Fungal Reaver


Spectre | Y |
---|---|
Tags | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Life
140%
Armour
+75%
Resistance




Damage
154%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Experience
140%
Model Size
150%
Type
RootedGuy4
Metadata
RootedGuy4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,860
Armour
4,223
Evasion Rating
708
Damage
359
Spell Damage
359
Accuracy
2,464
Attack Time
1.5
Experience
40,088
Minion Life
9,702
Minion Damage
1,492
Minion Armour
7,842
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 287–431
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPSRootedGuy4Proj
Triggerable, Damage
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
GTRootedSporeProjectilePlacement
Triggerable
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
SORootedSporeProjectileOrigin
Triggerable
action attack or cast time uses animation length [1]
GSRootedSporeProjectileImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Stats { set_base_heavy_stun_duration_ms = 3400 } Preload { preload_misc_beam = "RootedGuyElectricHair" preload_misc_animated = "DoryaniDecelCrystalExplode" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/RootedGuy04/RootedGuy4"] = { name = "Fungal Reaver", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSRootedGuy4Proj", "GSRootedSporeProjectileImpact", "SORootedSporeProjectileOrigin", "GTRootedSporeProjectilePlacement", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSRootedGuy4Proj"] = { name = "GPSRootedGuy4Proj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRootedSporeProjectileImpact"] = { name = "GSRootedSporeProjectileImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SORootedSporeProjectileOrigin"] = { name = "SORootedSporeProjectileOrigin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedSporeProjectilePlacement"] = { name = "GTRootedSporeProjectilePlacement", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.