迷霧之王
The King in the Mists
Spectre | N |
---|---|
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
生命
175%
Energy Shield From Life
10%
護甲
+20%
閃避值
+40%
Ailment Threshold
%
抗性
0
0
0
50
傷害
156%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
125%
Type
VoodooKingBoss2
Metadata
VoodooKingBoss2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,575
護甲
3,451
閃避值
477
能量護盾
0
傷害
364
法術傷害
364
命中
0
Attack Time
1.5
經驗值
71,585
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing2SpellProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 33.54 至 50.31 物理傷害
造成 11.18 至 16.77 混沌傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
造成 11.18 至 16.77 混沌傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GTVoodooKingVineCascade
可觸發
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
可觸發, 攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
攻擊傷害: 300%
Attack Time: 1.5 秒
冷卻時間: 15 秒
造成 200% 更多攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
EASVoodooKingSummonEffigy
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
VoodooKingTeleport
法術, 位移
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
法術, 位移
施放時間: 1 秒
冷卻時間: 3 秒
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashBackward
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashLeft
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashRight
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
GSVoodooKingRitual
可觸發, 引導, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
每秒造成 1 基本混沌傷害
每秒造成 4.1 基礎物理傷害
action attack or cast time uses animation length [1]
每秒造成 4.1 基礎物理傷害
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
可觸發, 攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
攻擊傷害: 75%
Attack Time: 1.5 秒
造成 25% 更少攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
將 30% 的物理傷害轉換為混沌傷害
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
可觸發, 攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
將 40% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
鎮壓 30% 物理傷害減免
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
法術, 可觸發
施放時間: 1 秒
造成 49.69 至 74.54 物理傷害
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 69 基礎物理傷害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 100, 100, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
迷霧之王
地區: 無量困境
monster has second form [1]
The King in the Mists
Spectre | N |
---|---|
Area | 無量困境 |
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
生命
1000%
Energy Shield From Life
10%
護甲
+20%
閃避值
+40%
Ailment Threshold
%
抗性
0
0
0
0
傷害
250%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
400%
Model Size
125%
Type
VoodooKingBoss2Map
Metadata
VoodooKingBoss2MAP
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
156,090
護甲
6,867
閃避值
644
能量護盾
0
傷害
834
法術傷害
834
命中
0
Attack Time
1.5
經驗值
400,000
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing2SpellProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 41.3 至 61.96 物理傷害
造成 13.77 至 20.65 混沌傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
造成 13.77 至 20.65 混沌傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GTVoodooKingVineCascade
可觸發
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
可觸發, 攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
攻擊傷害: 300%
Attack Time: 1.5 秒
冷卻時間: 15 秒
造成 200% 更多攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
EASVoodooKingSummonEffigy
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
VoodooKingTeleport
法術, 位移
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
法術, 位移
施放時間: 1 秒
冷卻時間: 3 秒
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashBackward
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashLeft
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
VoodooKingDashRight
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
GSVoodooKingRitual
可觸發, 引導, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
每秒造成 1.3 基本混沌傷害
每秒造成 5.1 基礎物理傷害
action attack or cast time uses animation length [1]
每秒造成 5.1 基礎物理傷害
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
可觸發, 攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
攻擊傷害: 75%
Attack Time: 1.5 秒
造成 25% 更少攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
將 30% 的物理傷害轉換為混沌傷害
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
可觸發, 攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
將 40% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
鎮壓 30% 物理傷害減免
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
法術, 可觸發
施放時間: 1 秒
造成 61.19 至 91.79 物理傷害
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 85 基礎物理傷害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { /* on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" */ create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2MAP"] = { name = "The King in the Mists", life = 10, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 100, 100, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster has second form [1]
Id | MonsterMapBossExtraForms |
---|---|
Family | MonsterMapBossExtraForms |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
迷霧之王
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
The King in the Mists
Spectre | N |
---|---|
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
生命
175%
Energy Shield From Life
10%
護甲
+65%
Ailment Threshold
%
抗性
0
0
0
50
傷害
156%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
120%
Type
VoodooKingBoss3
Metadata
VoodooKingBoss3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,575
護甲
3,451
閃避值
477
能量護盾
0
傷害
364
法術傷害
364
命中
0
Attack Time
1.5
經驗值
71,585
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing3SpellProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 33.54 至 50.31 物理傷害
造成 11.18 至 16.77 混沌傷害
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
造成 11.18 至 16.77 混沌傷害
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAVoodooKingVineSlam
可觸發, 攻擊
Base Damage: 291–436
[Critical|暴擊]率: 5%
攻擊傷害: 300%
Attack Time: 1.5 秒
冷卻時間: 15 秒
造成 200% 更多攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
EASVoodooKingHexNoMovementAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
可觸發, 傷害
冷卻時間: 20 秒
造成 2.331 至 3.497 物理傷害
造成 0.77704181157882 至 1.166 混沌傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
造成 0.77704181157882 至 1.166 混沌傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
VoodooKingPunishment
法術, 可觸發
施放時間: 1 秒
造成 49.69 至 74.54 物理傷害
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 198.8 至 298.1 物理傷害
將 60% 的物理傷害轉換為混沌傷害
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
將 60% 的物理傷害轉換為混沌傷害
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術
施放時間: 1 秒
每秒造成 43.1 基礎物理傷害
發射 個額外投射物
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
發射 個額外投射物
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術
施放時間: 1 秒
每秒造成 43.1 基礎物理傷害
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
可觸發
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
可觸發
GSVoodooKingSporeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 49.69 至 74.54 混沌傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
可觸發
CGEVoodooKing2CorrptedBloodDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 69 基礎物理傷害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 50, 0, -40, 60, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 100, 100, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
迷霧之王
地區: 無量困境
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
The King in the Mists
Spectre | N |
---|---|
Area | 無量困境 |
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
生命
1000%
Energy Shield From Life
10%
護甲
+65%
Ailment Threshold
%
抗性
0
0
0
0
傷害
250%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
400%
Model Size
120%
Type
VoodooKingBoss3Map
Metadata
VoodooKingBoss3MAP
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
156,090
護甲
6,867
閃避值
644
能量護盾
0
傷害
834
法術傷害
834
命中
0
Attack Time
1.5
經驗值
400,000
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing3SpellProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 41.3 至 61.96 物理傷害
造成 13.77 至 20.65 混沌傷害
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
造成 13.77 至 20.65 混沌傷害
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAVoodooKingVineSlam
可觸發, 攻擊
Base Damage: 668–1001
[Critical|暴擊]率: 5%
攻擊傷害: 300%
Attack Time: 1.5 秒
冷卻時間: 15 秒
造成 200% 更多攻擊傷害
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
將 30% 的物理傷害轉換為混沌傷害
鎮壓 30% 物理傷害減免
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [100]
EASVoodooKingHexNoMovementAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
可觸發, 傷害
冷卻時間: 20 秒
造成 2.331 至 3.497 物理傷害
造成 0.77704181157882 至 1.166 混沌傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
造成 0.77704181157882 至 1.166 混沌傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
VoodooKingPunishment
法術, 可觸發
施放時間: 1 秒
造成 61.19 至 91.79 物理傷害
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 244.8 至 367.2 物理傷害
將 60% 的物理傷害轉換為混沌傷害
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
將 60% 的物理傷害轉換為混沌傷害
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術
施放時間: 1 秒
每秒造成 53.1 基礎物理傷害
發射 個額外投射物
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
發射 個額外投射物
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
法術, 範圍, 持續時間, 投射物, DoT, 混沌, 法術可重複, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, DegenOnlySpellDamage, 範圍法術
施放時間: 1 秒
每秒造成 53.1 基礎物理傷害
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
可觸發
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
可觸發
GSVoodooKingSporeExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 61.19 至 91.79 混沌傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
可觸發
CGEVoodooKing2CorrptedBloodDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 85 基礎物理傷害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3MAP"] = { name = "The King in the Mists", life = 10, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 50, 0, -40, 60, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 100, 100, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
迷霧之王 Topic /1
NPC | 名字 |
---|---|
費恩 | 所以,那些邪教徒真的有一個在陰影裡遊走的君王。真可惜。如果他能承諾給我好吃好喝的,搞不好我自己都會去追隨他。 |