[DNT] Karui Warrior Horn
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, human, medium_movement, red_blood |
Life
100%
Ailment Threshold
%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
KaruiWarriorHorn
Metadata
KaruiWarriorHorn
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
3,451
Evasion
477
Energy Shield
0
Damage
233
Spell Damage
233
Accuracy
0
Attack Time
1.5
Experience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 186–280
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGKaruiHornBuffSpawn
spell maximum action distance +% [-40]
EGKaruiHornBuffAllies
Triggerable
spell maximum action distance +% [-40]
EASKaruiHornSlam
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
spell maximum action distance +% [-50]
GAKaruiHornSlamCleave
Triggerable, Attack
Base Damage: 186–280
[Critical|Critical Hit] Chance: 5%
Attack Damage: 130%
Attack Time: 1.5 sec
Deals 30% more Attack Damage
Converts 50% of Physical Damage to Fire Damage
is area damage [1]
Converts 50% of Physical Damage to Fire Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiWarriorHorn/KaruiWarriorHorn"] = { name = "[DNT] Karui Warrior Horn", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAKaruiHornSlamCleave", "EASKaruiHornSlam", "EGKaruiHornBuffSpawn", "EGKaruiHornBuffAllies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiHornSlamCleave"] = { name = "GAKaruiHornSlamCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASKaruiHornSlam"] = { name = "EASKaruiHornSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGKaruiHornBuffSpawn"] = { name = "EGKaruiHornBuffSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGKaruiHornBuffAllies"] = { name = "EGKaruiHornBuffAllies", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }