Schlammgrube
Flesh Larva
Spectre | Y |
---|---|
Area | Schlammgrube, Schlammgrube |
Tags | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Packs |
Leben
60%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
60%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvaeEmerge1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
46
Leben
1,546
Rüstung
893
Ausweichen
252
Energieschild
0
Damage
67
Zauberschaden
67
Genauigkeit
0
Attack Time
1.5
Erfahrung
3,880
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 54–81
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable {} Actor { basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 1980 } Animated { on_end_static_knockdown_bwd_01 = "ChangeStance( default );" }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable { create_untransitioned = " PlayAnimation( mobile_emerge_01_roof ); PauseAnimation(); DisableRendering(); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao" } StateMachine { on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );" } Actor { on_start_Emerge = " EnableRendering(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' ); StartStateTimer( fade_remove, 0.2 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmerge1"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Fleischlarve
Flesh Larva
Spectre | Y |
---|---|
Tags | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Leben
60%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
60%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
80%
Type
HuhuGrubLarvae
Metadata
HuhuGrubLarvaeEmergeSummoned1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
4,654
Rüstung
3,451
Ausweichen
477
Energieschild
0
Damage
140
Zauberschaden
140
Genauigkeit
0
Attack Time
1.5
Erfahrung
17,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 112–168
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable {} Actor { basic_action = "Emerge2" } Stats { monster_slain_flask_charges_granted_+% = 250 }
Object Type Codes
version 2 extends "Metadata/Monsters/HuhuGrub/HuhuGrubLarvae" Transitionable { create_untransitioned = " //PlayAnimation( mobile_emerge_01_roof ); //PauseAnimation(); DisableRendering(); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao" } StateMachine { on_timer_fade_remove = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' );" } Actor { on_start_Emerge2 = " EnableRendering(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudGrub/Roof_Fade_In.epk' ); StartStateTimer( fade_remove, 0.2 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HuhuGrub/HuhuGrubLarvaeEmergeSummoned1_"] = { name = "Flesh Larva", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }