Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
探索者浮屍
Spectre
Area淹沒之城, 凱吉灣, 旅程之末, 冰川湖泊, 漂流者之所, 高地神塔庇護所
Tags1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • 淹沒之城, 冰川湖泊: 河之女巫, 探索者浮屍, 探索者浮屍
  • 凱吉灣, 漂流者之所: 搬運者浮屍, 海蝕骷髏, 探索者浮屍, 探索者浮屍
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍, 探索者浮屍
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍, 探索者浮屍, 腐朽的破壞者
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍, 探索者浮屍, 腐朽的砲手
  • 高地神塔庇護所: 河之女巫, 探索者浮屍, 探索者浮屍
  • 高地神塔庇護所: 搬運者浮屍, 探索者浮屍, 探索者浮屍, 腐朽的靈魂捕捉者
  • 高地神塔庇護所: 浮腫錨手, 探索者浮屍, 探索者浮屍
  • 高地神塔庇護所: 腐朽的破壞者, 探索者浮屍, 探索者浮屍
  • 高地神塔庇護所: 腐朽的砲手, 探索者浮屍, 探索者浮屍
  • 高地神塔庇護所: 腐朽的擲彈手, 探索者浮屍, 探索者浮屍
  • 生命
    100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    110%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    3 ~ 9
    攻擊時間
    1.755 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    DrownedCrew
    Metadata
    DrownedCrewSword_
    Spectre Reservation
    50%
    Companion Reservation
    30%
    等級
    65
    生命
    6,555
    傷害
    234
    法術傷害
    234
    命中
    2,228
    攻擊時間
    1.755
    經驗值
    21,507
    召喚物生命
    6,282
    召喚物傷害
    912
    召喚物護甲
    2,023
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 164304
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/DrownedCrew/DrownedCrewReviveBase"
    
    StateMachine
    {
    	define_shared_state = "revive; roth;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
        set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrew/DrownedCrewSword_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Drowned Explorer",
        life = 1,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    探索者浮屍
    Spectre
    Area淹沒之城, 凱吉灣, 旅程之末, 冰川湖泊, 漂流者之所, 高地神塔庇護所
    Tags1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
    Packs
  • 淹沒之城, 冰川湖泊: 河之女巫, 探索者浮屍
  • 凱吉灣, 漂流者之所: 搬運者浮屍, 海蝕骷髏, 探索者浮屍
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍, 腐朽的破壞者
  • 旅程之末, 漂流者之所: 腐朽的靈魂捕捉者, 探索者浮屍, 腐朽的砲手
  • 高地神塔庇護所: 河之女巫, 探索者浮屍
  • 高地神塔庇護所: 搬運者浮屍, 探索者浮屍, 腐朽的靈魂捕捉者
  • 高地神塔庇護所: 浮腫錨手, 探索者浮屍
  • 高地神塔庇護所: 腐朽的破壞者, 探索者浮屍
  • 高地神塔庇護所: 腐朽的砲手, 探索者浮屍
  • 高地神塔庇護所: 腐朽的擲彈手, 探索者浮屍
  • 生命
    100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    110%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    3 ~ 8
    攻擊時間
    1.755 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    DrownedCrew
    Metadata
    DrownedCrewAxe
    Spectre Reservation
    50%
    Companion Reservation
    30%
    等級
    65
    生命
    6,555
    傷害
    234
    法術傷害
    234
    命中
    2,228
    攻擊時間
    1.755
    經驗值
    21,507
    召喚物生命
    6,282
    召喚物傷害
    912
    召喚物護甲
    2,023
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 164304
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/DrownedCrew/DrownedCrewReviveBase"
    
    StateMachine
    {
    	define_shared_state = "revive; roth;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
        set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrew/DrownedCrewAxe"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Drowned Explorer",
        life = 1,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    探索者浮屍
    CategoryUndead不死族
    IconEnemyResistanceCold
    Drowned Explorer
    Spectre
    Tags1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
    生命
    100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    110%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    3 ~ 9
    攻擊時間
    1.755 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    DrownedCrew
    Metadata
    DrownedCrewSwordMinion
    Spectre Reservation
    50%
    Companion Reservation
    30%
    等級
    68
    生命
    8,257
    傷害
    256
    法術傷害
    256
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    1,066
    召喚物護甲
    2,413
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 180333
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/DrownedCrew/DrownedCrewReviveBase"
    
    StateMachine
    {
    	define_shared_state = "revive; roth;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
        set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrew/DrownedCrewSwordMinion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Drowned Explorer",
        life = 1,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    探索者浮屍
    CategoryUndead不死族
    IconEnemyResistanceCold
    Drowned Explorer
    Spectre
    Tags1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
    生命
    100%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    110%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    3 ~ 8
    攻擊時間
    1.755 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    DrownedCrew
    Metadata
    DrownedCrewAxeMinion
    Spectre Reservation
    50%
    Companion Reservation
    30%
    等級
    68
    生命
    8,257
    傷害
    256
    法術傷害
    256
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    1,066
    召喚物護甲
    2,413
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 180333
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/DrownedCrew/DrownedCrewReviveBase"
    
    StateMachine
    {
    	define_shared_state = "revive; roth;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
        set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrew/DrownedCrewAxeMinion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Drowned Explorer",
        life = 1,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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