Energy
Meta Skills gain 8% increased Energy
Energy Attr /4
NameShow Full Descriptions
IDtriggers3
IconArt/2DArt/SkillIcons/passives/auraeffect.png
PassiveSkillsHash25304
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Energy
Meta Skills gain 8% increased Energy
Energy Attr /4
NameShow Full Descriptions
IDtriggers5
IconArt/2DArt/SkillIcons/passives/auraeffect.png
PassiveSkillsHash40453
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Energy
Meta Skills gain 8% increased Energy
Energy Attr /4
NameShow Full Descriptions
IDtriggers7
IconArt/2DArt/SkillIcons/passives/auraeffect.png
PassiveSkillsHash52351
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Energy
Meta Skills gain 8% increased Energy
Energy Attr /4
NameShow Full Descriptions
IDtriggers8_
IconArt/2DArt/SkillIcons/passives/auraeffect.png
PassiveSkillsHash52260
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Energy
Meta Skills gain 8% increased Energy
Energy Attr /4
NameShow Full Descriptions
IDtriggers9
IconArt/2DArt/SkillIcons/passives/auraeffect.png
PassiveSkillsHash61056
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Energy Ref /23
Energy
Several Meta Skills generate and use Energy. Each Skill which generates Energy has its own Energy count particular to that Skill. Most effects which use Energy do so to Trigger other effects or Skills, based on the use time of the triggered Skill. When calculating Energy gain or consumption from the use time of a Skill, modifiers to Total use time are treated as though they were double the value.

Energy cannot be gained from direct effects of Triggered Skills.
Adds (12–16) to (22–25) Cold Damage
Adds 1 to (40–45) Lightning Damage
(10–20)% increased Attack Speed
Energy Generation is doubled
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
Create a volcano that fires projectiles around it. Channelling the skill causes it to fire more projectiles and deal more damage when it first erupts. Any Slam near the volcano causes it to erupt, firing projectiles.
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
While active, gains Energy when you kill enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
While active, gains Energy when you are Stunned and triggers socketed spells on reaching maximum Energy.
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapons: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
25% chance for Trigger skills to refund half of Energy Spent
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
Invocated Spells have 40% chance to consume half as much Energy
Mastery: Ritual
35% increased Critical Hit Chance if you've Triggered a Skill Recently
Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
Invocation Skills instead Trigger Spells every 2 seconds
Invocation Skills cannot gain Energy while Triggering Spells
Invoked Spells consume 50% less Energy
Ascendancy: Invoker
Character: Monk
Meta Skills gain 35% more Energy
Ritual Cadence
Invocation Skills instead Trigger Spells every 2 seconds. Invocation Skills cannot gain Energy while Triggering Spells. Invoked Spells consume 50% less Energy.
Invocation
Invocation Skills are Persistent Skills that gain Energy through some condition and can be used once sufficient Energy has been gathered to Invoke socketed Skills, expending the Energy to Trigger them. Invocations can Trigger socketed Skills multiple times if enough Energy is expended, unless otherwise specified.
Energy
Several Meta Skills generate and use Energy. Each Skill which generates Energy has its own Energy count particular to that Skill. Most effects which use Energy do so to Trigger other effects or Skills, based on the use time of the triggered Skill. When calculating Energy gain or consumption from the use time of a Skill, modifiers to Total use time are treated as though they were double the value.

Energy cannot be gained from direct effects of Triggered Skills.
Skill Gem /4
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Create a volcano that fires projectiles around it. Channelling the skill causes it to fire more projectiles and deal more damage when it first erupts. Any Slam near the volcano causes it to erupt, firing projectiles.
Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.
Support Gem /4
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
Item mods /1
NameLevelPre/SufDescriptionWeight
1UniqueMeta Skills gain (20–30)% increased Energyhelmet 1
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
of Generation1JewelSuffixMeta Skills gain (4–8)% increased Energyintjewel 1
default 0
of Generation1JewelSuffixMeta Skills gain (2–4)% increased Energyint_radius_jewel 1
default 0
1AbyssUnique(6–12)% chance for Trigger skills to refund half of Energy Spent
Kurgal's65AbyssPrefixInvocated Spells have (10–20)% chance to consume half as much Energy kurgal Caster
Unique /2
Adds (12–16) to (22–25) Cold Damage
Adds 1 to (40–45) Lightning Damage
(10–20)% increased Attack Speed
Energy Generation is doubled
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Passive /6
25% chance for Trigger skills to refund half of Energy Spent
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
Invocated Spells have 40% chance to consume half as much Energy
Mastery: Ritual
35% increased Critical Hit Chance if you've Triggered a Skill Recently
Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
Invocation Skills instead Trigger Spells every 2 seconds
Invocation Skills cannot gain Energy while Triggering Spells
Invoked Spells consume 50% less Energy
Ascendancy Passive /1
Ascendancy: Invoker
Character: Monk
Meta Skills gain 35% more Energy
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