Orok Shaman
SpectreY
AreaSandswept Marsh, The Ziggurat Refuge
Tagsallows_additional_projectiles, allows_inc_aoe, caster, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • Sandswept Marsh: Orok Shaman, Orok Hunter, Orok Fleshstabber, Orok Throatcutter
  • The Ziggurat Refuge: Orok Shaman, Orok Hunter, Orok Fleshstabber, Orok Throatcutter
  • Life
    200%
    Energy Shield From Life
    20%
    Resistance
    0 0 0 0
    Damage
    200%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    110%
    Type
    CannibalTribeShaman
    Metadata
    CannibalTribeShaman
    Level
    65
    Life
    10,421
    Armour
    2,023
    Evasion Rating
    663
    Energy Shield
    2,605
    Damage
    425
    Spell Damage
    425
    Accuracy
    2,214
    Attack Time
    1.65
    Experience
    43,014
    Minion Life
    10,051
    Minion Energy Shield
    2,513
    Minion Damage
    1,658
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 340–510
    Critical Hit Chance: 5%
    Attack Time: 1.65 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MMSCannibalShamanSwapMortar
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 14.05 to 21.07 Physical Damage
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [1344]
    projectile ballistic angle from reference event [1]
    projectile spread radius [10]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    EGCannibalShamanBuffAllies
    Triggerable
    Cooldown Time: 3.5 sec
    action attack or cast time uses animation length [1]
    CGECannibalShamanSwampGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 242.4 Base Chaos Damage per second
    active skill area of effect radius +% final [-15]
    base skill effect duration [10000]
    ground caustic art variation [1003]
    GSCannibalShamanProjImpact
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 261.8 to 392.7 Physical Damage
    50% increased chance to Poison
    base is projectile [1]
    is area damage [1]
    GSCannibalShamanProjImpactAir
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals to Physical Damage
    50% increased chance to Poison
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Monster
    {
    	//flip_enabled = true
    }
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2210
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
        on_transition =
        "
            Roll( 2, 3, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeShamanAggroAudio.ao' ); } );
        "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSavage/CannibalTribeShaman"] = {
        name = "Orok Shaman",
        life = 2,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MMSCannibalShamanSwapMortar",
            "CGECannibalShamanSwampGround",
            "GSCannibalShamanProjImpact",
            "GSCannibalShamanProjImpactAir",
            "EGCannibalShamanBuffAllies",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSCannibalShamanSwapMortar"] = {
        name = "MMSCannibalShamanSwapMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGECannibalShamanSwampGround"] = {
        name = "CGECannibalShamanSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCannibalShamanProjImpact"] = {
        name = "GSCannibalShamanProjImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "poison_chance_+%",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCannibalShamanProjImpactAir"] = {
        name = "GSCannibalShamanProjImpactAir",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "poison_chance_+%",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGCannibalShamanBuffAllies"] = {
        name = "EGCannibalShamanBuffAllies",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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