O Rei nas Brumas Único /5
Velocidade de Movimento aumentada em (20–30)%
Evasão e Escudo de Energia aumentados em (60–120)%
Agrava os Sangramentos nos Inimigos quando Entrarem em sua Presença
Dano com Espinhos aumentado em 100%
Passivas no Raio de Passive Skill podem ser Distribuídas
sem estarem conectadas à árvore
sem estarem conectadas à árvore
Corrompido
20% da Recuperação do Frasco é aplicada Instantâneamente
Bônus ganhos dos Anéis Equipados aumentado em (40–80)%
Armadura e Evasão aumentados em (200–300)%
+(10–20)% de todas Resistências Elementais
-17% de Resistência a Caos
Patuás não usam Cargas

Velocidade de Conjuração aumentada em (20–30)%
Custo de Mana das Habilidades é Convertido para Custo de Vida
Habilidades ganham 1% do Dano como Dano de Caos por 3 de Custo de Vida
O Rei nas Brumas

The King in the Mists
Spectre | N |
---|---|
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Vida
175%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+40%
Resistência




Damage
156%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 15
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
125%
Type
VoodooKingBoss2
Metadata
VoodooKingBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,217
Armadura
2,896
Evasão
668
Escudo de Energia
1,357
Damage
364
Dano Mágico
364
Precisão
2,180
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
10,444
Minion Energy Shield
1,160
Minion Damage
810
Minion Armour
3,861
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing2SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 258.3 a 387.4 de Dano Físico
Causa 86.09 a 129.1 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GTVoodooKingVineCascade
Triggerable
Recarga: 10 seg
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Recarga: 15 seg
Causa 200% mais Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingSummonEffigy
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 8 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 3 seg
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashRight
Recarga: 6 seg
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Triggerable, Channel, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
Causa 8 de Dano de Caos Base por segundo
Causa 31.9 de Dano Físico Base por segundo
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 seg
Causa 25% menos Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Converte 40% do Dano Físico para Dano de Caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 382.6 a 573.9 de Dano Físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 531.4 de Dano Físico Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
O Rei nas Brumas
Área: Crux da Inexistência
monster has second form [1]
The King in the Mists
Spectre | N |
---|---|
Area | Crux da Inexistência |
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Vida
500%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+40%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 15
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
125%
Type
VoodooKingBoss2Map
Metadata
VoodooKingBoss2MAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
70,241
Armadura
5,764
Evasão
902
Escudo de Energia
7,805
Damage
834
Dano Mágico
834
Precisão
3,204
Tempo de Ataque
1.5
Experiência
400,000
Minion Life
44,429
Minion Energy Shield
4,937
Minion Damage
2,239
Minion Armour
7,685
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing2SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 367.6 a 551.4 de Dano Físico
Causa 122.5 a 183.8 de Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GTVoodooKingVineCascade
Triggerable
Recarga: 10 seg
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Recarga: 15 seg
Causa 200% mais Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingSummonEffigy
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 8 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 3 seg
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashRight
Recarga: 6 seg
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Triggerable, Channel, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
Causa 11.3 de Dano de Caos Base por segundo
Causa 45.4 de Dano Físico Base por segundo
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 seg
Causa 25% menos Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Converte 40% do Dano Físico para Dano de Caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 544.6 a 816.9 de Dano Físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 756.4 de Dano Físico Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; hidden; " on_or_create_state_hidden_1 = "RemoveCollidability();" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Render { use_ao_lights = true } StateMachine { /* on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" */ create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" on_or_create_state_hidden_1 = "DisableRendering();" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " on_effect_end_EASVoodooKingMazePhase = " local the_player = GetLocalPlayer(); the_player.Delay( 2.3, { PlayCharacterAudioEvent( KingTransportToMaze ); } ); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_GAVoodooKingVineSlam = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingSummonEffigy = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingHexNoMovementAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingHexNoStandingAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingBecomeATree = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2MAP"] = { name = "The King in the Mists", life = 5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
monster has second form [1]
Id | MonsterMapBossExtraForms |
---|---|
Family | MonsterMapBossExtraForms |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Rei nas Brumas

monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
The King in the Mists
Spectre | N |
---|---|
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
175%
Energy Shield From Life
10%
Armadura
+65%
Resistência




Damage
156%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
120%
Type
VoodooKingBoss3
Metadata
VoodooKingBoss3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,217
Armadura
3,981
Evasão
477
Escudo de Energia
1,357
Damage
364
Dano Mágico
364
Precisão
2,180
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
10,444
Minion Energy Shield
1,160
Minion Damage
810
Minion Armour
7,118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 175.1 a 262.6 de Dano Físico
Causa 58.35 a 87.53 de Dano de Caos
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 291–436
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Recarga: 15 seg
Causa 200% mais Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingHexNoMovementAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
Triggerable, Damage
Recarga: 20 seg
Causa 10.92 a 16.38 de Dano Físico
Causa 3.64 a 5.461 de Dano de Caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
VoodooKingPunishment
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 382.6 a 573.9 de Dano Físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
Recarga: 15 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1435 a 2152 de Dano Físico
Converte 60% do Dano Físico para Dano de Caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 1 seg
Causa 332.1 de Dano Físico Base por segundo
Dispara Projéteis adicionais
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 1 seg
Causa 332.1 de Dano Físico Base por segundo
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
Triggerable
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 382.6 a 573.9 de Dano de Caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
Triggerable
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 531.4 de Dano Físico Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
Recarga: 25 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Rei nas Brumas
Área: Crux da Inexistência
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
The King in the Mists
Spectre | N |
---|---|
Area | Crux da Inexistência |
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
500%
Energy Shield From Life
10%
Armadura
+65%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
120%
Type
VoodooKingBoss3Map
Metadata
VoodooKingBoss3MAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
70,241
Armadura
7,925
Evasão
644
Escudo de Energia
7,805
Damage
834
Dano Mágico
834
Precisão
3,204
Tempo de Ataque
1.5
Experiência
400,000
Minion Life
44,429
Minion Energy Shield
4,937
Minion Damage
2,239
Minion Armour
14,169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 249.2 a 373.7 de Dano Físico
Causa 83.05 a 124.6 de Dano de Caos
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 668–1001
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Recarga: 15 seg
Causa 200% mais Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingHexNoMovementAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
Triggerable, Damage
Recarga: 20 seg
Causa 12.46 a 18.69 de Dano Físico
Causa 4.153 a 6.23 de Dano de Caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
VoodooKingPunishment
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 544.6 a 816.9 de Dano Físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
Recarga: 15 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2042 a 3063 de Dano Físico
Converte 60% do Dano Físico para Dano de Caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 1 seg
Causa 472.8 de Dano Físico Base por segundo
Dispara Projéteis adicionais
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 1 seg
Causa 472.8 de Dano Físico Base por segundo
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
Triggerable
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 544.6 a 816.9 de Dano de Caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
Triggerable
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 756.4 de Dano Físico Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
Recarga: 25 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3MAP"] = { name = "The King in the Mists", life = 5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Rei nas Brumas
Área: Cordilheiras Azmerianas
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
The King in the Mists
Spectre | N |
---|---|
Area | Cordilheiras Azmerianas |
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
200%
Energy Shield From Life
10%
Armadura
+65%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 16
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
VoodooKingBoss3Map2
Metadata
VoodooKingBoss3MAP2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
11,723
Armadura
3,338
Evasão
440
Escudo de Energia
1,303
Damage
531
Dano Mágico
531
Precisão
1,974
Tempo de Ataque
1.5
Experiência
43,014
Minion Life
10,759
Minion Energy Shield
1,195
Minion Damage
1,128
Minion Armour
5,968
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 425–637
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 159.7 a 239.5 de Dano Físico
Causa 53.23 a 79.85 de Dano de Caos
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 425–637
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Recarga: 15 seg
Causa 200% mais Dano com Ataque
Converte 30% do Dano Físico para Dano de Caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GPSVoodooKingBugBomb
Triggerable, Damage
Recarga: 20 seg
Causa 10.54 a 15.81 de Dano Físico
Causa 3.512 a 5.268 de Dano de Caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASVoodooKingHexNoMovementAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingSummonEffigy
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingRatnadoLeft
Recarga: 30 seg
action attack or cast time uses animation length [1]
EASVoodooKingRatnadoRight
Recarga: 30 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1309 a 1964 de Dano Físico
Converte 60% do Dano Físico para Dano de Caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
GTVoodooKingSpores
Triggerable
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 349.1 a 523.6 de Dano de Caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
VoodooKingPunishment
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 349.1 a 523.6 de Dano Físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingActivateBrambyForward
action attack or cast time uses animation length [1]
EASVoodooKingActivateBrambyLeft
action attack or cast time uses animation length [1]
action do not face target [1]
EASVoodooKingActivateBrambyRight
action attack or cast time uses animation length [1]
action do not face target [1]
MDVoodooKingRatnado
Multicastable, Triggerable
MPSVoodooKingRatnadoRatMissile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 233.9 a 350.8 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1407]
projectile ballistic angle override [30]
projectile ballistic angle override variance [5]
projectile spread radius [4]
projectiles not offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " fix_weapon_wobble = 1; invisible; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" on_or_create_state_invisible_0 = { EnableRendering(); } on_or_create_state_invisible_1 = { DisableRendering(); } } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { on_effect_end_or_destroy_CTS1BossFightStart = { PlayAdditiveAnimation( idle_01_back, 10 ); } /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_EASVoodooKingHexNoMovementAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_EASVoodooKingHexNoStandingAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_GPSVoodooKingBugBomb = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = " PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 } Animated { on_emerge_mapping_01 = "PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3', 2700 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3MAP2"] = { name = "The King in the Mists", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "MPSVoodooKingRatnadoRatMissile", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingActivateBrambyForward", "EASVoodooKingActivateBrambyLeft", "EASVoodooKingActivateBrambyRight", "EASVoodooKingRatnadoLeft", "EASVoodooKingRatnadoRight", "MDVoodooKingRatnado", "SOVoodooKingExplodingPod", "GTVoodooKingSpores", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKingRatnadoRatMissile"] = { name = "MPSVoodooKingRatnadoRatMissile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1407, 30, 5, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyForward"] = { name = "EASVoodooKingActivateBrambyForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyLeft"] = { name = "EASVoodooKingActivateBrambyLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyRight"] = { name = "EASVoodooKingActivateBrambyRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingRatnadoLeft"] = { name = "EASVoodooKingRatnadoLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingRatnadoRight"] = { name = "EASVoodooKingRatnadoRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVoodooKingRatnado"] = { name = "MDVoodooKingRatnado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Rei nas Brumas Topic /2
NPC | Nome |
---|---|
Finn | Então, os cultistas tinham mesmo um rei espreitando lá fora nas sombras. Uma pena. Eu poderia até ter virado um membro se ele tivesse simplesmente prometido refeições decentes. |
Atalui, Sacerdotisa Sangrenta | Haha! Ah, eu queria ter estado lá para ver a expressão no rosto daquele suposto "Rei" quando você deu uma surra nele. |
O Rei nas Brumas Text Audio /180
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
The King in the Mists
The King in the Mists is the endgame boss of Ritual.
Drops
- Ingenuity
- The Burden of Shadows
- Pragmatism
- Beetlebite
- From Nothing (Difficulty 4)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.