河之女巫
SpectreY
Area淹沒之城, 高地神塔庇護所, 河岸, 淹沒之城
Tagsallows_inc_aoe, beast, Beast_onhit_audio, 法術, cold_affinity, demon, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Packs
  • 淹沒之城, 淹沒之城: 河之女巫, 探索者浮屍, 探索者浮屍
  • 高地神塔庇護所: 河之女巫, 探索者浮屍, 探索者浮屍
  • 河岸: 河之女巫
  • 生命
    200%
    Energy Shield From Life
    20%
    抗性
    0 75 -30 0
    傷害
    200%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    100%
    Type
    TrenchHag
    Metadata
    TrenchHag
    等級
    70
    生命
    13,946
    護甲
    3,877
    閃避值
    502
    能量護盾
    3,486
    傷害
    496
    法術傷害
    496
    命中
    2,328
    Attack Time
    1.695
    經驗值
    69,278
    Minion Life
    19,626
    Minion Energy Shield
    4,906
    Minion Damage
    4,325
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 397–595
    暴擊率: 5%
    Attack Time: 1.695 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMTrenchHagDrowningOrb
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    alternate minion [1027]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    GTTrenchHagDrowningOrb
    可觸發
    冷卻時間: 7 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]
    CGETrenchHagVortex
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 2 秒
    冷卻時間: 5 秒
    每秒造成 7748.3 基礎冰冷傷害
    減少 25% 範圍效果
    base skill effect duration [4000]
    ground maelstrom art variation [1001]
    spell maximum action distance +% [-35]
    EGTrenchHagRevive
    可觸發
    冷卻時間: 6 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2666
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_revive =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
    	"
    
    	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/TrenchHag"] = {
        name = "River Hag",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMTrenchHagDrowningOrb",
            "CGETrenchHagVortex",
            "EGTrenchHagRevive",
            "GTTrenchHagDrowningOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMTrenchHagDrowningOrb"] = {
        name = "SSMTrenchHagDrowningOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGETrenchHagVortex"] = {
        name = "CGETrenchHagVortex",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGTrenchHagRevive"] = {
        name = "EGTrenchHagRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTTrenchHagDrowningOrb"] = {
        name = "GTTrenchHagDrowningOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.