高利安,活化的大地
野兽
区域: 激战壕沟
无法被击退
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Gorian, the Moving Earth
SpectreN
Area激战壕沟
Tagsbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
生命
313%
+35%
抗性
0 0 30 0
伤害
250%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 37
攻击间隔
2.01 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
MudBurrowerBossHeadCRUEL
Metadata
MudBurrowerHeadBossMAP_
等级
65
生命
20,386
2,731
伤害
531
法术伤害
531
命中
2,214
攻击间隔
2.01
经验值
53,768
召唤物生命
19,663
召唤物伤害
2,072
召唤物护甲
4,147
MeleeMudBurrowerLeftCleave
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 140%
攻击间隔: 2.01 秒
攻击伤害总增 40%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [40]
MeleeMudBurrowerRightCleave
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 140%
攻击间隔: 2.01 秒
攻击伤害总增 40%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [40]
MeleeMudBurrowerBite
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 140%
攻击间隔: 2.01 秒
攻击伤害总增 40%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [80]
MPAMudBurrowerBloodProj
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击伤害: 125%
攻击间隔: 2.01 秒
攻击伤害总增 25%
action attack or cast time uses animation length [1]
attack maximum action distance + [11]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [7]
projectile uses contact position [1]
MudBurrowerBurrowSpam
攻击, 范围
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
冷却时间: 3 秒
伤害总降 50%
效果区域缩小 50%
电环伤害总增 33%
action attack or cast time uses animation length [1]
emerge speed +% [100]
is area damage [1]
MudBurrowerEpicBurrowNoRetarget
法术, 位移
施放间隔: 4.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
action do not face target [1]
MudBurrowerGoopGT
可触发
冷却时间: 16 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
MPAMudBurrowerSprayProj
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
冷却时间: 16 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [8]
projectile uses contact direction [1]
projectile uses contact position [1]
GAMudBurrowerBloodProj
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MudBurrowerEpicBurrowTriggerGA
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 300%
攻击间隔: 2.01 秒
攻击伤害总增 200%
is area damage [1]
voll slam damage +% final at centre [50]
MudBurrowerMaggotSummon
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [1003]
minion dies when parent dies [1]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MudBurrowerGoopTriggerEG
可触发
MudBurrowerGoopTriggerKnockbackGA
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 5%
攻击间隔: 2.01 秒
攻击伤害总降 95%
击退敌人
is area damage [1]
MPAMudBurrowerGoopSmallBall
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1116]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
GAMudBurrowerGoopSmallImpact
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 35%
攻击间隔: 2.01 秒
攻击伤害总降 65%
击中敌人造成中毒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
MPAMudBurrowerGoopBigBall
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [3]
projectile uses contact position [1]
MudBurrowerGoopExplode
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 160%
攻击间隔: 2.01 秒
攻击伤害总增 60%
击中敌人造成中毒
base is projectile [1]
is area damage [1]
GAMudBurrowerSpraySmallImpact
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击间隔: 2.01 秒
击中敌人造成中毒
中毒持续时间延长 50%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GAMudBurrowerDivePush
可触发, 法术, 伤害
施放间隔: 1 秒
击退距离延长 20%
无法被闪避
击退敌人
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base deal no damage [1]
base knockback speed +% [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
disable visual hit effect [1]
is area damage [1]
GAMudBurrowerHeadSlam
可触发, 攻击
Base Damage: 425–637
暴击率: 5%
攻击伤害: 400%
攻击间隔: 2.01 秒
冷却时间: 12 秒
攻击伤害总增 300%
击中敌人造成中毒
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
CGEMudBurrowerVomit
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 363.6 基础混沌伤害
active skill base area of effect radius [15]
base skill effect duration [10000]
ground caustic art variation [1000]
MPAMudBurrowerVomitProj
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 425–637
暴击率: 5%
攻击伤害: 80%
攻击间隔: 2.01 秒
攻击伤害总降 20%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge3"
}

Positioned
{
	update_max_entity_size = true
}

StateMachine
{
	define_shared_state = "collidable = 1;"
	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Transitionable {}

Stats
{
	set_monster_delay_item_drops_millis = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Transitionable
{
	create_untransitioned = "DisableRendering();"

	on_transition =
	"
		EnableRendering();
		SetStaticLifeBarVisibilty( True );
	"

	create_transitioned =
	"
		IfAlive( { SetStaticLifeBarVisibilty( True ); } );
		Delay( 0.1, {SetStaticLifeBarVisibilty( True ); } );
	"
}

Animated
{
	on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"

	on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
	on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
}

Render
{
	selection_height_override = 300.0
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"

	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
		EnableProjectileAttaching();
		SetStaticLifeBarVisibilty( false );
		HideMeshSegment( BloodBags_DeathShape );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
}

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
	preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"

	preload_environment = "G1_3_boss"
	preload_environment = "G1_3_boss_defeat"
}

GlobalAudioParamEvents
{
	player_in_range_param = "BurrowerInRange"
	life_percent_param = "BurrowerLifePercentage"
	
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBossMAP_"] = {
    name = "Gorian, the Moving Earth",
    life = 3.13,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 37,
    accuracy = 1,
    skillList = {
        "MeleeMudBurrowerBite",
        "MeleeMudBurrowerLeftCleave",
        "MeleeMudBurrowerRightCleave",
        "MPAMudBurrowerBloodProj",
        "MPAMudBurrowerGoopSmallBall",
        "MPAMudBurrowerGoopBigBall",
        "MPAMudBurrowerSprayProj",
        "MPAMudBurrowerVomitProj",
        "CGEMudBurrowerVomit",
        "GAMudBurrowerBloodProj",
        "GAMudBurrowerGoopSmallImpact",
        "GAMudBurrowerSpraySmallImpact",
        "GAMudBurrowerDivePush",
        "GAMudBurrowerHeadSlam",
        "MudBurrowerEpicBurrowTriggerGA",
        "MudBurrowerEpicBurrowNoRetarget",
        "MudBurrowerMaggotSummon",
        "MudBurrowerBurrowSpam",
        "MudBurrowerGoopTriggerEG",
        "MudBurrowerGoopTriggerKnockbackGA",
        "MudBurrowerGoopExplode",
        "MudBurrowerGoopGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerBite"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerBloodProj"] = {
    name = "MPAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopSmallBall"] = {
    name = "MPAMudBurrowerGoopSmallBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopBigBall"] = {
    name = "MPAMudBurrowerGoopBigBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerSprayProj"] = {
    name = "MPAMudBurrowerSprayProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerVomitProj"] = {
    name = "MPAMudBurrowerVomitProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEMudBurrowerVomit"] = {
    name = "CGEMudBurrowerVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerBloodProj"] = {
    name = "GAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerGoopSmallImpact"] = {
    name = "GAMudBurrowerGoopSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerSpraySmallImpact"] = {
    name = "GAMudBurrowerSpraySmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerDivePush"] = {
    name = "GAMudBurrowerDivePush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_cannot_be_blocked",
        "global_always_hit",
        "global_knockback",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerHeadSlam"] = {
    name = "GAMudBurrowerHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowTriggerGA"] = {
    name = "MudBurrowerEpicBurrowTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowNoRetarget"] = {
    name = "MudBurrowerEpicBurrowNoRetarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerMaggotSummon"] = {
    name = "MudBurrowerMaggotSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerBurrowSpam"] = {
    name = "MudBurrowerBurrowSpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
        "newshocknova_first_ring_damage_+%_final",
        "base_skill_area_of_effect_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerEG"] = {
    name = "MudBurrowerGoopTriggerEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
    name = "MudBurrowerGoopTriggerKnockbackGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopExplode"] = {
    name = "MudBurrowerGoopExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopGT"] = {
    name = "MudBurrowerGoopGT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
无法被击退
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 高利安,活化的大地
    野兽
    区域: 赤染危林
    无法被击退
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Gorian, the Moving Earth
    SpectreN
    Area赤染危林
    Tagsbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    250%
    +35%
    抗性
    0 0 30 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 37
    攻击间隔
    2.01 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    MudBurrowerBossHeadMAP2
    Metadata
    MudBurrowerHeadBossMAP2__
    等级
    65
    生命
    16,283
    2,731
    伤害
    531
    法术伤害
    531
    命中
    2,214
    攻击间隔
    2.01
    经验值
    53,768
    召唤物生命
    15,705
    召唤物伤害
    2,072
    召唤物护甲
    4,147
    MeleeMudBurrowerLeftCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerRightCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerBite
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [80]
    MPAMudBurrowerBloodProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 125%
    攻击间隔: 2.01 秒
    攻击伤害总增 25%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [11]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1115]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [7]
    projectile uses contact position [1]
    MudBurrowerBurrowSpam
    攻击, 范围
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 3 秒
    伤害总降 50%
    效果区域缩小 50%
    电环伤害总增 33%
    action attack or cast time uses animation length [1]
    emerge speed +% [100]
    is area damage [1]
    MudBurrowerEpicBurrowNoRetarget
    法术, 位移
    施放间隔: 4.5 秒
    冷却时间: 14 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    MudBurrowerGoopGT
    可触发
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [60]
    MPAMudBurrowerSprayProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [8]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerBloodProj
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    MudBurrowerEpicBurrowTriggerGA
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 300%
    攻击间隔: 2.01 秒
    攻击伤害总增 200%
    is area damage [1]
    voll slam damage +% final at centre [50]
    MudBurrowerMaggotSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    alternate minion [1003]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    MudBurrowerGoopTriggerEG
    可触发
    MudBurrowerGoopTriggerKnockbackGA
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 5%
    攻击间隔: 2.01 秒
    攻击伤害总降 95%
    击退敌人
    is area damage [1]
    MPAMudBurrowerGoopSmallBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1116]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [10]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerGoopSmallImpact
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 35%
    攻击间隔: 2.01 秒
    攻击伤害总降 65%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    MPAMudBurrowerGoopBigBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [3]
    projectile uses contact position [1]
    MudBurrowerGoopExplode
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 160%
    攻击间隔: 2.01 秒
    攻击伤害总增 60%
    击中敌人造成中毒
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerSpraySmallImpact
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击间隔: 2.01 秒
    击中敌人造成中毒
    中毒持续时间延长 50%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerDivePush
    可触发, 法术, 伤害
    施放间隔: 1 秒
    击退距离延长 20%
    无法被闪避
    击退敌人
    action attack or cast time uses animation length [1]
    base cannot be blocked [1]
    base deal no damage [1]
    base knockback speed +% [50]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    disable visual hit effect [1]
    is area damage [1]
    GAMudBurrowerHeadSlam
    可触发, 攻击
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 400%
    攻击间隔: 2.01 秒
    冷却时间: 12 秒
    攻击伤害总增 300%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    CGEMudBurrowerVomit
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    每秒造成 363.6 基础混沌伤害
    active skill base area of effect radius [15]
    base skill effect duration [10000]
    ground caustic art variation [1000]
    MPAMudBurrowerVomitProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 425–637
    暴击率: 5%
    攻击伤害: 80%
    攻击间隔: 2.01 秒
    攻击伤害总降 20%
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge3"
    }
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    StateMachine
    {
    	define_shared_state = "collidable = 1;"
    	on_or_create_state_collidable_1 = "MakeCollidable();"
    	on_or_create_state_collidable_0 = "RemoveCollidability();"
    }
    
    Transitionable {}
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 1800
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    }
    
    Transitionable
    {
    	create_untransitioned = "DisableRendering();"
    
    	on_transition =
    	"
    		EnableRendering();
    		SetStaticLifeBarVisibilty( True );
    	"
    
    	create_transitioned =
    	"
    		IfAlive( { SetStaticLifeBarVisibilty( True ); } );
    		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
    	"
    }
    
    Animated
    {
    	on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"
    	on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
    	on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
    	on_event_boilsburst = "HideMeshSegment( BloodBags_DeathShape );"
    }
    
    Render
    {
    	selection_height_override = 300.0
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
    		EnableProjectileAttaching();
    		SetStaticLifeBarVisibilty( false );
    	"
    
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
    	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
    	preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"
    	preload_environment = "G1_3_boss"
    	preload_environment = "G1_3_boss_defeat"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BurrowerInRange"
    	life_percent_param = "BurrowerLifePercentage"
    	range = 130
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBossMAP2__"] = {
        name = "Gorian, the Moving Earth",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 2.01,
        attackRange = 37,
        accuracy = 1,
        skillList = {
            "MeleeMudBurrowerBite",
            "MeleeMudBurrowerLeftCleave",
            "MeleeMudBurrowerRightCleave",
            "MPAMudBurrowerBloodProj",
            "MPAMudBurrowerGoopSmallBall",
            "MPAMudBurrowerGoopBigBall",
            "MPAMudBurrowerSprayProj",
            "MPAMudBurrowerVomitProj",
            "CGEMudBurrowerVomit",
            "GAMudBurrowerBloodProj",
            "GAMudBurrowerGoopSmallImpact",
            "GAMudBurrowerSpraySmallImpact",
            "GAMudBurrowerDivePush",
            "GAMudBurrowerHeadSlam",
            "MudBurrowerEpicBurrowTriggerGA",
            "MudBurrowerEpicBurrowNoRetarget",
            "MudBurrowerMaggotSummon",
            "MudBurrowerBurrowSpam",
            "MudBurrowerGoopTriggerEG",
            "MudBurrowerGoopTriggerKnockbackGA",
            "MudBurrowerGoopExplode",
            "MudBurrowerGoopGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerBite"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerLeftCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerRightCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerBloodProj"] = {
        name = "MPAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopSmallBall"] = {
        name = "MPAMudBurrowerGoopSmallBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopBigBall"] = {
        name = "MPAMudBurrowerGoopBigBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerSprayProj"] = {
        name = "MPAMudBurrowerSprayProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerVomitProj"] = {
        name = "MPAMudBurrowerVomitProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEMudBurrowerVomit"] = {
        name = "CGEMudBurrowerVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerBloodProj"] = {
        name = "GAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerGoopSmallImpact"] = {
        name = "GAMudBurrowerGoopSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerSpraySmallImpact"] = {
        name = "GAMudBurrowerSpraySmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_poison_duration_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerDivePush"] = {
        name = "GAMudBurrowerDivePush",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "knockback_distance_+%",
            "base_knockback_speed_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "base_cannot_be_blocked",
            "global_always_hit",
            "global_knockback",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerHeadSlam"] = {
        name = "GAMudBurrowerHeadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowTriggerGA"] = {
        name = "MudBurrowerEpicBurrowTriggerGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowNoRetarget"] = {
        name = "MudBurrowerEpicBurrowNoRetarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerMaggotSummon"] = {
        name = "MudBurrowerMaggotSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerBurrowSpam"] = {
        name = "MudBurrowerBurrowSpam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "active_skill_damage_+%_final",
            "newshocknova_first_ring_damage_+%_final",
            "base_skill_area_of_effect_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerEG"] = {
        name = "MudBurrowerGoopTriggerEG",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerKnockbackGA"] = {
        name = "MudBurrowerGoopTriggerKnockbackGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopExplode"] = {
        name = "MudBurrowerGoopExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopGT"] = {
        name = "MudBurrowerGoopGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 高利安,活化的大地
    野兽
    无法被击退
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Gorian, the Moving Earth
    SpectreN
    Tagsbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    313%
    +35%
    抗性
    0 0 30 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 37
    攻击间隔
    2.01 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    MudBurrowerBossHeadCRUEL
    Metadata
    MudBurrowerHeadBossMAP_clone_
    等级
    68
    生命
    24,279
    3,258
    伤害
    583
    法术伤害
    583
    命中
    2,464
    攻击间隔
    2.01
    经验值
    71,585
    召唤物生命
    21,691
    召唤物伤害
    2,422
    召唤物护甲
    4,947
    MeleeMudBurrowerLeftCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerRightCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerBite
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [80]
    MPAMudBurrowerBloodProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 125%
    攻击间隔: 2.01 秒
    攻击伤害总增 25%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [11]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1115]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [7]
    projectile uses contact position [1]
    MudBurrowerBurrowSpam
    攻击, 范围
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 3 秒
    伤害总降 50%
    效果区域缩小 50%
    电环伤害总增 33%
    action attack or cast time uses animation length [1]
    emerge speed +% [100]
    is area damage [1]
    MudBurrowerEpicBurrowNoRetarget
    法术, 位移
    施放间隔: 4.5 秒
    冷却时间: 14 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    MudBurrowerGoopGT
    可触发
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [60]
    MPAMudBurrowerSprayProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [8]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerBloodProj
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    MudBurrowerEpicBurrowTriggerGA
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 300%
    攻击间隔: 2.01 秒
    攻击伤害总增 200%
    is area damage [1]
    voll slam damage +% final at centre [50]
    MudBurrowerMaggotSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    alternate minion [1003]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    MudBurrowerGoopTriggerEG
    可触发
    MudBurrowerGoopTriggerKnockbackGA
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 5%
    攻击间隔: 2.01 秒
    攻击伤害总降 95%
    击退敌人
    is area damage [1]
    MPAMudBurrowerGoopSmallBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1116]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [10]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerGoopSmallImpact
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 35%
    攻击间隔: 2.01 秒
    攻击伤害总降 65%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    MPAMudBurrowerGoopBigBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [3]
    projectile uses contact position [1]
    MudBurrowerGoopExplode
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 160%
    攻击间隔: 2.01 秒
    攻击伤害总增 60%
    击中敌人造成中毒
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerSpraySmallImpact
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    击中敌人造成中毒
    中毒持续时间延长 50%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerDivePush
    可触发, 法术, 伤害
    施放间隔: 1 秒
    击退距离延长 20%
    无法被闪避
    击退敌人
    action attack or cast time uses animation length [1]
    base cannot be blocked [1]
    base deal no damage [1]
    base knockback speed +% [50]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    disable visual hit effect [1]
    is area damage [1]
    GAMudBurrowerHeadSlam
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 400%
    攻击间隔: 2.01 秒
    冷却时间: 12 秒
    攻击伤害总增 300%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    CGEMudBurrowerVomit
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    每秒造成 398.6 基础混沌伤害
    active skill base area of effect radius [15]
    base skill effect duration [10000]
    ground caustic art variation [1000]
    MPAMudBurrowerVomitProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 80%
    攻击间隔: 2.01 秒
    攻击伤害总降 20%
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MudBurrower/MudBurrowerHeadBossMAP"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MudBurrower/MudBurrowerHeadBossMAP"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBossMAP_clone_"] = {
        name = "Gorian, the Moving Earth",
        life = 3.13,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 2.01,
        attackRange = 37,
        accuracy = 1,
        skillList = {
            "MeleeMudBurrowerBite",
            "MeleeMudBurrowerLeftCleave",
            "MeleeMudBurrowerRightCleave",
            "MPAMudBurrowerBloodProj",
            "MPAMudBurrowerGoopSmallBall",
            "MPAMudBurrowerGoopBigBall",
            "MPAMudBurrowerSprayProj",
            "MPAMudBurrowerVomitProj",
            "CGEMudBurrowerVomit",
            "GAMudBurrowerBloodProj",
            "GAMudBurrowerGoopSmallImpact",
            "GAMudBurrowerSpraySmallImpact",
            "GAMudBurrowerDivePush",
            "GAMudBurrowerHeadSlam",
            "MudBurrowerEpicBurrowTriggerGA",
            "MudBurrowerEpicBurrowNoRetarget",
            "MudBurrowerMaggotSummon",
            "MudBurrowerBurrowSpam",
            "MudBurrowerGoopTriggerEG",
            "MudBurrowerGoopTriggerKnockbackGA",
            "MudBurrowerGoopExplode",
            "MudBurrowerGoopGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerBite"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerLeftCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerRightCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerBloodProj"] = {
        name = "MPAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopSmallBall"] = {
        name = "MPAMudBurrowerGoopSmallBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopBigBall"] = {
        name = "MPAMudBurrowerGoopBigBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerSprayProj"] = {
        name = "MPAMudBurrowerSprayProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerVomitProj"] = {
        name = "MPAMudBurrowerVomitProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEMudBurrowerVomit"] = {
        name = "CGEMudBurrowerVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerBloodProj"] = {
        name = "GAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerGoopSmallImpact"] = {
        name = "GAMudBurrowerGoopSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerSpraySmallImpact"] = {
        name = "GAMudBurrowerSpraySmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_poison_duration_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerDivePush"] = {
        name = "GAMudBurrowerDivePush",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "knockback_distance_+%",
            "base_knockback_speed_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "base_cannot_be_blocked",
            "global_always_hit",
            "global_knockback",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerHeadSlam"] = {
        name = "GAMudBurrowerHeadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowTriggerGA"] = {
        name = "MudBurrowerEpicBurrowTriggerGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowNoRetarget"] = {
        name = "MudBurrowerEpicBurrowNoRetarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerMaggotSummon"] = {
        name = "MudBurrowerMaggotSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerBurrowSpam"] = {
        name = "MudBurrowerBurrowSpam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "active_skill_damage_+%_final",
            "newshocknova_first_ring_damage_+%_final",
            "base_skill_area_of_effect_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerEG"] = {
        name = "MudBurrowerGoopTriggerEG",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerKnockbackGA"] = {
        name = "MudBurrowerGoopTriggerKnockbackGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopExplode"] = {
        name = "MudBurrowerGoopExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopGT"] = {
        name = "MudBurrowerGoopGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 高利安,活化的大地
    野兽
    无法被击退
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    Gorian, the Moving Earth
    SpectreN
    Tagsbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
    生命
    250%
    +35%
    抗性
    0 0 30 0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 37
    攻击间隔
    2.01 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    MudBurrowerBossHeadSTANDALONE
    Metadata
    MudBurrowerHeadBossSTANDALONE
    等级
    68
    生命
    19,393
    3,258
    伤害
    583
    法术伤害
    583
    命中
    2,464
    攻击间隔
    2.01
    经验值
    71,585
    召唤物生命
    17,325
    召唤物伤害
    2,422
    召唤物护甲
    4,947
    MeleeMudBurrowerLeftCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerRightCleave
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [40]
    MeleeMudBurrowerBite
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 140%
    攻击间隔: 2.01 秒
    攻击伤害总增 40%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [80]
    MPAMudBurrowerBloodProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 125%
    攻击间隔: 2.01 秒
    攻击伤害总增 25%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [11]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1115]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [7]
    projectile uses contact position [1]
    MudBurrowerBurrowSpam
    攻击, 范围
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 3 秒
    伤害总降 50%
    效果区域缩小 50%
    电环伤害总增 33%
    action attack or cast time uses animation length [1]
    emerge speed +% [100]
    is area damage [1]
    MudBurrowerEpicBurrowNoRetarget
    法术, 位移
    施放间隔: 4.5 秒
    冷却时间: 14 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    MudBurrowerGoopGT
    可触发
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [60]
    MPAMudBurrowerSprayProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [8]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerBloodProj
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    MudBurrowerEpicBurrowTriggerGA
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 300%
    攻击间隔: 2.01 秒
    攻击伤害总增 200%
    is area damage [1]
    voll slam damage +% final at centre [50]
    MudBurrowerMaggotSummon
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    alternate minion [1003]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    MudBurrowerGoopTriggerEG
    可触发
    MudBurrowerGoopTriggerKnockbackGA
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 5%
    攻击间隔: 2.01 秒
    攻击伤害总降 95%
    击退敌人
    is area damage [1]
    MPAMudBurrowerGoopSmallBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1116]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [10]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    GAMudBurrowerGoopSmallImpact
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 35%
    攻击间隔: 2.01 秒
    攻击伤害总降 65%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    MPAMudBurrowerGoopBigBall
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1117]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [3]
    projectile uses contact position [1]
    MudBurrowerGoopExplode
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 160%
    攻击间隔: 2.01 秒
    攻击伤害总增 60%
    击中敌人造成中毒
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerSpraySmallImpact
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击间隔: 2.01 秒
    击中敌人造成中毒
    中毒持续时间延长 50%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GAMudBurrowerDivePush
    可触发, 法术, 伤害
    施放间隔: 1 秒
    击退距离延长 20%
    无法被闪避
    击退敌人
    action attack or cast time uses animation length [1]
    base cannot be blocked [1]
    base deal no damage [1]
    base knockback speed +% [50]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    disable visual hit effect [1]
    is area damage [1]
    GAMudBurrowerHeadSlam
    可触发, 攻击
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 400%
    攻击间隔: 2.01 秒
    冷却时间: 12 秒
    攻击伤害总增 300%
    击中敌人造成中毒
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    CGEMudBurrowerVomit
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    每秒造成 398.6 基础混沌伤害
    active skill base area of effect radius [15]
    base skill effect duration [10000]
    ground caustic art variation [1000]
    MPAMudBurrowerVomitProj
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    Base Damage: 466–699
    暴击率: 5%
    攻击伤害: 80%
    攻击间隔: 2.01 秒
    攻击伤害总降 20%
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1118]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge3"
    }
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Animated
    {
    	// this doesn't resume, but it kinda doesn't matter
    	on_submerge_emerge_01 = "RemoveCollidability();"
    	on_end_submerge_emerge_01 = "MakeCollidable();"
    	on_event_geotrigger_for_submerge_emerge_01 = "MakeCollidable();"
    }
    
    StateMachine {}
    
    Transitionable {}
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 1800
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Render
    {
    	use_ao_lights = true
    }
    
    Animated
    {
    	on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
    	on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"
    	on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
    	on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
    }
    
    Render
    {
    	selection_height_override = 300.0
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
    		EnableProjectileAttaching();
    		SetStaticLifeBarVisibilty( false );
    	"
    
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
    	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
    	preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"
    	preload_environment = "G1_3_boss"
    	preload_environment = "G1_3_boss_defeat"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BurrowerInRange"
    	life_percent_param = "BurrowerLifePercentage"
    	range = 130
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBossSTANDALONE"] = {
        name = "Gorian, the Moving Earth",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 2.01,
        attackRange = 37,
        accuracy = 1,
        skillList = {
            "MeleeMudBurrowerBite",
            "MeleeMudBurrowerLeftCleave",
            "MeleeMudBurrowerRightCleave",
            "MPAMudBurrowerBloodProj",
            "MPAMudBurrowerGoopSmallBall",
            "MPAMudBurrowerGoopBigBall",
            "MPAMudBurrowerSprayProj",
            "MPAMudBurrowerVomitProj",
            "CGEMudBurrowerVomit",
            "GAMudBurrowerBloodProj",
            "GAMudBurrowerGoopSmallImpact",
            "GAMudBurrowerSpraySmallImpact",
            "GAMudBurrowerDivePush",
            "GAMudBurrowerHeadSlam",
            "MudBurrowerEpicBurrowTriggerGA",
            "MudBurrowerEpicBurrowNoRetarget",
            "MudBurrowerMaggotSummon",
            "MudBurrowerBurrowSpam",
            "MudBurrowerGoopTriggerEG",
            "MudBurrowerGoopTriggerKnockbackGA",
            "MudBurrowerGoopExplode",
            "MudBurrowerGoopGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerBite"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerLeftCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMudBurrowerRightCleave"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerBloodProj"] = {
        name = "MPAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopSmallBall"] = {
        name = "MPAMudBurrowerGoopSmallBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerGoopBigBall"] = {
        name = "MPAMudBurrowerGoopBigBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerSprayProj"] = {
        name = "MPAMudBurrowerSprayProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAMudBurrowerVomitProj"] = {
        name = "MPAMudBurrowerVomitProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEMudBurrowerVomit"] = {
        name = "CGEMudBurrowerVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerBloodProj"] = {
        name = "GAMudBurrowerBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerGoopSmallImpact"] = {
        name = "GAMudBurrowerGoopSmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerSpraySmallImpact"] = {
        name = "GAMudBurrowerSpraySmallImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_poison_duration_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerDivePush"] = {
        name = "GAMudBurrowerDivePush",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "knockback_distance_+%",
            "base_knockback_speed_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "base_cannot_be_blocked",
            "global_always_hit",
            "global_knockback",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMudBurrowerHeadSlam"] = {
        name = "GAMudBurrowerHeadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowTriggerGA"] = {
        name = "MudBurrowerEpicBurrowTriggerGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerEpicBurrowNoRetarget"] = {
        name = "MudBurrowerEpicBurrowNoRetarget",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerMaggotSummon"] = {
        name = "MudBurrowerMaggotSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerBurrowSpam"] = {
        name = "MudBurrowerBurrowSpam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "active_skill_damage_+%_final",
            "newshocknova_first_ring_damage_+%_final",
            "base_skill_area_of_effect_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerEG"] = {
        name = "MudBurrowerGoopTriggerEG",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopTriggerKnockbackGA"] = {
        name = "MudBurrowerGoopTriggerKnockbackGA",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopExplode"] = {
        name = "MudBurrowerGoopExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MudBurrowerGoopGT"] = {
        name = "MudBurrowerGoopGT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • keyval
    StateMachine./*
    StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked)
    StateMachine.0: Life bar is hidden
    StateMachine.1: Life bar is visible, will hide on death
    StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros
    StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro
    StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state
    StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses)
    StateMachine.0: Life bar behaves as normal
    StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though
    StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default)
    StateMachine.0: Light off, handles the fade out
    StateMachine.1: Light on, handles the fade in */
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.boss_life_bar;
    StateMachine.hidden;
    StateMachine.light;
    StateMachine.disable_life_bar;
    StateMachine.first_aggro;
    Actor.slow_animations_go_to_idlefalse, false
    Actor.basic_actionEmerge3
    Stats.corpse_cannot_be_destroyed1
    Stats.base_heavy_stun_duration_ms4000
    Stats.monster_delay_item_drops_millis1800
    Life.corpse_usablefalse
    Monster.is_bosstrue
    Pathfinding.immobiletrue
    Positioned.update_max_entity_sizetrue
    Animated.on_submerge_emerge_01RemoveCollidability();
    Animated.on_end_submerge_emerge_01MakeCollidable();
    Animated.on_event_geotrigger_for_submerge_emerge_01MakeCollidable();
    Edit

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