拉赫兰,艾兹麦义军
stance movement speed +% final [173]
Lachlann, Ezomyte Rebel
Spectre | Y |
---|---|
Tags | red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
Ailment Threshold
%
抗性
-30
30
0
0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,757
Armour
3,451
闪避值
477
能量护盾
0
伤害
233
法术伤害
233
命中
0
Attack Time
1.5
经验值
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyTransform
可触发
BitterGuyTransformQuick
可触发
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" turn_duration = 0.3 serialise_animation_progress = true } Transitionable {} StateMachine { define_shared_state = "visible = 1;" define_shared_checkpoint_state = "pathed; boss_dead;" define_shared_state = "idle_talking;" define_shared_timer = "idle_talking_timer;" } Pathfinding { base_speed = 14 } Stats { life_regeneration_rate_per_minute_% = 30 untargetable_by_monster_ai = 1 } Actor { slow_animations_go_to_idle = false basic_action = "Dance" basic_action = "Emerge" basic_action = "Emerge2" } ControlZone {} Functions {} Positioned { unblock_quest_flag = "BitterGuyDestroyed" } SectorEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Transitionable {} BaseEvents { on_construction_complete = " AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd ); SetEntityInfoVisible( False ); " } Render { selection_height_override = 200 use_ao_lights = true } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" } Actor { on_start_Transform = "DisableTargetable();" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk" } ControlZone { radius = 0 condition = "players, alive" on_exit = " SetControlZoneRadius( 0 ); PlayAnimation( idle_looking_around_01 ); SetStateTo( talking, 0 ); " } Functions { bitterguy_interaction_start = " IfState( talking, 1, {}, { SetStateTo( talking, 1 ); SetControlZoneRadius( 15 ); PlayAnimation( idle_01_01 ); } ); " } StateMachine { define_state = "talking;" on_or_create_state_visible_0 = " DisableRendering(); HideMinimapIcon(); " on_or_create_state_pathed_1 = "DisableTargetable();" } Animated { on_animated_object_added = " Delay( 0.1, { ShowAllMeshSegments(); } ); " } StateMachine { on_timer_idle_talking_timer = " IfState( idle_talking, 1, () { IfQuestFlagSet( globals.player, BitterGuyQuestReceived, { IfQuestFlagSet( globals.player, BitterGuyGraveyardGateOpened, (){}, () { PlayTextAudio( LachlannWildGetOnWithIt_Random, 'Metadata/Monsters/NPC/BitterGuy' ); } ); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuy"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BitterGuyTransform", "BitterGuyTransformQuick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransformQuick"] = { name = "BitterGuyTransformQuick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [173]
Id | StanceMovementSpeed174 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Lachlann, Ezomyte Rebel
stance movement speed +% final [173]
Spectre | Y |
---|---|
Tags | red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
Ailment Threshold
%
抗性
-30
30
0
0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
120%
Type
BitterGuy
Metadata
BitterGuyMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,757
Armour
3,451
闪避值
477
能量护盾
0
伤害
233
法术伤害
233
命中
0
Attack Time
1.5
经验值
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyTransform
可触发
BitterGuyTransformQuick
可触发
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Positioned { } Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" serialise_animation_progress = true } Actor { slow_animations_go_to_idle = false basic_action = "Dance" basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "visible = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents { on_construction_complete = " AddAttached( 'Metadata/NPC/Four_Act1/BitterGuyPointLight.ao', hip_jntBnd ); DisableTargetable(); " } Render { use_ao_lights = true } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" on_animated_object_added = " Delay( 0.1, { ShowAllMeshSegments(); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuyMap"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BitterGuyTransform", "BitterGuyTransformQuick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransformQuick"] = { name = "BitterGuyTransformQuick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [173]
Id | StanceMovementSpeed174 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
拉赫兰,艾兹麦义军
Lachlann, Ezomyte Rebel
Spectre | Y |
---|---|
Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
Ailment Threshold
%
抗性
0
0
0
0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
BitterGuyHuman
Metadata
BitterGuyHuman
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" } Stats { life_regeneration_rate_per_minute_% = 30 untargetable_by_monster_ai = 1 } StateMachine { define_shared_state = "path" } SectorEvents { } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Render { has_light = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuyHuman"] = { name = "Lachlann, Ezomyte Rebel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }