Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
CriticalDamageBonus Ref /79
Critical Damage Bonus
Multiplies the damage dealt by Critical Hits. Default value is +100% (i.e. twice as much damage).
FixationOfYix
Requires: Level 24
+(57) to all Attributes
+100 to maximum Life
Allies in your Presence have (3050)% increased Critical Hit Chance
Allies in your Presence have (3050)% increased Critical Damage Bonus
Allies in your Presence have (1020)% increased Attack Speed
Allies in your Presence have (1020)% increased Cast Speed
50% reduced Presence Area of Effect
UngilsHarmony
Requires: Level 25
(2030)% increased Mana Regeneration Rate
+(3050) to maximum Life
+(3050) to maximum Mana
(100200)% increased Critical Hit Chance
+(60100) to Stun Threshold
Powertread
Requires: Level 33, 26 Dex, 26 Int
(1520)% increased Movement Speed
(6080)% increased Evasion and Energy Shield
+(1020) to Intelligence
+1 to Maximum Power Charges
DeathsHarp
Requires: Level 28, 52 Dex
+50% Surpassing chance to fire an additional Arrow
+(2025)% to Critical Damage Bonus
Gain (2030) Life per enemy killed
Gain (1218) Mana per enemy killed
+(250330)% Surpassing chance to fire an additional Arrow
Northpaw
Requires: Level 1
+(1525) to Evasion Rating
Adds (35) to (810) Physical Damage to Attacks
(1015)% increased Critical Damage Bonus
Base Critical Hit Chance for Attacks with Weapons is 7%
MaligarosVirtuosity
Requires: Level 45, 56 Dex
(6080)% increased Evasion Rating
(2030)% increased Critical Hit Chance
5% increased Attack Speed
+(1020) to Dexterity
Your Critical Hit Chance cannot be Rerolled
Killjoy
Requires: Level 16, 13 Dex, 13 Int
(3060)% increased Evasion and Energy Shield
+(3050) to maximum Life
(2030)% increased Critical Damage Bonus
Flasks do not recover Life
On-Kill Effects happen twice
Dreadfist
Requires: Level 27, 35 Str
(60100)% increased Armour
(2030)% increased Critical Damage Bonus
Critical Hits cannot Extract Impale
(2031) to (3249) Physical Thorns damage
Nebuloch
Requires: Level 55, 97 Str
Adds (3948) to (6979) Physical Damage
+(2030)% to Critical Damage Bonus
Adds (2536) to (4455) Chaos damage
Take 100 Chaos damage per second per Endurance Charge
Quecholli
Requires: Level 38, 68 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(100150)% increased Physical Damage
+(1015) to all Attributes
Gain 30 Life per enemy killed
Hits with this Weapon have no Critical Damage Bonus
This Weapon's Critical Hit Chance is 100%
BereksRespite
Requires: Level 42
+(1216)% to Fire and Lightning Resistances
+(1020) to Strength and Dexterity
+(1020)% to Fire and Lightning Resistances
(1525)% increased Critical Damage Bonus while Shocked
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Ignited Ground
TheRedemption
Requires: Level 65, 114 Str, 63 Dex
Cannot load or fire Ammunition
(300400)% increased Physical Damage
Hits with this Weapon have no Critical Damage Bonus
(2040)% reduced Cooldown Recovery Rate
Gain 1 Explosive Rhythm every (23) times you use a Grenade Skill
Remove all Explosive Rhythm on reaching 10 to gain Explosive Fervour for 10 Seconds
Stjorvar
Requires: Level 65, 127 Dex, 50 Int
+(3050) to maximum Runic Ward
(200300)% increased Physical Damage
+(2030)% to Critical Damage Bonus
(1222)% increased Attack Speed
Gain Finality for 0.5 seconds per Combo expended when using Skills
Gain (5001000) Guard for 0.5 seconds per Combo expended when using Skills
CriticalEssencePerfect
CriticalEssencePerfectPerfect Essence of Seeking
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (4050)% reduced Critical Damage Bonus
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (98145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (2023)% increased Energy Shield Recharge Rate
GreaterSoulCoreCrit
Soul Core of Ticaba
Stack Size: 1 / 10
Body Armours: Hits against you have 20% reduced Critical Damage Bonus
Shields and Bucklers: Hits against you have 20% reduced Critical Damage Bonus
AzmeriSocketableWolf
Wolf Idol
Stack Size: 1 / 10
Gloves: 15% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 20% increased Critical Damage Bonus
Gloves: 25% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
ExpeditionReligionAncientAugment
Emergent Vigour
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: +1 to maximum Life per 8 Armour on Equipped Helmet
Body Armours: Gain Maximum Energy Shield equal to 50% of total
Strength Requirements of Equipped Armour Items
Boots: Hits against you have no Critical Damage Bonus while on Consecrated Ground
Helmets: +20 to Spirit
Boots: 20% increased Effect of Consecrated Ground you create
RitualTenaciousBeasts
Carved Tenacity
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Enemies have no Critical Damage Bonus for 4 seconds after you Blind them
Gloves: Enemies you Critically Hit get 100% reduced Life Regeneration Rate for 4 seconds
Boots: Your speed is Unaffected by Slows while Sprinting
Helmets: 20% increased Blind Effect
Gloves: 15% increased Critical Hit Chance
Boots: 8% increased Movement Speed while Sprinting
1HMace05
Warpick
Physical Damage: 18-24
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 22, 41 Str
+(510)% to Critical Damage Bonus
1HMace05
Battle Pick
Physical Damage: 35-47
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 51, 91 Str
+(510)% to Critical Damage Bonus
BodyStrDex08
Thane Mail
Armour: 273
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Dex
Hits against you have (1525)% reduced Critical Damage Bonus
BodyStrDex08
Runeforged Thane Mail
Armour: 259
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Dex
Hits against you have (1525)% reduced Critical Damage Bonus
1HMace05
Strife Pick
Physical Damage: 49-66
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 78, 163 Str
+(510)% to Critical Damage Bonus
EarlyMythicRune10
Rune of Consistency
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Helmets: 200% increased Critical Hit Chance, You have no Critical Damage Bonus
Caster Weapon: 50% increased Spell Damage while your Companion is in your Presence
Helmets: Hits against you have 25% reduced Critical Damage Bonus
Caster Weapon: 8% increased Mana Recovery rate while your Companion is in your Presence
increasedcritdamagesupport
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
projectileweakness
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
inevitablecriticalssupport
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
pinpointcriticalsupport
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
SorceressSummonSandDjinn
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
overextendsupport
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
blindsidesupport
Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.
20% increased Critical Damage Bonus
20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Druid: 10% increased Critical Hit Chance while Shapeshifted
Druid: 8% increased Skill Speed while Shapeshifted
100% increased Critical Damage Bonus against Enemies that are on Full Life
25% increased Critical Damage Bonus for Attack Damage
+25% to Critical Damage Bonus against Stunned Enemies
45% increased Critical Damage Bonus
10% increased Mana Cost of Skills
+10 to Strength
50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
20% increased Critical Damage Bonus if you've consumed a Power Charge Recently
Recover 5% of maximum Mana when you consume a Power Charge
Aura Skills have 12% increased Magnitudes
Druid: 10% increased Critical Damage Bonus
Druid: 10% increased Damage
Druid: 10% increased Area Damage
Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
Projectiles deal 25% increased Damage with Hits against Enemies within 2m
Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
25% chance to inflict Daze with Hits against Enemies further than 6m
Hits against you have 20% reduced Critical Damage Bonus
20% increased Armour and Evasion Rating
Hits against you have 30% reduced Critical Damage Bonus
15% reduced Duration of Ailments on You
+10 to Strength
Archon recovery period expires 30% slower
Archon Buffs also grant +50% Critical Damage Bonus
Archon Buffs also grant +30% Critical Hit Chance
30% less Critical Damage Bonus when on Full Life
30% more Critical Damage Bonus when on Low Life
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
base physical damage reduction rating no display [200]
Ascendancy: Infernalist
Character: Witch
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
Ascendancy: Blood Mage
Character: Witch
1% increased Critical Damage Bonus per 50 current Life
Character: Mercenary
For each colour of Socketed Support Gem that is most numerous, gain:
•Red: Hits against you have no Critical Damage Bonus
•Blue: Skills have 30% less cost
•Green: 40% less Movement Speed Penalty from using Skills while Moving
Ascendancy: Oracle
Character: Druid
Hits against you have 12% reduced Critical Damage Bonus
40% increased Melee Damage
Critical Hits
Critical Hits deal +100% extra damage (i.e. twice as much damage) by default. Critical Damage Bonuses can further modify this value.

Attacks usually use your weapon's base Critical Hit Chance, while Spells and some other skills have their base Critical Hit Chance listed on the skill.

Most modifiers to Critical Hit Chance are percentage based. For example, gaining 100% increased Critical Hit Chance on a base Critical Hit Chance of 7% would result in a final Critical Hit Chance of 14%.
Pain Attunement
30% less Critical Damage Bonus when on Full Life
30% more Critical Damage Bonus when on Low Life
Bifurcated Critical Hits
Hits with this weapon roll against their Critical Hit chance twice when determining if they are a Critical Hit.

If either roll succeeds, the hit will be a Critical Hit, and thus the Critical Damage Bonus will apply as normal.

If both rolls succeed, the hit will be a Critical Hit, and the Critical Damage Bonus will apply twice to that Hit.

If a modifier makes your Critical Hit Chance Lucky, that Luck will apply individually to both of these rolls.
Crit Resistant
Hits against this Monster have 80% reduced Critical Damage Bonus.
Diamond Arrows
All Hits with Diamond Arrows are Critical Hits with 60% increased Critical Damage Bonus.
Inevitable Critical Hits
Hits which could potentially be a Critical Hit but do not roll a Critical Hit will re-roll Critical Hit chance until they succeed.

Hits have 30% less Critical Damage Bonus for each time Critical Hit chance was re-rolled.
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