El Rey de las nieblas Único /5
Velocidad de movimiento aumentada un (20–30)%
Evasión y escudo de energía aumentados un (60–120)%
Agrava el sangrado de los enemigos cuando entran en tu presencia
Daño de las espinas aumentado un 100%
Las pasivas en un radio de Passive Skill se pueden asignar
sin que estén conectadas a tu árbol
sin que estén conectadas a tu árbol
Corrupto
El 20% de la recuperación del frasco se aplica instantáneamente
Bonificaciones ganadas de los anillos equipados aumentadas un (40–80)%
Armadura y evasión aumentadas un (200–300)%
+(10–20)% a todas las resistencias elementales
-17% a la resistencia al caos
Los viales no usan cargas

Velocidad de lanzamiento de hechizos aumentada un (20–30)%
Los costos de maná de las habilidades se convierten en costos de vida
Las habilidades ganan un 1% del daño como daño de caos por cada 3 de costo de vida
El Rey de las nieblas

The King in the Mists
Spectre | N |
---|---|
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Vida
175%
Energy Shield From Life
10%
Armadura
+20%
Evasión
+40%
Resistencia




Damage
156%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 15
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
125%
Type
VoodooKingBoss2
Metadata
VoodooKingBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,217
Armadura
2,896
Evasión
668
Escudo de energía
1,357
Damage
364
Daño de hechizos
364
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
10,444
Minion Energy Shield
1,160
Minion Damage
810
Minion Armour
3,861
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing2SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 258.3 a 387.4 de daño físico
Inflige de 86.09 a 129.1 de daño de caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GTVoodooKingVineCascade
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 15 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingSummonEffigy
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashRight
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
Inflige 8 de daño de caos base por segundo
Inflige 31.9 de daño físico base por segundo
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Daño de ataque: 75%
Tiempo de ataque: 1.5 seg
Inflige un 25% menos de daño de ataques
Convierte el 30% del daño físico en daño de caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Convierte el 40% del daño físico en daño de caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 382.6 a 573.9 de daño físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 531.4 de daño físico base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } );" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
El Rey de las nieblas
Área: El quid de la nada
monster has second form [1]
The King in the Mists
Spectre | N |
---|---|
Area | El quid de la nada |
Tags | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Vida
500%
Energy Shield From Life
10%
Armadura
+20%
Evasión
+40%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 15
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
400%
Model Size
125%
Type
VoodooKingBoss2Map
Metadata
VoodooKingBoss2MAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
70,241
Armadura
5,764
Evasión
902
Escudo de energía
7,805
Damage
834
Daño de hechizos
834
Precisión
3,204
Tiempo de ataque
1.5
Experiencia
400,000
Minion Life
44,429
Minion Energy Shield
4,937
Minion Damage
2,239
Minion Armour
7,685
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing2SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 367.6 a 551.4 de daño físico
Inflige de 122.5 a 183.8 de daño de caos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [400]
monster projectile variation [1121]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

GTVoodooKingVineCascade
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 15 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingSummonEffigy
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VoodooKingDashRight
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
Inflige 11.3 de daño de caos base por segundo
Inflige 45.4 de daño físico base por segundo
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Daño de ataque: 75%
Tiempo de ataque: 1.5 seg
Inflige un 25% menos de daño de ataques
Convierte el 30% del daño físico en daño de caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Convierte el 40% del daño físico en daño de caos
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [300]
voll slam damage +% final at centre [50]
VoodooKingPunishment
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 544.6 a 816.9 de daño físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingBecomeATree
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 756.4 de daño físico base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; emerge; hidden; " on_or_create_state_hidden_1 = "RemoveCollidability();" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Render { use_ao_lights = true } StateMachine { /* on_or_create_state_emerge_0 = "DisableRendering();" on_state_emerge_1 = "EnableRendering();" */ create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao' );" on_or_create_state_bubble_shield_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao', bubble_attach );" on_or_create_state_hidden_1 = "DisableRendering();" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = " DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 ); " on_event_highlightable = " EnableHighlighting(); CancelStateTimer( make_highlightable ); " } Actor { on_effect_end_or_destroy_VoodooKingTeleport = " EnableTargetable(); EnableHighlighting(); " on_effect_end_or_destroy_VoodooKingTeleportFlee = " EnableTargetable(); EnableHighlighting(); " on_effect_end_EASVoodooKingMazePhase = " local the_player = GetLocalPlayer(); the_player.Delay( 2.3, { PlayCharacterAudioEvent( KingTransportToMaze ); } ); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk' );" } //Actor //{ // &0& // on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&1& // on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //&2& // on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" // on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" //} Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/teleport_dissolve_out.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" preload_environment = "G1_12_boss" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_CascadeRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_GAVoodooKingVineSlam = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_StaffSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingSummonEffigy = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingHexNoMovementAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingHexNoStandingAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " on_effect_start_EASVoodooKingBecomeATree = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss2' ); } ); " } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2MAP"] = { name = "The King in the Mists", life = 5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "EASVoodooKingBecomeATree", "EASVoodooKingReturnFromEdge", "EASVoodooKingMazePhase", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1121, -40, 400, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {30, 50, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 50, 300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
monster has second form [1]
Id | MonsterMapBossExtraForms |
---|---|
Family | MonsterMapBossExtraForms |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Rey de las nieblas

monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
The King in the Mists
Spectre | N |
---|---|
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
175%
Energy Shield From Life
10%
Armadura
+65%
Resistencia




Damage
156%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 16
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
120%
Type
VoodooKingBoss3
Metadata
VoodooKingBoss3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,217
Armadura
3,981
Evasión
477
Escudo de energía
1,357
Damage
364
Daño de hechizos
364
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
10,444
Minion Energy Shield
1,160
Minion Damage
810
Minion Armour
7,118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 175.1 a 262.6 de daño físico
Inflige de 58.35 a 87.53 de daño de caos
Dispara 2 proyectiles adicionales
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 291–436
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 15 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingHexNoMovementAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
Triggerable, Damage
Tiempo de recarga: 20 seg
Inflige de 10.92 a 16.38 de daño físico
Inflige de 3.64 a 5.461 de daño de caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
VoodooKingPunishment
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 382.6 a 573.9 de daño físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1435 a 2152 de daño físico
Convierte el 60% del daño físico en daño de caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 332.1 de daño físico base por segundo
Dispara 6 proyectiles adicionales
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 332.1 de daño físico base por segundo
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
Triggerable
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 382.6 a 573.9 de daño de caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
Triggerable
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 531.4 de daño físico base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3"] = { name = "The King in the Mists", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Rey de las nieblas
Área: El quid de la nada
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
The King in the Mists
Spectre | N |
---|---|
Area | El quid de la nada |
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
500%
Energy Shield From Life
10%
Armadura
+65%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 16
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
400%
Model Size
120%
Type
VoodooKingBoss3Map
Metadata
VoodooKingBoss3MAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
70,241
Armadura
7,925
Evasión
644
Escudo de energía
7,805
Damage
834
Daño de hechizos
834
Precisión
3,204
Tiempo de ataque
1.5
Experiencia
400,000
Minion Life
44,429
Minion Energy Shield
4,937
Minion Damage
2,239
Minion Armour
14,169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 249.2 a 373.7 de daño físico
Inflige de 83.05 a 124.6 de daño de caos
Dispara 2 proyectiles adicionales
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 668–1001
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 15 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
EASVoodooKingHexNoMovementAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
Triggerable, Damage
Tiempo de recarga: 20 seg
Inflige de 12.46 a 18.69 de daño físico
Inflige de 4.153 a 6.23 de daño de caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
VoodooKingPunishment
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 544.6 a 816.9 de daño físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingSummonDeathAuraEffigy
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2042 a 3063 de daño físico
Convierte el 60% del daño físico en daño de caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 472.8 de daño físico base por segundo
Dispara 6 proyectiles adicionales
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
projectiles nova [1]
VoodooKingBugRendSingle
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 472.8 de daño físico base por segundo
active skill area of effect radius +% final [-22]
active skill projectile speed +% variation final [15]
base is projectile [1]
base skill effect duration [1000]
number of projectiles override [6]
GTVoodooKingSwarmPulse
Triggerable
action attack or cast time uses animation length [1]
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 544.6 a 816.9 de daño de caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GTVoodooKingSpores
Triggerable
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 756.4 de daño físico base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
EASVoodooKingSummonEffigy
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3MAP"] = { name = "The King in the Mists", life = 5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "CGEVoodooKing2CorrptedBloodDegen", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "SOVoodooKingExplodingPod", "GTVoodooKingSwarmPulse", "GTVoodooKingSpores", "VoodooKingPunishment", "VoodooKingBugRend", "VoodooKingBugRendSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {1, 15, -22, 1000, 6, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Rey de las nieblas
Área: Cordillera azmeriana
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
The King in the Mists
Spectre | N |
---|---|
Area | Cordillera azmeriana |
Tags | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Vida
200%
Energy Shield From Life
10%
Armadura
+65%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 16
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
VoodooKingBoss3Map2
Metadata
VoodooKingBoss3MAP2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
11,723
Armadura
3,338
Evasión
440
Escudo de energía
1,303
Damage
531
Daño de hechizos
531
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
43,014
Minion Life
10,759
Minion Energy Shield
1,195
Minion Damage
1,128
Minion Armour
5,968
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 425–637
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 159.7 a 239.5 de daño físico
Inflige de 53.23 a 79.85 de daño de caos
Dispara 2 proyectiles adicionales
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [65]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [60]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [14]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 425–637
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 15 seg
Inflige un 200% más de daño de ataques
Convierte el 30% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GPSVoodooKingBugBomb
Triggerable, Damage
Tiempo de recarga: 20 seg
Inflige de 10.54 a 15.81 de daño físico
Inflige de 3.512 a 5.268 de daño de caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASVoodooKingHexNoMovementAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingSummonEffigy
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EASVoodooKingRatnadoLeft
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
EASVoodooKingRatnadoRight
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1309 a 1964 de daño físico
Convierte el 60% del daño físico en daño de caos
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [20]
GTVoodooKingSpores
Triggerable
SOVoodooKingExplodingPod
Triggerable
GSVoodooKingSporeExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 349.1 a 523.6 de daño de caos
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
VoodooKingPunishment
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 349.1 a 523.6 de daño físico
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
EASVoodooKingActivateBrambyForward
action attack or cast time uses animation length [1]
EASVoodooKingActivateBrambyLeft
action attack or cast time uses animation length [1]
action do not face target [1]
EASVoodooKingActivateBrambyRight
action attack or cast time uses animation length [1]
action do not face target [1]
MDVoodooKingRatnado
Multicastable, Triggerable
MPSVoodooKingRatnadoRatMissile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 233.9 a 350.8 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1407]
projectile ballistic angle override [30]
projectile ballistic angle override variance [5]
projectile spread radius [4]
projectiles not offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " fix_weapon_wobble = 1; invisible; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 7000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" on_or_create_state_invisible_0 = { EnableRendering(); } on_or_create_state_invisible_1 = { DisableRendering(); } } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( 'Metadata/Monsters/VoodooKing/attachments/VoodooKingBossWeapon.ao' ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, (){ staff.MoveToBone( L_Weapon, 0 ); } ); " } Actor { on_effect_end_or_destroy_CTS1BossFightStart = { PlayAdditiveAnimation( idle_01_back, 10 ); } /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/VoodooKing/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_EASVoodooKingHexNoMovementAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_EASVoodooKingHexNoStandingAllowed = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " on_effect_start_GPSVoodooKingBugBomb = " Roll( 1, 1, () { PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); } ); " /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = " PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" preload_environment = "G1_12_boss" } GlobalAudioParamEvents { player_in_range_param = "BossInRange" life_percent_param = "BossLifePercentage" range = 130 } Animated { on_emerge_mapping_01 = "PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, 'Metadata/Monsters/VoodooKing/VoodooKingBoss3', 2700 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss3MAP2"] = { name = "The King in the Mists", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "MPSVoodooKingRatnadoRatMissile", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "GSVoodooKingSporeExplode", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingActivateBrambyForward", "EASVoodooKingActivateBrambyLeft", "EASVoodooKingActivateBrambyRight", "EASVoodooKingRatnadoLeft", "EASVoodooKingRatnadoRight", "MDVoodooKingRatnado", "SOVoodooKingExplodingPod", "GTVoodooKingSpores", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1123, 65, 14, -38, 60, 2, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKingRatnadoRatMissile"] = { name = "MPSVoodooKingRatnadoRatMissile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1407, 30, 5, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, 50, 100, 10, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 20, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingSporeExplode"] = { name = "GSVoodooKingSporeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyForward"] = { name = "EASVoodooKingActivateBrambyForward", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyLeft"] = { name = "EASVoodooKingActivateBrambyLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingActivateBrambyRight"] = { name = "EASVoodooKingActivateBrambyRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingRatnadoLeft"] = { name = "EASVoodooKingRatnadoLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingRatnadoRight"] = { name = "EASVoodooKingRatnadoRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDVoodooKingRatnado"] = { name = "MDVoodooKingRatnado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVoodooKingExplodingPod"] = { name = "SOVoodooKingExplodingPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSpores"] = { name = "GTVoodooKingSpores", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El rey de las nieblas Topic /2
NPC | Nombre |
---|---|
Finn | |
Atalui, Sacerdotisa de sangre | ¡Ja, ja! Ah, me hubiera encantado estar ahí para ver la cara del "Rey" cuando lo hiciste morder el polvo. |
El rey de las nieblas Text Audio /180
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
The King in the Mists
The King in the Mists is the endgame boss of Ritual.
Drops
- Ingenuity
- The Burden of Shadows
- Pragmatism
- Beetlebite
- From Nothing (Difficulty 4)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.