IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Hunter
50% increased Damage against Demons
50% increased Duration of Ailments on Beasts
50% increased Critical Hit Chance against Humanoids
50% increased Immobilisation buildup against Constructs
can see monster categories [1]
* Alongside the Atlas tree, a new system called Masters of the Atlas introduces Ascendancy-style progression for the endgame. Players can align with different masters - such as Jado of the Order of the Djinn or the monster hunter Hilda - each offering unique, asymmetric bonuses that can be swapped between maps at will, enabling build-defining bonuses.
Witchhunter
Hunter Attr /4
NameShow Full Descriptions
IDmercenary5
IconWitchunterNode
PassiveSkillsHash48617
TagsisNotable: true isUsed: true
Anoint /1
TypeItemsResult
Key429ConcentratedDistilledFearConcentrated Liquid Fear
DilutedDistilledGuiltDiluted Liquid Guilt
DistilledDisgustLiquid Disgust
50% increased Damage against Demons
50% increased Duration of Ailments on Beasts
50% increased Critical Hit Chance against Humanoids
50% increased Immobilisation buildup against Constructs
can see monster categories [1]
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