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Boundless Energy I
Category: Boundless Energy
Tier: 2
Cost Multiplier: 115%
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Supported Skills gain 35% increased Energy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 115%
Supported Skills gain 35% increased Energy
LevelRequires LevelInt
100
Attribute /5

Boundless Energy I

NameShow Full Descriptions
AcronymEnergy
IdBoundlessEnergySupport
BaseType Boundless Energy I
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemImpetus
Boundless Energy I
Category: Boundless Energy
Tier: 2
Cost Multiplier: 115%
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Supported Skills gain 35% increased Energy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /15
  • Allow Type: GeneratesEnergy
  • CaltropsOnDodgeSkillIcon
    Trail of Caltrops
    While active, scatters caltrops in your wake when you dodge.
    CastOnShockSkill
    Cast on Shock
    While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.
    CastOnFreezeSkill
    Cast on Freeze
    While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
    CastOnIgniteSkill
    Cast on Ignite
    While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
    CastonFreezeShockIgnite
    Cast on Elemental Ailment
    While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
    CastOnCritSkill
    Cast on Critical
    While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
    CastOnMinionDeath
    Cast on Minion Death
    While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
    SpellslingerWeaponSkill
    Spellslinger
    While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
    SorceressBarrierInvocation
    Barrier Invocation
    While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
    CastOnDodgeRollSkill
    Cast on Dodge
    While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
    ElementalInvocationSkill
    Elemental Invocation
    While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
    MeleeInvocationSkill
    Reaper's Invocation
    While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
    CastOnMeleeBlockSkill
    Cast on Block
    While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
    SmithOfKitavaTriggerFireballsSkillIcon
    Fire Spell on Hit
    While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
    DruidFeralInvocation
    Feral Invocation
    While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.
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