Collected Points /6
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Additional points are earned for completing Nexus' of Corruption at higher Waystone Tiers. 10 Additional points are also earned for completing different Unique Maps. You must be the Map Owner to earn points.} |
- Slaying a Map Boss in an area level 79+ Map that has at least 6 Modifiers - Slaying a Map Boss in an area level 80+ Map that has at least 6 Modifiers - Slaying an Anomaly Map Boss in an area level 79+ Map that has at least 6 Modifiers - Slaying a Citadel Map Boss in an area level 79+ Map that has at least 6 Modifiers - Completing the Pinnacle of Flame quest You must be the Map Owner to earn points.} |
Additional points are earned for completing the Twisted Domain in Normal, Cruel and Merciless difficulties. You must be the Map Owner to earn points.} |
Additional points are earned for completing the Simulacrum in Normal, Cruel and Merciless difficulties. You must be the Map Owner to earn points.} |
Additional points are earned for defeating Olroth in Normal, Cruel and Merciless difficulties. You must be the Map Owner to earn points.} |
Additional points are earned for completing the Crux of Nothingness in Normal, Cruel and Merciless difficulties. You must be the Map Owner to earn points.} |
Atlas Tree Modifiers /114
SubTree: Boss
Quantity: 2
SubTree: Ritual
Skills from Ritual Altars in your Maps deal 25% increased Damage
Deferring Favours at Ritual Altars in your Maps costs 50% reduced Tribute
Favours Deferred at Ritual Altars in your Maps reappear 50% sooner
SubTree: Ritual
Ritual Altars in your Maps spawn Monsters 25% faster
SubTree: Ritual
SubTree: Ritual
Ritual Altars in your Maps allow rerolling Favours an additional time
Rerolling Favours at Ritual Altars in your Maps costs 25% reduced Tribute
map ritual additional daemon [1]
SubTree: Ritual
Quantity: 16
Petition Splinters offered at Ritual Altars in your Maps have 10% increased Stack Size
SubTree: Delirium
SubTree: Delirium
SubTree: Delirium
Delirium Fog in your Maps dissipates 30% slower
SubTree: Delirium
Delirium Fog in your Maps has doubled difficulty scaling with distance from the Mirror
50% increased Stacks of Simulacrum Splinters found from non-Unique Monsters in your Maps
SubTree: Delirium
SubTree: Expedition
Number of Explosives is one
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
SubTree: Expedition
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
SubTree: Expedition
50% increased quantity of Artifacts dropped by Monsters in your Maps
Expedition Detonation Chains in your Maps travel 50% faster
SubTree: Expedition
Expedition encounters in your Maps contain 3 additional Chest Markers
Expedition Chests in your Maps despawn after 5 seconds
SubTree: Expedition
SubTree: Expedition
Remnants in your Maps have an additional Prefix Modifier
Remnants in your Maps have an additional Suffix Modifier
SubTree: Expedition
Quantity: 8
SubTree: Breach
Players take 20% increased Damage from Breach Monsters in your Maps
SubTree: Breach
SubTree: Breach
Clasped Hands in your Maps have 60% chance to drop double Breach Splinters
Clasped Hands in your Maps inflict Waking Nightmare on you when opened
SubTree: Breach
Quantity: 8
15% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps
Waystones have 25% more effect of Prefix Modifiers or 25% more effect of Suffix Modifiers when opening Maps
20% chance for items on Rogue Exiles in your Maps to have maximum Sockets
25% chance for Shrines in your Maps to have an additional Effect
Strongboxes in your Maps have 15% chance to be openable twice
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
Your Maps have 100% increased chance to contain Azmeri Spirits
3% increased effect of Explicit Modifiers on your Waystones for each Precursor Tower affecting Map area
20% chance for double Effect of Precursor Tablets on your Maps
30% increased Quantity of Precursor Tablets found in your Maps
Your Maps have 50% increased chance to contain Rogue Exiles
Your Maps have 100% increased chance to contain Essences
Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency
Mountain Biome Maps have 40% increased chance to drop Gold
Forest Biome Maps have 40% increased chance to drop Jewels
Desert Biome Maps have 40% increased chance to drop Baryas and Inscribed Ultimatums
Grass Biome Maps have 40% increased chance to drop Socket Currency
10% increased Quantity of Waystones found in your Maps
2% increased effect of Explicit Modifiers on your Waystones for each Explicit Modifier
Waystones found have 20% chance to be a tier higher
Your Maps have 100% increased chance to contain Strongboxes
25% increased Magic Monsters
1 Rare Monster in your Maps is Duplicated
20% increased Magic Pack Size in your Maps
15% increased number of Rare Monsters
Quantity: 2
Your Maps have 20% increased chance to contain Shrines
Your Maps have 20% increased chance to contain Strongboxes
Rogue Exiles in your Maps cannot have equipped Unique Weapons
Rogue Exiles in your Maps cannot have equipped Unique Jewellery
Rogue Exiles in your Maps cannot have equipped Unique Armour
Mastery: Bestiary
100% increased chance for Azmeri Spirits in your Maps to be Vivid Spirits
100% increased chance for Azmeri Spirits in your Maps to be Wild Spirits
100% increased chance for Azmeri Spirits in your Maps to be Primal Spirits
100% increased chance for Essences found in your Maps to add Speed modifiers
100% increased effect of Greed Shrines in your Maps
100% increased effect of Enlightening Shrines in your Maps
100% increased effect of Seeking Shrines in your Maps
Your Maps have 20% increased chance to contain Essences
Your Maps have 20% increased chance to contain Azmeri Spirits
10% increased Magic Monsters
5% increased number of Rare Monsters
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Atlas Passive
"Atlas Passive Points" are rewarded by completing a specified quest. There are currently 7 Atlas Passive regions.
"Core" passive tree: (40 points)
- Complete a Nexus of Corruption to earn points in this tree.
- Additional points are earned for completing Nexus' of Corruption at higher Waystone Tiers.
- 10 Additional points are also earned for completing different Unique Maps.
- You must be the Map Owner to earn points.
"Map Boss" passive tree: (10 points)
- 2: Slaying a Map Boss in an area level 79+ Map that has at least 6 Modifiers.
- 4: Slaying a Map Boss in an area level 80+ Map that has at least 6 Modifiers.
- 6: Slaying a Anomaly Map Boss in an area level 79+ Map that has at least 6 Modifiers.
- 8: Slaying a Citadel Map Boss in an area level 79+ Map that has at least 6 Modifiers.
- 10: Completing the Pinnacle of Flame Quest.
Use Vaal Orb on T15 may become T16
"Breach" passive tree: (8 points)
- First time complete grants 2 points
- Put 50/100/150
Breach Splinter into Realm Gate and defeat grants 4/6/8 points
"Ritual" passive tree: (8 points)
- First time complete grants 2 points
- Put 50/100/150
Petition Splinter into Realm Gate and defeat grants 4/6/8 points
"Delirium" passive tree: (8 points)
- First time complete grants 2 points
- Put 50/100/150
Simulacrum Splinter into Realm Gate and defeat grants 4/6/8 points
"Expedition" passive tree: (8 points)
- First time complete grants 2 points
- Put 50/100/150
Runic Splinter into Realm Gate and defeat grants 4/6/8 points
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.