艾茲麥叛軍.拉克朗



stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
Spectre | N |
---|---|
Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuy
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" turn_duration = 0.3 // monsters should never have this // serialise_animation_progress = true } Transitionable {} StateMachine { define_shared_state = "visible = 1;" define_shared_checkpoint_state = "pathed; boss_dead;" define_shared_state = "idle_talking;" define_shared_timer = "idle_talking_timer;" } Pathfinding { base_speed = 14 } Stats { life_regeneration_rate_per_minute_% = 30 untargetable_by_monster_ai = 1 } Actor { slow_animations_go_to_idle = false basic_action = "Dance" basic_action = "Emerge" basic_action = "Emerge2" } ControlZone {} Functions {} Positioned { unblock_quest_flag = "BitterGuyDestroyed" flip_lock = true } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Transitionable {} BaseEvents { on_construction_complete = " AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd ); SetEntityInfoVisible( False ); " } Render { selection_height_override = 200 use_ao_lights = true } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" on_animated_object_added = " Delay( 0.1, { ShowAllMeshSegments(); } ); " } Actor { on_start_Transform = "DisableTargetable();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk" } ControlZone { radius = 0 condition = "players, alive" on_exit = " SetControlZoneRadius( 0 ); PlayAnimation( idle_looking_around_01 ); SetStateTo( talking, 0 ); " } Functions { bitterguy_interaction_start = " IfState( talking, 1, {}, { SetStateTo( talking, 1 ); SetControlZoneRadius( 15 ); PlayAnimation( idle_01_01 ); } ); " } StateMachine { define_state = "talking;" on_or_create_state_visible_0 = " DisableRendering(); HideMinimapIcon(); " on_or_create_state_pathed_1 = "DisableTargetable();" } StateMachine { on_timer_idle_talking_timer = " IfState( idle_talking, 1, () { IfQuestFlagSet( globals.player, BitterGuyQuestReceived, { IfQuestFlagSet( globals.player, BitterGuyGraveyardGateOpened, (){}, () { PlayTextAudio( LachlannWildGetOnWithIt_Random, 'Metadata/Monsters/NPC/BitterGuy' ); } ); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuy"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BitterGuyTransform", "BitterGuyTransformQuick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransformQuick"] = { name = "BitterGuyTransformQuick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [173]
Family | Stance |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.cannot_die | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.life_regeneration_rate_per_minute_% | 30 |
Stats.untargetable_by_monster_ai | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0, 1 |
Positioned.serialise_collidable | true |
Positioned.unblock_quest_flag | BitterGuyDestroyed |
Positioned.flip_lock | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 |
Actor.slow_animations_go_to_idle | false, false, false |
MinimapIcon.icon | NPC |
Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
Animated.turn_duration | 0.3 |
StateMachine.define_shared_state | visible = 1;, idle_talking; |
StateMachine.define_shared_checkpoint_state | pathed; boss_dead; |
StateMachine.define_shared_timer | idle_talking_timer; |
Pathfinding.base_speed | 14 |
艾茲麥叛軍.拉克朗



stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
Spectre | N |
---|---|
Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuyMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" // monsters should never have this // serialise_animation_progress = true } Actor { slow_animations_go_to_idle = false basic_action = "Dance" basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "visible = 1;" } Positioned { flip_lock = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents { on_construction_complete = " AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd ); DisableTargetable(); " } Render { use_ao_lights = true hide_mini_life_bar = true } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" on_animated_object_added = " Delay( 0.1, { ShowAllMeshSegments(); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuyMap"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BitterGuyTransform", "BitterGuyTransformQuick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransformQuick"] = { name = "BitterGuyTransformQuick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [173]
Family | Stance |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.cannot_die | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0, 1 |
Positioned.serialise_collidable | true |
Positioned.flip_lock | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 |
Actor.slow_animations_go_to_idle | false, false, false |
MinimapIcon.icon | NPC |
Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
StateMachine.define_shared_state | visible = 1; |
艾茲麥叛軍.拉克朗

Lachlann, Ezomyte Rebel
Spectre | N |
---|---|
Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BitterGuyHuman
Metadata
BitterGuyHuman
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" } Stats { life_regeneration_rate_per_minute_% = 30 untargetable_by_monster_ai = 1 } StateMachine { define_shared_state = "path" } SectorEvents { } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuyHuman"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.cannot_die | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.life_regeneration_rate_per_minute_% | 30 |
Stats.untargetable_by_monster_ai | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0, 1 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath |
Actor.slow_animations_go_to_idle | false, false |
MinimapIcon.icon | NPC |
Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao |
StateMachine.define_shared_state | path |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.