Lachlann, Ezomyten-Rebell
        
    
Humanoidstance movement speed +% final [100]
stance movement speed +% final [35]
        stance movement speed +% final [35]
            Lachlann, Ezomyte Rebel
        
    | Spectre | N | 
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement | 
Leben
100%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyTransform
Triggerable
BitterGuyTransformQuick
Triggerable
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
	turn_duration = 0.3
	// monsters should never have this
	// serialise_animation_progress = true
}
Transitionable {}
StateMachine 
{
	define_shared_state = "visible = 1;"
	define_shared_checkpoint_state = "pathed; boss_dead;"
	define_shared_state = "idle_talking;"
	define_shared_timer = "idle_talking_timer;"
}
Pathfinding
{
	base_speed = 14
}
Stats
{
	life_regeneration_rate_per_minute_% = 30
	untargetable_by_monster_ai = 1
}
Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Dance"
	basic_action = "Emerge"
	basic_action = "Emerge2"
}
ControlZone {}
Functions {}
Positioned
{
	unblock_quest_flag = "BitterGuyDestroyed"
	flip_lock = true
}
SectorEvents
{
	
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Transitionable {}
BaseEvents
{
	on_construction_complete =
	"
		AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
		SetEntityInfoVisible( False );
	"
}
Render
{
	selection_height_override = 200
	use_ao_lights = true
}
Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
	on_animated_object_added =
	"
		Delay( 0.1, { ShowAllMeshSegments(); } );
	"
}
Actor
{
	on_start_Transform = "DisableTargetable();"
}
Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
}
ControlZone
{
	radius = 0
	condition = "players, alive"
	on_exit =
	"
		SetControlZoneRadius( 0 );
		PlayAnimation( idle_looking_around_01 );
		SetStateTo( talking, 0 );
	"
}
Functions
{
	bitterguy_interaction_start =
	"
		IfState( talking, 1, {},
		{
			SetStateTo( talking, 1 );
			SetControlZoneRadius( 15 );
			PlayAnimation( idle_01_01 );
		} );
	"
}
StateMachine
{
	define_state = "talking;"
	on_or_create_state_visible_0 =
	"
		DisableRendering();
		HideMinimapIcon();
	"
	on_or_create_state_pathed_1 = "DisableTargetable();"
}
StateMachine
{
	on_timer_idle_talking_timer = 
	"
		IfState( idle_talking, 1, ()
		{
			IfQuestFlagSet( globals.player, BitterGuyQuestReceived,
			{
				IfQuestFlagSet( globals.player, BitterGuyGraveyardGateOpened, (){}, ()
				{
					PlayTextAudio( LachlannWildGetOnWithIt_Random, 'Metadata/Monsters/NPC/BitterGuy' ); 
				} );	
			} );	
		} );
	"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuy"] = {
    name = "Lachlann, Ezomyte Rebel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BitterGuyTransform",
        "BitterGuyTransformQuick",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
    name = "BitterGuyTransform",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
    name = "BitterGuyTransformQuick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 | Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | einzigartig (3) | 
| Req. level | 1 | 
stance movement speed +% final [173]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | einzigartig (3) | 
| Req. level | 1 | 
| Stats | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 1 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 750 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.cannot_die | 1 | 
| Stats.monster_no_additional_player_scaling | 1 | 
| Stats.cannot_be_chained_from | 1 | 
| Stats.life_regeneration_rate_per_minute_% | 30 | 
| Stats.untargetable_by_monster_ai | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0, 1 | 
| Positioned.serialise_collidable | true | 
| Positioned.unblock_quest_flag | BitterGuyDestroyed | 
| Positioned.flip_lock | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 | 
| Actor.slow_animations_go_to_idle | false, false, false | 
| MinimapIcon.icon | NPC | 
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao | 
| Animated.turn_duration | 0.3 | 
| StateMachine.define_shared_state | visible = 1;, idle_talking; | 
| StateMachine.define_shared_checkpoint_state | pathed; boss_dead; | 
| StateMachine.define_shared_timer | idle_talking_timer; | 
| Pathfinding.base_speed | 14 | 
            Lachlann, Ezomyten-Rebell
        
    
Humanoidstance movement speed +% final [100]
stance movement speed +% final [35]
        stance movement speed +% final [35]
            Lachlann, Ezomyte Rebel
        
    | Spectre | N | 
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement | 
Leben
100%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuyMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyTransform
Triggerable
BitterGuyTransformQuick
Triggerable
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
	// monsters should never have this
	// serialise_animation_progress = true
}
Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Dance"
	basic_action = "Emerge"
	basic_action = "Emerge2"
}
StateMachine
{
	define_shared_state = "visible = 1;"
}
Positioned
{
	flip_lock = true
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
	on_construction_complete =
	"
		AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd );
		DisableTargetable();
	"
}
Render
{
	use_ao_lights = true
	hide_mini_life_bar = true
}
Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
	on_animated_object_added =
	"
		Delay( 0.1, { ShowAllMeshSegments(); } );
	"
}
Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk"
}
StateMachine
{
	on_or_create_state_visible_0 = "DisableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuyMap"] = {
    name = "Lachlann, Ezomyte Rebel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BitterGuyTransform",
        "BitterGuyTransformQuick",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransform"] = {
    name = "BitterGuyTransform",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyTransformQuick"] = {
    name = "BitterGuyTransformQuick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 | Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | einzigartig (3) | 
| Req. level | 1 | 
stance movement speed +% final [173]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | einzigartig (3) | 
| Req. level | 1 | 
| Stats | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 1 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 750 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.cannot_die | 1 | 
| Stats.monster_no_additional_player_scaling | 1 | 
| Stats.cannot_be_chained_from | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0, 1 | 
| Positioned.serialise_collidable | true | 
| Positioned.flip_lock | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath, Dance, Emerge, Emerge2 | 
| Actor.slow_animations_go_to_idle | false, false, false | 
| MinimapIcon.icon | NPC | 
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao | 
| StateMachine.define_shared_state | visible = 1; | 
            Lachlann, Ezomyten-Rebell
        
    
Humanoid
            Lachlann, Ezomyte Rebel
        
    | Spectre | N | 
|---|---|
| Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement | 
Leben
100%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BitterGuyHuman
Metadata
BitterGuyHuman
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
	animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao"
}
Stats
{
	life_regeneration_rate_per_minute_% = 30
	untargetable_by_monster_ai = 1
}
StateMachine
{
	define_shared_state = "path"
}
SectorEvents
{
	
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Render
{
	has_light = false
}
Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/BitterGuyHuman"] = {
    name = "Lachlann, Ezomyte Rebel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
 | key | val | 
|---|---|
| Stats.item_drop_slots | 1 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 750 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.cannot_die | 1 | 
| Stats.monster_no_additional_player_scaling | 1 | 
| Stats.cannot_be_chained_from | 1 | 
| Stats.life_regeneration_rate_per_minute_% | 30 | 
| Stats.untargetable_by_monster_ai | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0, 1 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3, FollowPath | 
| Actor.slow_animations_go_to_idle | false, false | 
| MinimapIcon.icon | NPC | 
| Animated.animated_object | Metadata/NPC/Four_Act1/BitterGuy.ao | 
| StateMachine.define_shared_state | path | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.