Elemental Invocation
Tier: 8
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—86) Dex, (4—86) Int
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
Elemental Invocation
Gains 10 Energy per Power of enemies you Freeze with
Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with
Hits from Skills
(0—57)% increased Energy gained
Maximum Energy is 500

Additional Effects From Quality:
Maximum Energy is (0—100)
Support
Socketed Spells consume 10 Energy per 0.1 seconds of base cast time when Triggered
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Level Effect /40
Implicit
Mana: 60
Maximum Energy is 500
Gains 1 Energy per Power of enemies you Shock with\nHits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 10 Energy per Power of enemies you Freeze with\nHits from Skills
Triggered by an Invocation Skill\nConsumes Energy when Triggered
LevelRequires LevelIntDexBase Damage{0}% increased Energy gained
1044100%, 100%, 100%
2377100%, 100%, 100%3
3699100%, 100%, 100%6
4101313100%, 100%, 100%9
5141717100%, 100%, 100%12
6182020100%, 100%, 100%15
7222424100%, 100%, 100%18
8262828100%, 100%, 100%21
9313232100%, 100%, 100%24
10363737100%, 100%, 100%27
11414141100%, 100%, 100%30
12464646100%, 100%, 100%33
13525151100%, 100%, 100%36
14585757100%, 100%, 100%39
15646262100%, 100%, 100%42
16666464100%, 100%, 100%45
17727070100%, 100%, 100%48
18787575100%, 100%, 100%51
19848080100%, 100%, 100%54
20908686100%, 100%, 100%57
21100%, 100%, 100%60
22100%, 100%, 100%63
23100%, 100%, 100%66
24100%, 100%, 100%69
25100%, 100%, 100%72
26100%, 100%, 100%75
27100%, 100%, 100%78
28100%, 100%, 100%81
29100%, 100%, 100%84
30100%, 100%, 100%87
31100%, 100%, 100%90
32100%, 100%, 100%93
33100%, 100%, 100%96
34100%, 100%, 100%99
35100%, 100%, 100%102
36100%, 100%, 100%105
37100%, 100%, 100%108
38100%, 100%, 100%111
39100%, 100%, 100%114
40100%, 100%, 100%117
Attribute /8

Elemental Invocation

NameShow Full Descriptions
AcronymHit, Ailment, Ignite, Freeze, Shock, Gain, Hits, Energy
BaseType Elemental Invocation
Class Meta Skill Gem
TargetTypesEnemy, Ground
TypeHasReservation, OngoingSkill, Meta, Persistent, Buff, CanHaveMultipleOngoingSkillInstances, Invocation, Fire, Cold, Lightning, GeneratesEnergy, Triggers
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemElementalInvocation
ActiveSkillsCodeelemental_invocation
Version history /3
VersionChanges
Version_0.4.0
  • Elemental Invocation: Now has 25-68% increased Energy gained at Gem levels 8-20 (previously 12-57%).
  • Version_0.3.0
  • NEW: Elemental Invocation: Now gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 2).
  • Elemental Invocation: Now gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 2).
  • Version_0.2.0
  • Elemental Invocation now gains 10 Energy per Power of enemies you Freeze with Hits from Skills (previously 10), 2 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (previously 3). It also now gains 1 Energy per Power of enemies you Shock with Hits from Skills (previously 3).
  • Elemental Invocation
    Tier: 8
    Level: (1—20)
    Reservation: 60 Spirit
    Requires: Level (1—90), (4—86) Dex, (4—86) Int
    While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
    Elemental Invocation
    Gains 10 Energy per Power of enemies you Freeze with
    Hits from Skills
    Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
    Gains 1 Energy per Power of enemies you Shock with
    Hits from Skills
    (0—57)% increased Energy gained
    Maximum Energy is 500
    base deal no damage [1]

    Additional Effects From Quality:
    Maximum Energy is (0—100)
    Support
    Socketed Spells consume 10 Energy per 0.1 seconds of base cast time when Triggered
    generic ongoing triggerer is invocation skill [1]
    triggered by generic ongoing trigger [1]
    Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
    Microtransactions /1
    Invisible Buff Effect
    Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
    Elemental Invocation
    elemental_invocation_reserve
    Attribute /5

    elemental_invocation_reserve

    NameShow Full Descriptions
    IsSkillBuff1
    IsCharged1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Buff Related /1
    tblcodemod
    OngoingTriggerVariations
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.