Saga de río
River Hag
Spectre | Y |
---|---|
Area | La ciudad sumergida, El refugio del zigurat, La orilla del río, La ciudad sumergida |
Tags | allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, demon, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Packs |
Vida
200%
Energy Shield From Life
20%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
TrenchHag
Metadata
TrenchHag
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Armadura
3,877
Evasión
502
Energy Shield
1,743
Damage
496
Daño de hechizos
496
Precisión
1,164
Attack Time
1.695
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.695 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMTrenchHagDrowningOrb
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [1027]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
GTTrenchHagDrowningOrb
Triggerable
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
spell maximum action distance +% [-35]
CGETrenchHagVortex
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 5 seg
Inflige 35.7 de daño de hielo base por segundo
Área de efecto reducida un 25%
base skill effect duration [4000]
ground maelstrom art variation [1001]
spell maximum action distance +% [-35]
Área de efecto reducida un 25%
base skill effect duration [4000]
ground maelstrom art variation [1001]
spell maximum action distance +% [-35]
EGTrenchHagRevive
Triggerable
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2666 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_revive = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); " on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/TrenchHag"] = { name = "River Hag", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SSMTrenchHagDrowningOrb", "CGETrenchHagVortex", "EGTrenchHagRevive", "GTTrenchHagDrowningOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTrenchHagDrowningOrb"] = { name = "SSMTrenchHagDrowningOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGETrenchHagVortex"] = { name = "CGETrenchHagVortex", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_area_of_effect_+%", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGTrenchHagRevive"] = { name = "EGTrenchHagRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTrenchHagDrowningOrb"] = { name = "GTTrenchHagDrowningOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }