Trigger Tags /32
Infernal Cry
Level: 1
Volcanic Eruption
Level: 1
Quill Burst
Level: 1
Battershout
Level: 1
Magma Barrier
Level: 1
Stomping Ground
Level: 1
Armour Explosion
Level: 1
Caltrops
Level: 1
Wind Wave
Level: 1
Bursting Plague
Level: 1
Cast on Minion Death
Level: 1
Impending Doom
Level: 1
Burning Inscription
Level: 1
Energy Retention
Level: 1
Fluke
Level: 1
Bone Shrapnel
Level: 1
Elemental Discharge
Level: 1
Mana Flare
Level: 1
Cast on Shock
Level: 1
Cast on Freeze
Level: 1
Cast on Ignite
Level: 1
Cast on Critical
Level: 1
Temper Weapon
Level: 1
Fire Spell on Hit
Level: 1
Cast on Block
Level: 1
Reaper's Invocation
Level: 1
Ancestral Spirits
Level: 1
Elemental Invocation
Level: 1
Elemental Expression
Level: 1
Barrier Invocation
Level: 1
Elemental Storm
Level: 1
Cast on Dodge
Level: 1
Skill Gem /15
Skill Gem Quality /1
Item | Stats |
---|---|
Spearfield | Hazards created by this Skill have (0–10)% chance to rearm after they are triggered |
Support Gem /21
Monsters mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown caster gem | ||
1 | Unique | trigger cascade target variation [1] | ||
1 | Unique | trigger cascade behaviour variation [3] |
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Triggered | 1 | Jewel | Prefix | Triggered Spells deal (10–18)% increased Spell Damage damage caster | |
Triggered | 1 | Jewel | Prefix | Triggered Spells deal (2–3)% increased Spell Damage damage caster | |
1 | Jewel | Unique | (40–60)% increased Trap Trigger Area of Effect | ||
1 | Jewel | Unique | (8–12)% Chance for Traps to Trigger an additional time |
Unique /7


(60–80)% increased Spell Damage
Gain (5–10) Life per Enemy Killed
25% increased Mana Regeneration Rate

+(10–15) to Dexterity
+(20–30)% to Lightning Resistance
Critical Hits Ignore Enemy Monster Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit


(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
Rampage


(15–20)% increased Attack Speed
Leeches (6–10)% of Physical Damage as Life
Adds (106–146) to (181–221) Chaos damage
When you Consume a Charge Trigger Chaotic Infusion to gain 2 Chaos Infusion
Life Leech recovers based on your Chaos damage instead of Physical damage
Passive /5
25% chance for Trigger skills to refund half of Energy Spent
Recover 3% of maximum Mana when you Invoke a Spell
Triggered Spells deal 45% increased Spell Damage
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
5% increased Damage for each Hazard triggered Recently, up to 50%
Hazards have 15% chance to rearm after they are triggered
Ascendancy Passive /6
Ascendancy: Warbringer
Character: Warrior

Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Amazon
Character: Huntress

When you Consume a Power Charge Trigger Infuse Weapon to gain 2 Cold Infusion
When you Consume an Endurance Charge Trigger Infuse Weapon to gain 2 Fire Infusion
When you Consume a Frenzy Charge Trigger Infuse Weapon to gain 2 Lightning Infusion
Ascendancy: Stormweaver
Character: Sorceress

Trigger Elemental Storm on Critical Hit with Spells
Ascendancy: Invoker
Character: Monk

Trigger Elemental Expression on Melee Critical Hit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.