| Spectre | |
|---|---|
| Area | 淹沒之城, 冰川湖泊, 高地神塔庇護所 |
| Tags | allows_inc_aoe, Beast_onhit_audio, 法術, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| Packs |
生命
200%
Energy Shield From Life
20%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 10
攻擊時間
1.695 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
TrenchHag
Metadata
TrenchHag
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
13,110
2,023
663
2,622
傷害
425
法術傷害
425
命中
2,228
攻擊時間
1.695
經驗值
43,014
召喚物生命
12,564
Minion Energy Shield
2,513
召喚物傷害
1,658
召喚物護甲
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 340—510
暴擊率: 5%
攻擊時間: 1.695 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMTrenchHagDrowningOrb
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
alternate minion [1027]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
GTTrenchHagDrowningOrb
法術, 可觸發, AttackInPlace
施放時間: 1.5 秒
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
CGETrenchHagVortex
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 2 秒
冷卻時間: 5 秒
每秒造成242.4冰冷傷害
減少25%範圍效果
base skill effect duration [4000]
ground maelstrom art variation [1001]
spell maximum action distance +% [-35]
EGTrenchHagRevive
可觸發
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2666
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/TrenchHag"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "River Hag",
life = 2,
energyShield = 0.2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.695,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"SSMTrenchHagDrowningOrb",
"CGETrenchHagVortex",
"EGTrenchHagRevive",
"GTTrenchHagDrowningOrb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrenchHagDrowningOrb"] = {
name = "SSMTrenchHagDrowningOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETrenchHagVortex"] = {
name = "CGETrenchHagVortex",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_area_of_effect_+%",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTrenchHagRevive"] = {
name = "EGTrenchHagRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTrenchHagDrowningOrb"] = {
name = "GTTrenchHagDrowningOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2666 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














人形