Spectre | Y |
---|---|
Area | 淹沒之城, 高地神塔庇護所, 河岸, 淹沒之城 |
Tags | allows_inc_aoe, beast, Beast_onhit_audio, 法術, cold_affinity, demon, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Packs |
生命
200%
Energy Shield From Life
20%
Ailment Threshold
%
抗性
0
75
-30
0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
TrenchHag
Metadata
TrenchHag
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
17,432
護甲
3,877
閃避值
502
能量護盾
0
傷害
496
法術傷害
496
命中
0
Attack Time
1.695
經驗值
69,278
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 397–595
[Critical|暴擊]率: 5%
Attack Time: 1.695 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMTrenchHagDrowningOrb
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1027]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
GTTrenchHagDrowningOrb
可觸發
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
spell maximum action distance +% [-35]
CGETrenchHagVortex
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 2 秒
冷卻時間: 5 秒
每秒造成 35.7 基礎冰冷傷害
減少 25% 範圍效果
base skill effect duration [4000]
ground maelstrom art variation [1001]
spell maximum action distance +% [-35]
減少 25% 範圍效果
base skill effect duration [4000]
ground maelstrom art variation [1001]
spell maximum action distance +% [-35]
EGTrenchHagRevive
可觸發
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2666 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_revive = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); " on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/TrenchHag"] = { name = "River Hag", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SSMTrenchHagDrowningOrb", "CGETrenchHagVortex", "EGTrenchHagRevive", "GTTrenchHagDrowningOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTrenchHagDrowningOrb"] = { name = "SSMTrenchHagDrowningOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGETrenchHagVortex"] = { name = "CGETrenchHagVortex", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_area_of_effect_+%", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGTrenchHagRevive"] = { name = "EGTrenchHagRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTrenchHagDrowningOrb"] = { name = "GTTrenchHagDrowningOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }