[DNT-UNUSED] Detonation
AoE
Level: (1–20)
Requires: Level (1–90)
[DNT-UNUSED] Detonates stuff.
Skills can be managed in the Skills Panel.
Version 0.2.0
[DNT] Detonation
AoE
Level: (1–20)
Requires: Level (1–90)
[DNT-UNUSED] Detonates stuff.
Explosion
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelBase Damage
100100%, 100%
230100%, 100%
360100%, 100%
4100100%, 100%
5140100%, 100%
6180100%, 100%
7220100%, 100%
8260100%, 100%
9310100%, 100%
10360100%, 100%
11410100%, 100%
12460100%, 100%
13520100%, 100%
14580100%, 100%
15640100%, 100%
16660100%, 100%
17720100%, 100%
18780100%, 100%
19840100%, 100%
20900100%, 100%
210100%, 100%
220100%, 100%
230100%, 100%
240100%, 100%
250100%, 100%
260100%, 100%
270100%, 100%
280100%, 100%
290100%, 100%
300100%, 100%
310100%, 100%
320100%, 100%
330100%, 100%
340100%, 100%
350100%, 100%
360100%, 100%
370100%, 100%
380100%, 100%
390100%, 100%
400100%, 100%
Attribute /6

[DNT-UNUSED] Detonation

NameShow Full Descriptions
BaseType [DNT-UNUSED] Detonation
Class Skill Gems
TargetTypesGround
TypeTriggerable, Triggered, Area
ItemTypeMetadata/Items/Gem/SkillGemTriggeredDetonation
ActiveSkillsCodetriggered_detonation
[DNT-UNUSED] Detonation
AoE
Level: (1–20)
Requires: Level (1–90)
[DNT-UNUSED] Detonates stuff.
active skill base area of effect radius [18]
display statset hide usage stats [1]
is area damage [1]
triggered by unique weapon off hand hit % [100]
Skills can be managed in the Skills Panel.
Supported By /3
  • Active Type: Triggerable, Triggered, Area
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Edit

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