艾茲麥叛軍.拉克朗
stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
SpectreY
Tagsred_blood, Unarmed_onhit_audio, very_slow_movement
生命
100%
抗性
-30 30 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuy
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
233
法術傷害
233
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
BitterGuyTransform
可觸發
BitterGuyTransformQuick
可觸發

Object Type

version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"

Animated
{
	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
	turn_duration = 0.3
	serialise_animation_progress = true
}

Transitionable {}

StateMachine 
{
	define_shared_state = "visible = 1;"
	define_shared_checkpoint_state = "pathed; boss_dead;"
	define_shared_state = "idle_talking;"
	define_shared_timer = "idle_talking_timer;"
}

Pathfinding
{
	base_speed = 14
}

Stats
{
	life_regeneration_rate_per_minute_% = 30
	untargetable_by_monster_ai = 1
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Dance"
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

ControlZone {}

Functions {}

Positioned
{
	unblock_quest_flag = "BitterGuyDestroyed"
}

SectorEvents
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"

Transitionable {}

BaseEvents
{
	on_construction_complete =
	"
		AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
		SetEntityInfoVisible( False );
	"
}

Render
{
	selection_height_override = 200
	use_ao_lights = true
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
}

Actor
{
	on_start_Transform = "DisableTargetable();"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
}

ControlZone
{
	radius = 0
	condition = "players, alive"

	on_exit =
	"
		SetControlZoneRadius( 0 );
		PlayAnimation( idle_looking_around_01 );
		SetStateTo( talking, 0 );
	"
}

Functions
{
	bitterguy_interaction_start =
	"
		IfState( talking, 1, {},
		{
			SetStateTo( talking, 1 );
			SetControlZoneRadius( 15 );
			PlayAnimation( idle_01_01 );
		} );
	"
}

StateMachine
{
	define_state = "talking;"

	on_or_create_state_visible_0 =
	"
		DisableRendering();
		HideMinimapIcon();
	"

	on_or_create_state_pathed_1 = "DisableTargetable();"
}

Animated
{
	on_animated_object_added =
	"
		Delay( 0.1, { ShowAllMeshSegments(); } );
	"
}

StateMachine
{
	on_timer_idle_talking_timer = 
	"
		IfState( idle_talking, 1, ()
		{
			IfQuestFlagSet( globals.player, BitterGuyQuestReceived,
			{
				IfQuestFlagSet( globals.player, BitterGuyGraveyardGateOpened, (){}, ()
				{
					PlayTextAudio( LachlannWildGetOnWithIt_Random, 'Metadata/Monsters/NPC/BitterGuy' ); 
				} );	
			} );	
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuy"] = {
    name = "Lachlann, Ezomyte Rebel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BitterGuyTransform",
        "BitterGuyTransformQuick",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
    name = "BitterGuyTransform",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
    name = "BitterGuyTransformQuick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [173]
IdStanceMovementSpeed174
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final Min: 173 Max: 173 Global
  • 艾茲麥叛軍.拉克朗
    stance movement speed +% final [173]
    Lachlann, Ezomyte Rebel
    SpectreY
    Tagsred_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    100%
    抗性
    -30 30 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    120%
    Type
    BitterGuy
    Metadata
    BitterGuyMap
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    233
    法術傷害
    233
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    3,451
    BitterGuyTransform
    可觸發
    BitterGuyTransformQuick
    可觸發

    Object Type

    version 2
    extends "Metadata/Monsters/NPC/NPCMonsterBase"
    
    Positioned
    {
    	
    }
    
    Animated
    {
    	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
    	serialise_animation_progress = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Dance"
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    StateMachine
    {
    	define_shared_state = "visible = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/NPC/NPCMonsterBase"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
    		DisableTargetable();
    	"
    }
    
    Render
    {
    	use_ao_lights = true
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
    
    	on_animated_object_added =
    	"
    		Delay( 0.1, { ShowAllMeshSegments(); } );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
    }
    
    StateMachine
    {
    	on_or_create_state_visible_0 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/NPC/BitterGuyMap"] = {
        name = "Lachlann, Ezomyte Rebel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BitterGuyTransform",
            "BitterGuyTransformQuick",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyTransform"] = {
        name = "BitterGuyTransform",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyTransformQuick"] = {
        name = "BitterGuyTransformQuick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [173]
    IdStanceMovementSpeed174
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 173 Max: 173 Global
  • 艾茲麥叛軍.拉克朗
    Lachlann, Ezomyte Rebel
    SpectreY
    Tagshuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
    生命
    100%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    BitterGuyHuman
    Metadata
    BitterGuyHuman

    Object Type

    version 2
    extends "Metadata/Monsters/NPC/NPCMonsterBase"
    
    Animated
    {
    	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
    }
    
    Stats
    {
    	life_regeneration_rate_per_minute_% = 30
    	untargetable_by_monster_ai = 1
    }
    
    StateMachine
    {
    	define_shared_state = "path"
    }
    
    SectorEvents
    {
    	
    }
    
    ControlZone
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/NPC/NPCMonsterBase"
    
    Render
    {
    	has_light = false
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/NPC/BitterGuyHuman"] = {
        name = "Lachlann, Ezomyte Rebel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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