Quality Ref /1
Quality
Quality grants small bonuses to an item depending on the type of item.
Martial Weapons gain 1% more Physical damage per Quality.
Armours gain 1% more Defences per Quality.
Rings and Amulets have a number of possible quality types that provide bonuses to specific modifiers on the item.
Flasks gain 1% more Life and Mana recovery per Quality.
Charms gain 1% increased duration per Quality.
Skill Gems or equipment that grant Skills grant a specific bonus to their Skill based on their Quality.
Martial Weapons gain 1% more Physical damage per Quality.
Armours gain 1% more Defences per Quality.
Rings and Amulets have a number of possible quality types that provide bonuses to specific modifiers on the item.
Flasks gain 1% more Life and Mana recovery per Quality.
Charms gain 1% increased duration per Quality.
Skill Gems or equipment that grant Skills grant a specific bonus to their Skill based on their Quality.
Quality
Quality grants small bonuses to an item depending on the type of item.
Martial Weapons gain 1% more Physical damage per Quality.
Armours gain 1% more Defences per Quality.
Rings and Amulets have a number of possible quality types that provide bonuses to specific modifiers on the item.
Flasks gain 1% more Life and Mana recovery per Quality.
Charms gain 1% increased duration per Quality.
Skill Gems or equipment that grant Skills grant a specific bonus to their Skill based on their Quality.
Martial Weapons gain 1% more Physical damage per Quality.
Armours gain 1% more Defences per Quality.
Rings and Amulets have a number of possible quality types that provide bonuses to specific modifiers on the item.
Flasks gain 1% more Life and Mana recovery per Quality.
Charms gain 1% increased duration per Quality.
Skill Gems or equipment that grant Skills grant a specific bonus to their Skill based on their Quality.
Skill Gem /27
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the ice fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
Load your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.
Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.
Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.
射出一支箭矢,在抵达目标地点前一直穿透敌人。然后从抵达地点向所有方向发射投射物,飞行很短时间后消失。
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
激活时,受到你造成足量溢出攻击伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
Ready your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Support Gem /1
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
怪物 词缀 /1
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | 传奇 | monster drop additional currency items with quality [2] |
其他属性 词缀 /20
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Chest | 传奇 | 内含的物品具有 (1–20)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (4–6)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (1–15)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (15–20)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–14)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–18)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–9)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–16)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (8–15)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–24)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (10–27)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (15–30)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (6–14)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (6–9)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (10–14)% 的品质 | ||
1 | Chest | 传奇 | 内含的物品具有 (5–20)% 的品质 | ||
1 | Chest | 传奇 | chest drops corrupted uniques with quality outside normal range caster [1] | ||
强化之 | 1 | Strongbox | 后缀 | 内含的物品具有 (5–15)% 的品质 | |
1 | Atlas | 前缀 | 地图首领的伤害提高 20% 你的地图的品质为20% 使用剩余 3 次 伤害 | ||
1 | Atlas | 前缀 | 地图首领的生命提高 20% 地图的品质加成也会影响掉落物品的稀有度 使用剩余 3 次 生命 |
物品 /21

堆叠数量: 1 / 20
Improves the quality of a martial weapon

堆叠数量: 1 / 20
提高品质
宝石匠的孕育石
用一个品质宝石孕育一个可装备物品
击败 {0} 个怪物后掉落
击败 {0} 个怪物后掉落
宝石匠的孕育石
堆叠数量: 1 / 10
用一个品质宝石孕育一个可装备物品
击败 {0} 个怪物后掉落
击败 {0} 个怪物后掉落

堆叠数量: 1 / 10
Adds quality that enhances Life modifiers on a ring or amulet
Replaces other quality types
Replaces other quality types

堆叠数量: 1 / 10
Adds quality that enhances Mana modifiers on a ring or amulet
Replaces other quality types
Replaces other quality types
Breach Ring
需求: 等级 40
品质上限为 40%
升华试炼 Passive /1
技能宝石 画质 /240
冷却回复速度加快 (0–10)%
爆炸范围为 (0–0.4) 米
召唤生物的总移动速度额外增加 (0–20)%
保留效果降低 (0–10)%
冷却回复速度加快 (0–20)%
钓鱼线强度提高 (0–10)%
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
Next Critical Hit against Marked Enemy has (0–15)% increased Critical Damage Bonus
(0–10)% increased Curse Magnitudes
冲击范围为 (0–0.2) 米
使敌人[感电]的几率总增 (0–40)%
Aura grants (0–20)% increased Energy Shield Recharge Rate
[图腾]基础攻击时间为 (-0.2–0) 秒
每次剩余的[连锁]使伤害总增 (0–2)%
每 秒叠加一层,最多 (0–1) 层
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
(0–10)% increased Curse Magnitudes
施法速度总增 (0–20)%
重复造成的伤害总增 (0–5)%
对 (0–0.4) 米内的目标发射光束
基础[点燃]伤害为溢出伤害的 (0–5)%
爆炸范围为 (0–0.4) 米
保留效果降低 (0–10)%
牺牲 (0–2.5)% 魔侍的生命,并造成等量混沌伤害
保留效果降低 (0–10)%
Minions cause (0–20)% more Stun buildup
保留效果降低 (0–10)%
召唤生物获得相当于生命上限 (0–20)% 的能量护盾上限
召唤生物的最大生命总增 (0–30)%
(0–10)% increased Curse Magnitudes
存储预期[中毒]伤害的 (0–2)%
[图腾]基础攻击时间为 (-0.4–0) 秒
最多 (0–3) 个尖刺
法印范围为 (0–0.8) 米
魔光的目标数量 +(0–1)
攻击速度总增 (0–20)%
每 (-0.01–0) 秒发射一道光束
裂缝持续时间为 (0–4) 秒
(0–20)% chance to leave an additional spearhead in the target
冷却回复速度加快 (0–20)%
爆炸范围为 (0–0.4) 米
Collapse deals +(0–40)% more damage per additional stage
Hazards created by this Skill have (0–10)% chance to rearm after they are triggered
发射 (0–2) 个投射物
+(0–0.4) metres to Chilling radius
攻击速度总增 (0–15)%
击退距离延长 (0–30)%
(0–20)% 冰霜抗性穿透
攻击速度总增 (0–10)%
施法速度加快 (0–10)%
Recover (0–4)% of maximum Mana over four seconds on Culling an Enemy
暴击几率 +(0–2)%
发射 (0–4) 个投射物
使敌人[感电]的几率总增 (0–40)%
冷却回复速度加快 (0–10)%
获得的能量提高 (0–15)%
获得的能量提高 (0–15)%
获得的能量提高 (0–15)%
保留效果降低 (0–10)%
获得的能量提高 (0–15)%
保留效果降低 (0–10)%
(0–10)% reduced Reservation for summoning Spectres
召唤的同伴的属性提高 (0–10)%
图腾持续时间为 (0–2) 秒
冷却回复速度加快 (0–20)%
冷却回复速度加快 (0–20)%
冷却回复速度加快 (0–20)%
冷却回复速度加快 (0–20)%
冷却回复速度加快 (0–20)%
+(0–4) 近战打击范围
技能效果持续时间延长 (0–20)%
施法速度总增 (0–10)%
白骨构造体持续时间为 (0–5) 秒
最大层数 +(0–2)
点燃敌人的几率总增 (0–20)%
爆发范围为 (0–0.4) 米
+(0–0.4) metres to impact radius
每 (-0.3–0) 秒产生脉冲
箭矢持续时间为 (0–6) 秒
施法速度总增 (0–20)%
点燃敌人的几率总增 (0–20)%
每个残片提供 (0–30) 魔力
举起盾牌会为其注入熔岩,持续 (0–0.2) 秒
poison vine arrow vine stored poison damage +% final [0,10]
召唤生物的最大生命总增 (0–20)%
最多召唤 (0–1) 个愤怒狂灵
(0–20)% chance for an additional twister
造成相当于[召唤生物]生命上限 (0–4)% 的额外[火焰]伤害
active skill base area of effect radius [0,4]
震波范围为 (0–0.5) 米
尖刺持续时间为 (0–1) 秒
召唤生物的最大生命总增 (0–20)%
每个搜掠护板使护甲值总增 (0–2)%
偷取 (0–30) 魔力
仪式范围为 (0–0.4) 米
击中时有 (0–30)% 的几率施加火焰曝露
冲击范围为 (0–0.4) 米
种子持续时间为 (-0.5–0) 秒
同一时间可以激活 (0–2) 个盾墙
此前连续发射的每一个灰烬使灰烬造成的伤害总增 (0–2)%
每个箭匣装载 +(0–2) 发弩箭
可储存 +(0–5) 支弩箭
每个箭匣装载 +(0–2) 发弩箭
每个箭匣装载 +(0–4) 发弩箭
击败敌人时有 (0–10)% 的几率生成一个残片
火焰曝露效果提高 (0–20)%
闪电曝露效果提高 (0–20)%
冰霜曝露效果提高 (0–20)%
你施加的中毒伤害生效速度加快 (0–20)%
该技能造成的流血伤害生效速度加快 (0–20)%
冷却回复速度加快 (0–10)%
不羁持续时间为 (0–1) 秒
召唤生物的最大生命总增 (0–20)%
冷却回复速度加快 (0–10)%
冷却回复速度加快 (0–10)%
冷却回复速度加快 (0–10)%
每 (-0.3–0) 秒在附近显现一个夏乌拉之焰
召唤生物的最大生命总增 (0–20)%
+(0–2) seconds to Stolen Modifier duration
+(0–1.5) seconds to Corrupted Blood duration
获得的能量提高 (0–15)%
召唤生物攻击速度加快 (0–20)%
技能速度加快 (0–20)%
Minions deal (0–20)% more Damage
冷却回复速度加快 (0–10)%
闪电伤害总增 (0–20)%
有 (0–20)% 的几率造成一次余震
冲击波宽度为 (0–1) 米
需要 (-2–0) 次连击才能使用
冷却回复速度加快 (0–20)%
攻击伤害总增 (0–20)%
最大能量为 (0–100)
冷却回复速度加快 (0–10)%
冷却回复速度加快 (0–20)%
tornado shot projectile damage +% final [0,15]
每 (0–0.8) 秒消耗每种能量球各一个
保留效果降低 (0–5)%
使你每秒获得 (0–0.03) 药剂充能
获得的能量提高 (0–20)%
保留效果降低 (0–10)%
Fires up to +(0–4) missiles
每 (-0.2–0) 秒积累一发飞弹
Deals +(0–4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
as unscalable Physical Attack Damage
死亡凋零持续时间为 (0–1) 秒
被辅助技能有 (0–20)% 的几率
额外产生一个能量球
额外产生一个能量球
gathering storm perfect aoe limit [0,2]
Collapse deals +(0–40)% more damage per additional stage
攻击速度总增 (0–10)%
被辅助技能有 (0–20)% 的几率
额外产生一个能量球
额外产生一个能量球
+(0–4) 近战打击范围
击退距离延长 (0–30)%
根据移动的距离,造成的伤害最多总增 (0–30)%
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
(0–50)% of Blood Loss
+(0–1.6) seconds to Wisp duration
base number of overcharged spears allowed [0,1]
脉冲范围为 (0–0.2) 米
保留效果降低 (0–10)%
获得的能量提高 (0–15)%
爆炸范围为 (0–0.3) 米
获得的能量提高 (0–15)%
(0–10)% chance to Trigger this Skill on Kill
冲击范围为 (0–0.2) 米
+(0–2)% more Elemental Damage per Power Charge Consumed
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.