Act 1 Area /17
Act 1 Quest /11
Text Audio /35
Type | Name | Quantity |
---|---|---|
Act 1 | Oba | |
Act 1 | Asinia's Proclamation | 1 |
Act 1 | Beira of the Rotten Pack | 21 |
Act 1 | Brutal Orders | 1 |
Act 1 | Clearfell Guard | 20 |
Act 1 | Count's Decree | 2 |
Act 1 | Count's Orders | 1 |
Act 1 | Count's Sentencing | 1 |
Act 1 | Draven's Dictum | 1 |
Act 1 | Eamon | |
Act 1 | Einhar, Beastmaster | 108 |
Act 1 | Escort | 3 |
Act 1 | Finn | 284 |
Act 1 | Geonor's Journal | 2 |
Act 1 | Grieving Epitaph | 5 |
Act 1 | Lachlann the Lost | 112 |
Act 1 | Lachlann's Letter | 1 |
Act 1 | Leitis | 39 |
Act 1 | Mysterious Orders | 1 |
Act 1 | Navali | 23 |
Act 1 | Notice of Amnesty | 1 |
Act 1 | Notice of Criminality | 1 |
Act 1 | Proclamation | 1 |
Act 1 | Psalm of Madness | 1 |
Act 1 | Renly | 157 |
Act 1 | Rusted Grave | |
Act 1 | Savvy Letter | 1 |
Act 1 | Sorrowful Memoriam | 6 |
Act 1 | The Executioner | 74 |
Act 1 | The Hooded One | 129 |
Act 1 | The Way Out | 3 |
Act 1 | Una | 224 |
Act 1 | Wounded Man | 4 |
Act 1 | Zanas Necklace | |
Act 1 | [DNT] Glyph | 2 |
Act 1
Act 1 Attr /3
Name | Show Full Descriptions |
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Act | 1 |
Monster Level | 0 |
Topologies | G1_WorldMap_NE_1 G1_WorldMap_NW_1 G1_WorldMap_SN_1 G1_WorldMap_SE_1 G1_WorldMap_SW_1 G1_WorldMap_WE_1 |
Community Wiki
Act 1
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Clearfell Encampment |
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Clearfell 2 / 45 |
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The Grelwood 4 / 47 |
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The Grim Tangle 6 / 47 | |||||
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Tomb of the Consort 9 / 48 |
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Hunting Grounds 10 / 49 |
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Ogham Farmlands 12 / 49 |
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Ogham Village 13 / 50 | |||||
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The Manor Ramparts 14 / 50 | |||||
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Ogham Manor 15 / 51 |
The Riverbank
- Waypoint: No
- Boss: The Bloated Miller
- Quests: Reaching Clearfell (Uncut Skill Gem Level 1)
The Riverbank is where the game begins. Select a movement type, walk forward and speak to the wounded man. Defeat the Zombie to loot your starting weapon, then equip it before progressing forward.
Toward the middle of the zone, you find a Large Chest containing your first Skill Gem.
Follow the tutorial prompts:
- To socket your Skill Gem into the Skill Gem Panel (Default Hotkey: G)
Left Click the Skill Icon & Place it on your Skill Bar - Continue travelling forward until you find The Bloated Miller.
Defeat the The Bloated Miller, collect your loot, and head to The Clearfell Encampment.
Clearfell Encampment (Town)
The Clearfell Encampment is the first town in Path of Exile 2.
Towns are safe zones and serve as a central hub, featuring:
- A Waypoint
- Your Stashes
- A Healing Well
- & NPCs
NPCs act as vendors, progress various questlines, or offer quest rewards.
The Clearfell Encampment has 3 NPCs by default:
- Renly: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
- Una: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Una can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
- Finn: allows you to Gamble Gold for Items of an unknown rarity.
Clearfell
- Bosses: Beira of the Rotten Pack (Head of the Winter Wolf: Grants +10% to Cold Resistance)
- Quests: None
Clearfell is the second monster-inhabited zone and contains no immediate quest objectives.
In the centre of the zone, players can find Beira of the Rotten Pack; an ice themed unique boss. Defeating Beira will provide the Head of the Winter Wolf, a permanent consumable buff granting +10% to Cold Resistance. It is possible to immediately defeat Beira, as a Level 2 character; but can also be completed later.
On the right side of the Zone, players can find the entrance to the Mud Burrow along with a Waypoint. Near the top right, players can find the exit to The Grelwood.
Mud Burrow
- Waypoint: No
- Bosses: The Devourer (Optional)
- Quests: Treacherous Ground (Uncut Support Gem Level 1, Gold)
The Mud Burrow is a narrow winding zone with an optional quest to Defeat the Devourer. The Devourer is a physical and chaos themed boss. The Devourer's abilities are telegraphed and can be avoided with careful positioning and movement. The Devourer’s chaos projectile barrage in particular can be avoided with Dodge Roll invincibility frames.
The Grelwood
- Bosses: The Brambleghast (Optional), Areagne, Forgotten Witch (Optional)
- Quests: Secrets in the Dark
- Points of Interest: Tree of Souls, The Red Vale
The Grelwood is an open forested area and is host to a multiple zone questline.
Search the Grelwood for the Tree of Souls and progressing to The Red Vale.
Areagne, Forgotten Witch: an optional miniboss that can be difficult to defeat on a low level character, due to her frequent use of teleportation, cold degens and curses. Defeating Areagne for the first time rewards an Uncut Support Gem Level 1. Located inside her hut is a Cauldron, which drops a Medium Life & Mana Flask. Note: you can open the Cauldron without defeating Areagne.
The Red Vale
- Bosses: The Rust King
- Quests: Secrets in the Dark
- Points of Interest: 3 Obelisks of Rust
The Red Vale is an open zone and contains 3 Obelisks of Rust. When interacting with an Obelisk of Rust, a wave of monsters spawn that need to be defeated to acquire 3 Runed Girdle quest items.
Upon interacting with the third and final Obelisk of Rust, The Rust King spawns instead of a wave of monsters. Defeating the Rust King drops the last Runed Girdle.
After acquiring all three Runed Girdles, head to town and speak to Renly, to acquire the Runed Spikes quest item. Afterward, return to the Old Forest and search for the Tree of Souls.
Return to The Grelwood
- Bosses: The Brambleghast (Optional)
- Quests: Secrets in the Dark
- Points of Interest: Tree of Souls, The Grim Tangle
After acquiring the Runed Spikes, return to the Grelwood and search for the Tree of Souls, Summon Una (if you haven’t already), and stab the Runed Spikes into the three Runic Seals.
Speak to Una, head to town, and speak to Una again to complete the Secrets in Dark Quest. Afterward, head back to the Grelwood and search for The Grim Tangle.
The Grim Tangle
- Bosses: The Rotten Druid (Optional)
- Quests: The Mysterious Shade
The Grim Tangle is another narrow winding zone and contains no immediate quest objectives. Players should navigate through the zone, in search of the Cemetery of the Eternals.
Cemetery of the Eternals
- NPCs: Lachlann the Lost
- Quests: Sorrow Among Stones
- Points of Interest: Tomb of the Consort, Mausoleum of the Praetor
The Cemetery of the Eternals is an open area and is host to another multiple zone questline. Players need to search for the Tomb of the Tomb of Consort & the Mausoleum of the Praetor, defeating the bosses inside, before returning to the Cemetery of the Eternals and speaking to Lachlann the Lost.
Author's Note: There is no meaningful difference in which zone you complete first. Completing the zones in the order you find them is recommended!
Tomb of the Consort
- Bosses: Asinia, the Praetor's Consort
- Quests: Sorrow Among Stones
The Tomb of the Consort is another underground zone and is home to Asinia, the Praetor's Consort.
Search for and defeat Asinia, to acquire Asinia's Memorial Key Piece.
The Mausoleum
- Bosses: Draven, the Eternal Praetor
- Quests: Sorrow Among Stones
The Mausoleum of the Praetor is another underground zone and is home to Draven, the Eternal Praetor.
Search for and defeat Draven, to acquire Draven's Memorial Key Piece.
Return to the Cemetery of the Eternals
- NPCs: Lachlann the Lost
- Bosses: Lachlann of Endless Lament
- Quests: Sorrow Among Stones, The Mysterious Shade
- Points of Interest: The Memorial Gate
After acquiring both Memorial Key Pieces, return to the Cemetery of the Eternals and open the Memorial Gate near Lachlann the Lost. Follow Lachlann the Lost to his family's grave site, where he transforms into Lachlann of Endless Lament.
Defeat Lachlann of Endless Lament and pick up Count Lachlann’s Ring. Head forward to the Hunting Ground, take the waypoint to town, speak to Una, and witness the revival of The Hooded One.
Hunting Grounds
- Bosses: The Crowbell (Optional) (2 Weapon Set Passive Skill Points)
- Quests: None
- Points of Interest: Freythorn, Ogham Farmlands
The Hunting Grounds is an open zone inhabited by extremely dangerous monsters, extra care is required to progress forward safely. The Crowbell is an optional boss that provides 2 Weapon Set Passive Skill Points if defeated.
Connected to the Hunting Grounds are the Freythorn and the Ogham Farmlands. It is recommended to find the Freythorn first before progressing forward, as the optional boss inside will provide +30 Spirit and a Persistent Skill Gem.
Freythorn
- Bosses: The King in the Mists (Gembloom Skull: +30 Spirit, Uncut Spirit Gem Level 4: Creates a Persistent Buff Skill Gem at Level 4)
- Quests: Ominous Altars (Optional) (A Normal Rarity Ruby Charm, Sapphire Charm or Topaz Charm)
- Points of Interest: 3 Ritual Altars
Freythorn is hoisted above the Hunting Grounds, it is composed of narrow wooden walkways and filled with dangerous ritual enemies. This is home to the King in the Mists.
Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
After cleansing three Ritual Altars, head to the top of the zone, in search of a much larger Ritual Altar. Clear the enemies surrounding it and interact with the larger Ritual Altar to begin the final Ritual, spawning another wave of monsters. Defeat the monsters and The King in the Mists spawns.
The King in the Mists is a multi-phase, physical, and chaos themed boss, with both ranged and melee abilities. During the fight, the King in the Mists will cast either a purple or red debuff on you.
If the debuff is purple: keep moving to avoid being frozen.
If the debuff is red: stand still to avoid being frozen. Standing still can be dangerous, so either maintain distance before the red debuff is cast, or, build up the boss's stagger bar and stun them when afflicted by the red debuff.
After defeating the King in the Mists. Loot the Gembloom Skull and consume it for a +30 Spirit buff. Consuming the Gembloom Skull will also create an Uncut Spirit Gem Level 4, allowing you to create your first Persistent Buff Skill Gem. Head to town and speak to Finn, who will offer you a normal rarity Ruby, Sapphire, and Topaz Charm. Select one and progress further.
Ogham Farmlands
- Bosses: None
- Quests: The Lost Lute (Optional) (2 Weapon Set Passive Skill Points)
Ogham Farmlands is an open zone with an optional quest: The Lost Lute. To complete the Lost Lute: search for a hut containing Una’s Lute, Loot Una’s Lute, and speak to Una in Town to acquire 2 Weapon Set Passive Skill Points.
Ogham Village
- Bosses: The Executioner
- Quests: The Trail of Corruption (Uncut Skill Gem Level 5), Finding the Forge (Optional) (Unlocks the Salvage Bench)
Ogham Village is a fiery village and contains the Executioner, a required boss to progress forward; and an optional but recommended quest, Finding the Forge which unlocks the Salvage Bench.
To complete Finding the Forge: search for Renly’s Smithing Tools and bring them back to Renly in town.
To complete The Trail of Corruption, search for and defeat The Executioner. The Executioner is a physical and fire themed boss, with extremely lethal slam abilities. Pay careful attention to the Executioner's animations to either walk out of or Dodge Roll away from his abilities.
After defeating the Executioner, free the prisoner at the top of the platform, travel forward to the Courtyard, and take the Waypoint to town to speak to Leitis for an Uncut Skill Gem Level 5.
The Manor Ramparts
- Quests: None
- Bosses: None
The Manor Ramparts is an open zone with no quests or bosses. Progress forward and search for the Oghman Manor.
Ogham Manor
- Bosses: Count Geonor (Unlock Act 2), Candlemass, the Living Rite (Candlemass’ Essence: Grants +20 to Maximum Life)
- Quests: The Mad Wolf of Ogham
The Ogham Manor is a multi-floor indoor zone that contains Count Geonor, a required boss to progress forward; and an optional but recommended boss, Candlemass, that grants a +20 to Maximum Life buff.
Candlemass, the Living Rite is located on the first floor and is a fire themed boss, with both ranged and melee attacks.
Count Geonor, is found on the final floor and is a multi-phase, physical and cold themed boss.
During the first phase, Count Geonor fights you in both human and wolf form. Upon lowering Count Geonor to below half health, he permanently transitions to wolf form and disappears into an arena-wide fog.
During the fog phase normal monsters spawn to provide flask charges. As the fog phase progresses, Count Geonor speaks various voice lines; and at the end of each voice line lunges at you from the fog.
After the fog dissipates, Count Geonor returns in wolf form, with extra abilities. Carefully watch his animations and pay attention to arena-wide AoE abilities.
After defeating Count Geonor, return to town and speak to the Hooded One, selecting the “Follow the Beast’s trail” dialogue option to progress to Act 2.
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