艾茲麥叛軍.拉克朗
人形stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
| Spectre | N |
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuy
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
turn_duration = 0.3
// monsters should never have this
// serialise_animation_progress = true
}
Transitionable {}
StateMachine
{
define_shared_state = "visible = 1;"
define_shared_checkpoint_state = "pathed; boss_dead;"
define_shared_state = "idle_talking;"
define_shared_timer = "idle_talking_timer;"
}
Pathfinding
{
base_speed = 14
}
Stats
{
life_regeneration_rate_per_minute_% = 30
untargetable_by_monster_ai = 1
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Dance"
basic_action = "Emerge"
basic_action = "Emerge2"
}
ControlZone {}
Functions {}
Positioned
{
unblock_quest_flag = "BitterGuyDestroyed"
flip_lock = true
}
SectorEvents
{
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Transitionable {}
BaseEvents
{
on_construction_complete =
"
AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
SetEntityInfoVisible( False );
"
}
Render
{
selection_height_override = 200
use_ao_lights = true
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
on_animated_object_added =
"
Delay( 0.1, { ShowAllMeshSegments(); } );
"
}
Actor
{
on_start_Transform = "DisableTargetable();"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
}
ControlZone
{
radius = 0
condition = "players, alive"
on_exit =
"
SetControlZoneRadius( 0 );
PlayAnimation( idle_looking_around_01 );
SetStateTo( talking, 0 );
"
}
Functions
{
bitterguy_interaction_start =
"
IfState( talking, 1, {},
{
SetStateTo( talking, 1 );
SetControlZoneRadius( 15 );
PlayAnimation( idle_01_01 );
} );
"
}
StateMachine
{
define_state = "talking;"
on_or_create_state_visible_0 =
"
DisableRendering();
HideMinimapIcon();
"
on_or_create_state_pathed_1 = "DisableTargetable();"
}
StateMachine
{
on_timer_idle_talking_timer =
"
IfState( idle_talking, 1, ()
{
IfQuestFlagSet( globals.player, BitterGuyQuestReceived,
{
IfQuestFlagSet( globals.player, BitterGuyGraveyardGateOpened, (){}, ()
{
PlayTextAudio( LachlannWildGetOnWithIt_Random, 'Metadata/Monsters/NPC/BitterGuy' );
} );
} );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuy"] = {
name = "Lachlann, Ezomyte Rebel",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"BitterGuyTransform",
"BitterGuyTransformQuick",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
name = "BitterGuyTransform",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
name = "BitterGuyTransformQuick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [173]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.cannot_die | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.life_regeneration_rate_per_minute_% | 30 |
| Stats.untargetable_by_monster_ai | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0, 1 |
| Positioned.serialise_collidable | true |
| Positioned.unblock_quest_flag | BitterGuyDestroyed |
| Positioned.flip_lock | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | false, false, false |
| MinimapIcon.icon | NPC |
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
| Animated.turn_duration | 0.3 |
| StateMachine.define_shared_state | visible = 1;, idle_talking; |
| StateMachine.define_shared_checkpoint_state | pathed; boss_dead; |
| StateMachine.define_shared_timer | idle_talking_timer; |
| Pathfinding.base_speed | 14 |
艾茲麥叛軍.拉克朗
人形stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
| Spectre | N |
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuyMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
// monsters should never have this
// serialise_animation_progress = true
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Dance"
basic_action = "Emerge"
basic_action = "Emerge2"
}
StateMachine
{
define_shared_state = "visible = 1;"
}
Positioned
{
flip_lock = true
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
on_construction_complete =
"
AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
DisableTargetable();
"
}
Render
{
use_ao_lights = true
hide_mini_life_bar = true
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
on_animated_object_added =
"
Delay( 0.1, { ShowAllMeshSegments(); } );
"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
}
StateMachine
{
on_or_create_state_visible_0 = "DisableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuyMap"] = {
name = "Lachlann, Ezomyte Rebel",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"BitterGuyTransform",
"BitterGuyTransformQuick",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
name = "BitterGuyTransform",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
name = "BitterGuyTransformQuick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [173]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.cannot_die | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0, 1 |
| Positioned.serialise_collidable | true |
| Positioned.flip_lock | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | false, false, false |
| MinimapIcon.icon | NPC |
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
| StateMachine.define_shared_state | visible = 1; |
艾茲麥叛軍.拉克朗
人形
Lachlann, Ezomyte Rebel
| Spectre | N |
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BitterGuyHuman
Metadata
BitterGuyHuman
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
}
Stats
{
life_regeneration_rate_per_minute_% = 30
untargetable_by_monster_ai = 1
}
StateMachine
{
define_shared_state = "path"
}
SectorEvents
{
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Render
{
has_light = false
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuyHuman"] = {
name = "Lachlann, Ezomyte Rebel",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.cannot_die | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.life_regeneration_rate_per_minute_% | 30 |
| Stats.untargetable_by_monster_ai | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0, 1 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath |
| Actor.slow_animations_go_to_idle | false, false |
| MinimapIcon.icon | NPC |
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
| StateMachine.define_shared_state | path |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.