Broken Stance
Each [Attack] [HitDamage|Hit] taken has added [Physical] damage.
exploit_debuff_physical_attack_damage_taken_+
Attribute /3
vaulting_impact_dazed_debuff
Name | Show Full Descriptions |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | exploit debuff physical attack damage taken + |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
BrokenStance Ref /0
Broken Stance
Broken Stance is a Debuff inflicted by Hits, which stores 5% of the Pre-mitigation Physical Hit damage of the Hit that inflicts it as its Magnitude.
The inflicter's subsequent Attack Hits against the target will gain additional unscaleable added Physical Damage equal to that magnitude.
Enemies with Broken Stance cannot be Dazed again.
The inflicter's subsequent Attack Hits against the target will gain additional unscaleable added Physical Damage equal to that magnitude.
Enemies with Broken Stance cannot be Dazed again.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.