Version_0.2.0

Old: chuanhsing#2097 2025-04-04 09:59:58

New: chuanhsing#2097 2025-04-06 20:57:30

Old
New
Differences
22
33 <div class="lbox-container">
44 <div class="lbox">
5- <div class="box-content" style="padding: 10px 40px;">
5+ <div class="box-content" style="padding: 10px 10px;">
66 <h3>Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt</h3><br>
77 <style type="text/css">
88 .newsPost li {
3434 </div>
3535 </div><div id="thedawnofthehuntleague" class="lbox-container">
3636 <div class="lbox">
37- <div class="box-content" style="padding: 10px 40px;"><h3>The Dawn of the Hunt League</h3>
37+ <div class="box-content" style="padding: 10px 10px;"><h3>The Dawn of the Hunt League</h3>
3838 <ul><li>Start fresh in a new economy with the Dawn of the Hunt league. All of your old characters from the Early Access launch are still present but a free passive tree refund has been granted due to the changes. We would highly encourage you to join the new leagues to fully take in the changes we've made with the 0.2.0 update.</li>
3939 <li>There are Standard, Hardcore and Solo Self-Found variations of the Dawn of the Hunt league available. They have the same core mechanics and items as the existing Early Access leagues.</li>
4040 <li>For more information about this content update, check out <a href="http://pathofexile2.com/hunt">pathofexile2.com/hunt</a></li>
4343 </div>
4444 </div><div id="newcontentandfeatures" class="lbox-container">
4545 <div class="lbox">
46- <div class="box-content" style="padding: 10px 40px;"><h3>New Content and Features</h3>
46+ <div class="box-content" style="padding: 10px 10px;"><h3>New Content and Features</h3>
4747 <ul><li>Added a new playable character class, the Huntress.</li>
4848 <li>Added the new Amazon and Ritualist Ascendancy Classes for the Huntress.</li>
4949 <li>Added the new Smith of Kitava Ascendancy Class for the Warrior.</li>
6666 </div>
6767 </div><div id="endgamechanges" class="lbox-container">
6868 <div class="lbox">
69- <div class="box-content" style="padding: 10px 40px;"><h3>Endgame Changes</h3>
69+ <div class="box-content" style="padding: 10px 10px;"><h3>Endgame Changes</h3>
7070 <ul><li>Areas of Corruption on the Atlas now have a central Corrupted Nexus that is the source of the affliction. In the areas leading to the Nexus, Corruption will spill out from slain enemies and amalgamate into powerful monsters.</li>
7171 <li>Upon reaching the Nexus you will begin the task of cleansing the source of Corruption. Complete this task and receive Crystalline Shards that you can use to obtain Atlas Passive Skill points.</li>
7272 <li>A Boss for each faction has been added, these appear in the Corrupted Nexus'.</li>
139139 </div>
140140 </div><div id="atlaspassivetreechanges" class="lbox-container">
141141 <div class="lbox">
142- <div class="box-content" style="padding: 10px 40px;"><h3>Atlas Passive Tree Changes</h3>
142+ <div class="box-content" style="padding: 10px 10px;"><h3>Atlas Passive Tree Changes</h3>
143143 <ul><li>Added support for Azmerian Spirits and Rogue Exiles to the Atlas Passive Tree.</li>
144144 <li>Added more Notable Passives and reworked some existing ones to make the available choices more interesting.</li>
145145 <li>The Deadly Evolution Atlas Keystone has been replaced by a new Keystone called Ecological Shift which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps.</li>
156156 </div>
157157 </div><div id="generalimprovements" class="lbox-container">
158158 <div class="lbox">
159- <div class="box-content" style="padding: 10px 40px;"><h3>General Improvements</h3>
159+ <div class="box-content" style="padding: 10px 10px;"><h3>General Improvements</h3>
160160
161161 <ul><li>In order to work around a common crash that was occuring on nVidia hardware with recent drivers the game can now recover from "Device Removed" events. When this occurs the game will display a loading screen (and pause) while it attempts to recover. This only applies for this specific type of client crash, not all client crashes.</li>
162162 <li>The Reforging Benches in towns have been repositioned to more optimal locations. The Stash and Guild Stashes have also been slightly spaced apart to reduce misclicking.</li>
175175 </div>
176176 </div><div id="playerchanges" class="lbox-container">
177177 <div class="lbox">
178- <div class="box-content" style="padding: 10px 40px;"><h3>Player Changes</h3>
178+ <div class="box-content" style="padding: 10px 10px;"><h3>Player Changes</h3>
179179 <ul><li>Characters are now required to be at least level 25 to enter Cruel difficulty areas and level 50 to enter Endgame areas.</li>
180180 <li>The player's base attack speed while Unarmed is now 1.4 attacks per second (previously 1.2). Killing Palm, Shattering Palm, Staggering Palm and Hand of Chayula now have 25% less Attack Speed to compensate for this change (previously 10%).</li>
181181 <li>Freeze now builds up roughly 48% slower on enemies.</li>
208208 </div>
209209 </div><div id="ascendancychanges" class="lbox-container">
210210 <div class="lbox">
211- <div class="box-content" style="padding: 10px 40px;"><h3>Ascendancy Changes</h3><br>
211+ <div class="box-content" style="padding: 10px 10px;"><h3>Ascendancy Changes</h3><br>
212212 <strong>Titan</strong>
213213 <ul><li>The Surprising Strength Ascendancy Notable Passive now provides 50% more Damage against Heavy Stunned Enemies (previously 40%).</li>
214214 <li>The Earthbreaker Ascendancy Notable Passive now provides a 25% chance for Slam Skills you use yourself to cause Aftershocks (previously 20%).</li>
293293 </div>
294294 </div><div id="passiveskilltreechanges" class="lbox-container">
295295 <div class="lbox">
296- <div class="box-content" style="padding: 10px 40px;"><h3>Passive Skill Tree Changes</h3>
296+ <div class="box-content" style="padding: 10px 10px;"><h3>Passive Skill Tree Changes</h3>
297297
298298 <ul><li>With the addition of the Huntress and other new game mechanics we've added passive support for these throughout the Passive Skill Tree. There are many new clusters, mostly in the Huntress/Ranger area of the tree, and many existing Passive Skills have been updated. These changes may result in your existing passive tree being forcefully refunded if you had allocated nodes around the areas where the layout changed.</li>
299299 <li>Added new Blind-related clusters.</li>
336336 </div>
337337 </div><div id="skillchanges" class="lbox-container">
338338 <div class="lbox">
339- <div class="box-content" style="padding: 10px 40px;"><h3>Skill Changes</h3>
339+ <div class="box-content" style="padding: 10px 10px;"><h3>Skill Changes</h3>
340340
341341 <ul><li>Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.</li>
342342 <li>The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.</li>
492492 </div>
493493 </div><div id="supportchanges" class="lbox-container">
494494 <div class="lbox">
495- <div class="box-content" style="padding: 10px 40px;"><h3>Support Changes</h3>
495+ <div class="box-content" style="padding: 10px 10px;"><h3>Support Changes</h3>
496496
497497 <ul>
498498 <li>Arcane Surge now causes you to gain Arcane Surge for 10 seconds after Spending a total of 100% of your Maximum Mana on Supported Skills (previously 8 seconds).</li>
562562 </div>
563563 </div><div id="uniqueitemchanges" class="lbox-container">
564564 <div class="lbox">
565- <div class="box-content" style="padding: 10px 40px;"><h3>Unique Item Changes</h3>
565+ <div class="box-content" style="padding: 10px 10px;"><h3>Unique Item Changes</h3>
566566
567567 <ul><li>The Against the Darkness Unique Jewel now has a Medium Radius (previously Large). This change does not affect existing items. Modifiers that caused Notable Passive Skills in Radius to also grant 2-4% increased specific Attributes now have values of 2-3%. Existing items can be made worse with a Divine Orb.</li>
568568 <li>The Against the Darkness Unique Jewel no longer causes small Passive Skills in Radius to also grant 1% increased Maximum Life or 1% increased Maximum Mana. Instead, they can now cause small Passives in Radius to also grant +8 to Maximum Life or +8 to Maximum Mana. Existing versions of this item are unaffected by this change.</li>
611611 </div>
612612 </div><div id="itemchanges" class="lbox-container">
613613 <div class="lbox">
614- <div class="box-content" style="padding: 10px 40px;"><h3>Item Changes</h3>
614+ <div class="box-content" style="padding: 10px 10px;"><h3>Item Changes</h3>
615615
616616 <ul><li>Jeweller's Orbs now set a Skill Gem to have the specified number of Support Gem Sockets, rather than adding Support Gem Sockets to a Skill Gem with a specific number of Support Gem Sockets already. For example, you can now use a Perfect Jeweller's Orb on a Skill Gem with two Support Gem Sockets to set it to have five Support Gem Sockets.</li>
617617 <li>Advanced and Expert item base types now have distinctive names.</li>
650650 </div>
651651 </div><div id="monsterchanges" class="lbox-container">
652652 <div class="lbox">
653- <div class="box-content" style="padding: 10px 40px;"><h3>Monster Changes</h3>
653+ <div class="box-content" style="padding: 10px 10px;"><h3>Monster Changes</h3>
654654
655655 <ul><li>Bosses that need to perform certain actions to progress their fight will now become immune to damage if their life is brought significantly past the point at which that action should be used. This should have no noticeable effect to most players, but will prevent cases where bosses could get semi permanently crowd controlled and prevent the fight from progressing.</li>
656656 <li>Armour on all monsters has been reduced by 30%.</li>
700700 </div>
701701 </div><div id="questchanges" class="lbox-container">
702702 <div class="lbox">
703- <div class="box-content" style="padding: 10px 40px;"><h3>Quest Changes</h3>
703+ <div class="box-content" style="padding: 10px 10px;"><h3>Quest Changes</h3>
704704
705705 <ul><li>You now must open The Halani Gates before you can advance the Ascent to Power quest to the point of being able to travel to the Trial of the Sekhemas.</li>
706706 <li>The Earning Passage quest now ends on entering the Ardura Caravan in Act 2, rather than after speaking to Zarka in Vastiri Outskirts</li>
709709 </div>
710710 </div><div id="userinterfacechanges" class="lbox-container">
711711 <div class="lbox">
712- <div class="box-content" style="padding: 10px 40px;"><h3>User Interface Changes</h3>
712+ <div class="box-content" style="padding: 10px 10px;"><h3>User Interface Changes</h3>
713713
714714 <ul><li>Added the ability to spectate party members if you died in combat.</li>
715715 <li>Added the ability to pan the minimap overlay when using a controller.</li>
738738 </div>
739739 </div><div id="microtransactionchanges" class="lbox-container">
740740 <div class="lbox">
741- <div class="box-content" style="padding: 10px 40px;"><h3>Microtransaction Changes</h3>
741+ <div class="box-content" style="padding: 10px 10px;"><h3>Microtransaction Changes</h3>
742742
743743 <ul><li>Enabled the following existing armour microtransactions for use in Path of Exile 2: Deepwater Armour Set, Misery Armour Set, Misery Helmet Attachment, Pandemonium Armour Set.</li>
744744 <li>Enabled the following existing finisher effect microtransactions for use in Path of Exile 2: Plummeting Chaos Rare Finisher Effect, Plummeting Exalted Rare Finisher Effect, Plummeting Mirror Rare Finisher Effect, Plummeting Vaal Rare Finisher Effect, and Divine Artillery Strike Rare Finisher Effect.</li>
751751 </div>
752752 </div><div id="bugfixes" class="lbox-container">
753753 <div class="lbox">
754- <div class="box-content" style="padding: 10px 40px;"><h3>Bug Fixes</h3>
754+ <div class="box-content" style="padding: 10px 10px;"><h3>Bug Fixes</h3>
755755
756756 <ul><li>Fixed a bug where skills that allow movement during their actions wouldn't apply their slow at full effect if used with higher values of attack or cast speed, and not held down.</li>
757757 <li>Fixed a bug where you could un-reserve and re-reserve Minions to resummon them instantly while they were in the process of resummoning.</li>
912912 </div>
913913 </div><div id="justmissedtheboat" class="lbox-container">
914914 <div class="lbox">
915- <div class="box-content" style="padding: 10px 40px;"><h3>Just Missed the Boat</h3>
915+ <div class="box-content" style="padding: 10px 10px;"><h3>Just Missed the Boat</h3>
916916 <em>The below features were showcased but unfortunately were not able to be included with the 0.2.0 patch, we will patch these in as soon as they're ready.</em>
917917
918918 <ul><li>Added the ability to lock your main hand, off-hand or both, so that you can use the same item(s) between weapon sets.</li>