Palewrithe Dreadworm
SpectreY
Tagsbeast, Beast_onhit_audio, not_int, not_str, very_fast_movement
生命
200%
闪避值
+35%
Ailment Threshold
%
抗性
0 0 0 0
伤害
133%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
200%
Type
GhoulCommanderBoss
Metadata
GhoulCommanderBoss
等级
68
生命
15,514
Armour
3,451
闪避值
477
能量护盾
0
伤害
310
法术伤害
310
命中
0
Attack Time
1.5
经验值
57,268
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 248–372
暴击几率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GhoulCommanderVomitBoss
可触发, 法术, 伤害
攻击暴击率: 5%
施放间隔: 3.33 秒
冷却时间: 8 秒
造成 14.91 - 22.36 物理伤害
active skill area of effect radius +% final [50]
is area damage [1]
GhoulCommanderDash
[DNT] dash_attack_to_target
冷却时间: 5 秒
base leap slam maximum distance +% [50]
leap slam minimum distance [30]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
GhoulCommanderHowl
可触发

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 2533
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Ghouls/GhoulCommanderBoss"] = {
    name = "Palewrithe Dreadworm",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.33,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GhoulCommanderHowl",
        "GhoulCommanderVomitBoss",
        "GhoulCommanderDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhoulCommanderHowl"] = {
    name = "GhoulCommanderHowl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhoulCommanderVomitBoss"] = {
    name = "GhoulCommanderVomitBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GhoulCommanderDash"] = {
    name = "[DNT] dash_attack_to_target",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "base_leap_slam_maximum_distance_+%",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}